Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
SoledByZarbo
Xing Tian
Level 128
God Stats
11W - 5L
1,753 SR
Queue Stats
1,105W - 971L
1,457 Elo+
Party 1
Charybdis
Charybdis
TheAℓℓex
Charybdis
Level 160
God Stats
64W - 28L
1,694 SR
Queue Stats
570W - 270L
1,739 Elo+
Party 1
Bastet
Bastet
ch3rn0byill
Bastet
Level 146
God Stats
12W - 9L
1,511 SR
Queue Stats
829W - 618L
1,491 Elo+
Party 1
Merlin
Merlin
pardalzeraaa
Merlin
Level 82
God Stats
1W - 0L
1,568 SR
Queue Stats
135W - 121L
1,464 Elo+
Party 1
Team Averages
Level 127
1,605 SR
1,530 Elo+

VS

Team Averages
Level 110
1,529 SR
1,550 Elo+
Geb
Geb
Besodun
Geb
Level 106
God Stats
8W - 5L
1,707 SR
Queue Stats
56W - 28L
1,636 Elo+
Solo
Charybdis
Charybdis
Hookhan
Charybdis
Level 88
God Stats
1W - 3L
1,204 SR
Queue Stats
207W - 179L
1,508 Elo+
Solo
Arachne
Arachne
RicaMendo
Arachne
Level 149
God Stats
11W - 8L
1,624 SR
Queue Stats
134W - 133L
1,580 Elo+
Solo
Zhong Kui
Zhong Kui
fakesnowball
Zhong Kui
Level 123
God Stats
7W - 11L
1,507 SR
Queue Stats
287W - 291L
1,500 Elo+
Solo
King Arthur
King Arthur
independente_btu
King Arthur
Level 84
God Stats
6W - 6L
1,602 SR
Queue Stats
410W - 455L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
10
0 / 2 / 11
6,477
540
2,109
9,110
6,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Xing Tian
SoledByZarbo
Xing Tian
11
2 / 1 / 0
6,558
547
6,360
11,078
8,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
TheAℓℓex
Charybdis
13
13 / 2 / 2
8,105
675
13,525
8,651
2,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
13
4 / 1 / 3
7,571
631
5,141
8,167
2,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
10
0 / 3 / 3
5,969
497
3,035
3,880
1,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
8
0 / 3 / 2
5,307
442
3,012
7,725
3,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
Hookhan
Charybdis
9
1 / 6 / 1
5,564
464
2,333
7,116
1,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
RicaMendo
Arachne
11
5 / 4 / 1
6,706
559
5,737
10,902
2,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
fakesnowball
Zhong Kui
10
1 / 4 / 2
6,569
547
4,723
9,477
4,601
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
independente_btu
King Arthur
12
1 / 2 / 0
6,676
556
6,691
8,646
4,795
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
19
Kills
8
9
Deaths
19
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
0
2
11
2.75
L
Geb
0
3
2
0.33
L
Charybdis
Hookhan
Charybdis
1
6
1
0.25
L
Arachne
RicaMendo
Arachne
5
4
1
1.38
W
Xing Tian
SoledByZarbo
Xing Tian
2
1
0
2
W
Charybdis
TheAℓℓex
Charybdis
13
2
2
7
W
Bastet
4
1
3
5.5
L
Zhong Kui
fakesnowball
Zhong Kui
1
4
2
0.5
L
King Arthur
independente_btu
King Arthur
1
2
0
0.5
W
Merlin
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,170
Damage
22,496
40,886
Taken
43,866
22,212
Mitigated
16,221
15,389
Healing
11,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
2,109
423
0
1,590
9,110
6,387
0
1,890
7,220
11,293
0
L
Geb
3,012
358
0
775
7,725
3,109
0
733
6,952
13,951
0
L
Charybdis
Hookhan
Charybdis
2,333
1,379
0
1,417
7,116
1,006
0
768
6,348
0
28,782
L
Arachne
RicaMendo
Arachne
5,737
4,063
0
2,299
10,902
2,710
0
1,799
8,988
0
38,107
W
Xing Tian
SoledByZarbo
Xing Tian
6,360
776
39
4,021
11,078
8,955
0
1,170
9,908
35,473
0
W
Charybdis
TheAℓℓex
Charybdis
13,525
7,733
0
4,244
8,651
2,985
900
1,632
7,019
0
61,433
W
Bastet
5,141
1,068
0
4,527
8,167
2,735
0
1,348
6,819
0
46,043
L
Zhong Kui
fakesnowball
Zhong Kui
4,723
327
0
3,777
9,477
4,601
220
3,084
6,084
30,001
0
L
King Arthur
independente_btu
King Arthur
6,691
931
0
2,801
8,646
4,795
0
3,792
3,990
0
42,091
W
Merlin
3,035
186
0
968
3,880
1,150
0
1,695
2,185
26,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,680
Gold Earned
30,822
362
Minions Killed
313
0
Camps Cleared
0
1,227,913
Distance Traveled
1,198,356
27
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
6,477
540
17
1
0
245,515
5
L
Geb
5,307
442
25
2
0
238,691
4
L
Charybdis
5,564
464
66
6
0
230,264
3
L
Arachne
6,706
559
76
6
0
279,829
2
W
Xing Tian
6,558
547
71
6
0
220,978
3
W
Charybdis
8,105
675
106
9
0
214,315
5
W
Bastet
7,571
631
106
9
0
303,546
7
L
Zhong Kui
6,569
547
57
5
0
207,904
4
L
King Arthur
6,676
556
89
7
0
241,668
3
W
Merlin
5,969
497
62
5
0
243,559
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role