Player Matchup

Ares
Ares
Cha0s19
Ares
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 22L
1,296 Elo+
Solo
Janus
Janus
Kash7z
Janus
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,209 Elo+
Solo
Anhur
Anhur
Silvuri
Anhur
Level 108
God Stats
3W - 10L
1,196 SR
Queue Stats
168W - 209L
1,358 Elo+
Party 1
Ullr
Ullr
TYxShadows
Ullr
Level 125
God Stats
1W - 3L
1,391 SR
Queue Stats
135W - 150L
1,354 Elo+
Solo
Heimdallr
Heimdallr
gertille
Heimdallr
Level 42
God Stats
1W - 5L
1,206 SR
Queue Stats
210W - 242L
1,372 Elo+
Party 1
Team Averages
Level 83
1,359 SR
1,318 Elo+

VS

Team Averages
Level 88
1,550 SR
1,391 Elo+
Artemis
Artemis
 
Artemis
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
D3ath_Goddess19
Loki
Level 45
God Stats
1W - 2L
1,262 SR
Queue Stats
115W - 156L
1,309 Elo+
Solo
Danzaburou
Danzaburou
Pintsize_Nish
Danzaburou
Level 86
God Stats
5W - 4L
1,555 SR
Queue Stats
253W - 251L
1,309 Elo+
Solo
Cthulhu
Cthulhu
XIXIHH
Cthulhu
Level 89
God Stats
17W - 13L
1,621 SR
Queue Stats
466W - 497L
1,443 Elo+
Solo
Pele
Pele
daedslime343
Pele
Level 103
God Stats
3W - 0L
1,812 SR
Queue Stats
56W - 59L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Cha0s19
Ares
12
2 / 5 / 3
7,482
831
4,957
12,874
13,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Janus
Kash7z
Janus
10
0 / 6 / 2
6,349
705
2,283
6,603
1,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
Silvuri
Anhur
15
6 / 5 / 2
8,461
940
7,774
8,822
3,594
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 4 / 7
6,673
741
2,946
9,105
5,965
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heimdallr
gertille
Heimdallr
13
2 / 6 / 5
7,099
789
9,459
10,742
5,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
3 / 2 / 13
8,456
940
9,172
5,787
2,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
2 / 2 / 16
8,142
905
3,765
5,229
1,931
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Pintsize_Nish
Danzaburou
15
5 / 2 / 14
8,823
980
6,153
6,655
2,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
XIXIHH
Cthulhu
16
8 / 2 / 15
9,705
1,078
11,351
10,190
10,500
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
8 / 3 / 14
9,348
1,039
10,204
6,806
2,918
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
98
10
Kills
26
26
Deaths
11
19
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
2
13
4.75
L
Ares
Cha0s19
Ares
2
5
3
0.7
W
2
2
16
5
L
Janus
Kash7z
Janus
0
6
2
0.17
W
Danzaburou
Pintsize_Nish
Danzaburou
5
2
14
6
L
Anhur
Silvuri
Anhur
6
5
2
1.4
L
0
4
7
0.88
W
Cthulhu
XIXIHH
Cthulhu
8
2
15
7.75
W
8
3
14
5
L
Heimdallr
gertille
Heimdallr
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,419
Damage
40,645
48,146
Taken
34,667
30,343
Mitigated
20,156
7,135
Healing
11,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
9,172
3,535
1,033
875
5,787
2,146
1,603
865
4,922
0
20,040
L
Ares
Cha0s19
Ares
4,957
315
281
1,096
12,874
13,414
0
1,913
10,961
8,446
0
W
3,765
860
233
868
5,229
1,931
824
1,180
4,049
0
9,101
L
Janus
Kash7z
Janus
2,283
342
0
176
6,603
1,971
0
2,447
4,156
4,298
0
W
Danzaburou
Pintsize_Nish
Danzaburou
6,153
2,236
1,051
2,277
6,655
2,661
1,454
1,896
4,759
0
16,072
L
Anhur
Silvuri
Anhur
7,774
2,669
1,281
1,180
8,822
3,594
0
2,528
6,294
0
16,062
L
2,946
1,408
833
1,435
9,105
5,965
0
2,400
6,705
0
9,006
W
Cthulhu
XIXIHH
Cthulhu
11,351
309
2,071
2,085
10,190
10,500
196
1,853
8,337
21,236
0
W
10,204
2,569
34
844
6,806
2,918
575
1,446
5,360
0
20,359
L
Heimdallr
gertille
Heimdallr
9,459
3,388
69
784
10,742
5,399
0
2,063
8,679
0
20,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,064
Gold Earned
44,474
62
Minions Killed
86
0
Camps Cleared
0
697,501
Distance Traveled
914,930
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,456
940
22
2
0
162,514
0
L
Ares
7,482
831
5
1
0
142,819
0
W
Loki
8,142
905
6
1
0
194,303
0
L
Janus
6,349
705
5
1
0
114,883
0
W
Danzaburou
8,823
980
14
2
0
155,226
0
L
Anhur
8,461
940
19
2
0
147,589
1
L
Ullr
6,673
741
17
2
0
141,842
1
W
Cthulhu
9,705
1,078
26
3
0
215,585
0
W
Pele
9,348
1,039
18
2
0
187,302
0
L
Heimdallr
7,099
789
16
2
0
150,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role