Player Matchup

Xbalanque
Xbalanque
BolasDoOM
Xbalanque
Level 17
God Stats
42W - 39L
1,554 SR
Queue Stats
42W - 39L
1,477 Elo+
Solo
Kukulkan
Kukulkan
Cooor
Kukulkan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 14L
1,671 Elo+
Party 1
Thanatos
Thanatos
glajjansimmar
Thanatos
Level 8
God Stats
4W - 3L
1,706 SR
Queue Stats
10W - 8L
1,641 Elo+
Party 1
Ao Kuang
Ao Kuang
iwangeni
Ao Kuang
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,622 Elo+
Solo
Da Ji
Da Ji
ШебанирСХС
Da Ji
Level 28
God Stats
34W - 20L
1,624 SR
Queue Stats
78W - 60L
1,606 Elo+
Solo
Team Averages
Level 15
1,577 SR
1,603 Elo+

VS

Team Averages
Level 26
1,596 SR
1,580 Elo+
Izanami
Izanami
BigLittleboi
Izanami
Level 24
God Stats
9W - 1L
2,076 SR
Queue Stats
56W - 37L
1,647 Elo+
Solo
Neith
Neith
Comebach
Neith
Level 21
God Stats
18W - 22L
1,591 SR
Queue Stats
62W - 64L
1,608 Elo+
Solo
Hades
Hades
HalilUsta
Hades
Level 29
God Stats
3W - 2L
1,516 SR
Queue Stats
58W - 55L
1,512 Elo+
Solo
Amaterasu
Amaterasu
Myridie
Amaterasu
Level 29
God Stats
5W - 6L
1,550 SR
Queue Stats
129W - 131L
1,576 Elo+
Solo
Janus
Janus
pompadejabon
Janus
Level 28
God Stats
1W - 0L
1,248 SR
Queue Stats
52W - 53L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BolasDoOM
Xbalanque
17
1 / 6 / 2
10,258
466
8,885
18,719
6,682
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kukulkan
Cooor
Kukulkan
14
0 / 10 / 5
9,410
428
10,115
13,196
4,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
glajjansimmar
Thanatos
18
6 / 10 / 1
12,636
574
17,771
23,162
17,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
iwangeni
Ao Kuang
14
3 / 16 / 2
9,243
420
5,250
22,374
6,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 6 / 6
10,113
460
16,255
17,862
7,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BigLittleboi
Izanami
20
9 / 2 / 8
14,599
664
16,414
19,857
7,476
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
Comebach
Neith
20
14 / 2 / 3
14,459
657
14,296
13,916
6,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
HalilUsta
Hades
19
6 / 1 / 10
13,583
617
16,245
23,303
14,395
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
Myridie
Amaterasu
19
14 / 3 / 9
13,856
630
19,195
24,687
18,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
5 / 6 / 6
11,723
533
10,894
15,321
4,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
84
14
Kills
48
48
Deaths
14
16
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Izanami
BigLittleboi
Izanami
9
2
8
6.5
L
Xbalanque
BolasDoOM
Xbalanque
1
6
2
0.33
W
Neith
Comebach
Neith
14
2
3
7.75
L
Kukulkan
Cooor
Kukulkan
0
10
5
0.25
W
Hades
HalilUsta
Hades
6
1
10
11
W
Amaterasu
Myridie
Amaterasu
14
3
9
6.17
L
Thanatos
glajjansimmar
Thanatos
6
10
1
0.65
L
Ao Kuang
iwangeni
Ao Kuang
3
16
2
0.25
W
5
6
6
1.33
L
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,276
Damage
77,044
95,313
Taken
97,084
42,209
Mitigated
51,798
22,961
Healing
44,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BigLittleboi
Izanami
16,414
11,052
0
8,934
19,857
7,476
1,940
1,297
18,560
0
140,767
L
Xbalanque
BolasDoOM
Xbalanque
8,885
1,840
444
6,966
18,719
6,682
2,488
1,859
16,834
0
86,003
W
Neith
Comebach
Neith
14,296
5,807
0
4,566
13,916
6,485
5,828
1,710
12,206
0
113,280
L
Kukulkan
Cooor
Kukulkan
10,115
678
0
512
13,196
4,343
282
5,196
7,876
53,863
0
W
Hades
HalilUsta
Hades
16,245
2,723
119
14,598
23,303
14,395
1,458
4,751
18,552
88,122
0
W
Amaterasu
Myridie
Amaterasu
19,195
7,352
774
10,765
24,687
18,833
0
6,857
17,830
16,767
59,476
L
Thanatos
glajjansimmar
Thanatos
17,771
7,705
0
10,275
23,162
17,355
0
6,421
16,699
0
71,394
L
Ao Kuang
iwangeni
Ao Kuang
5,250
1,243
0
4,083
22,374
6,659
644
9,055
13,146
21,548
0
W
10,894
1,174
98
4,309
15,321
4,609
296
1,357
13,964
57,420
0
L
16,255
4,686
0
681
17,862
7,170
0
8,209
9,507
0
34,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,660
Gold Earned
68,220
410
Minions Killed
674
0
Camps Cleared
0
1,900,726
Distance Traveled
2,067,070
29
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,599
664
181
8
0
405,494
5
L
Xbalanque
10,258
466
137
6
0
415,025
19
W
Neith
14,459
657
158
7
0
394,499
2
L
Kukulkan
9,410
428
89
4
0
368,372
1
W
Hades
13,583
617
152
7
0
401,184
2
W
Amaterasu
13,856
630
101
5
0
463,964
4
L
Thanatos
12,636
574
106
5
0
368,540
1
L
Ao Kuang
9,243
420
39
2
0
345,760
1
W
Janus
11,723
533
82
4
0
401,929
5
L
Da Ji
10,113
460
39
2
0
403,029
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role