Player Matchup

Skadi
Skadi
Flexbus
Skadi
Level 45
God Stats
4W - 4L
1,543 SR
Queue Stats
129W - 80L
1,660 Elo+
Party 1
Terra
Terra
KusanJr
Terra
Level 92
God Stats
23W - 18L
1,615 SR
Queue Stats
223W - 226L
1,529 Elo+
Party 3
Chronos
Chronos
Lavahound1109
Chronos
Level 47
God Stats
5W - 9L
1,439 SR
Queue Stats
92W - 100L
1,461 Elo+
Solo
Thoth
Thoth
hisyden
Thoth
Level 106
God Stats
1W - 3L
1,228 SR
Queue Stats
269W - 249L
1,554 Elo+
Party 3
Ao Kuang
Ao Kuang
vorschlag1235
Ao Kuang
Level 42
God Stats
4W - 3L
1,487 SR
Queue Stats
123W - 62L
1,717 Elo+
Party 1
Team Averages
Level 66
1,463 SR
1,584 Elo+

VS

Team Averages
Level 53
1,433 SR
1,483 Elo+
Bakasura
Bakasura
 
Bakasura
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ares
Ares
Dracodine9
Ares
Level 14
God Stats
0W - 5L
1,246 SR
Queue Stats
64W - 33L
1,539 Elo+
Party 4
Ullr
Ullr
HaramSMH
Ullr
Level 65
God Stats
7W - 8L
1,528 SR
Queue Stats
186W - 188L
1,438 Elo+
Party 2
Agni
Agni
PogChampion777
Agni
Level 66
God Stats
24W - 28L
1,545 SR
Queue Stats
154W - 162L
1,453 Elo+
Party 2
Achilles
Achilles
SabriAyoub
Achilles
Level 54
God Stats
2W - 3L
1,347 SR
Queue Stats
216W - 232L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Flexbus
Skadi
20
6 / 5 / 7
13,575
590
21,843
16,391
6,052
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Terra
KusanJr
Terra
17
1 / 4 / 10
10,876
473
4,982
20,024
23,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos
20
3 / 1 / 13
12,988
565
9,451
18,378
22,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thoth
hisyden
Thoth
19
1 / 4 / 8
12,399
539
8,061
10,698
3,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
vorschlag1235
Ao Kuang
20
17 / 2 / 1
14,136
615
27,508
28,509
14,061
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
19
9 / 4 / 4
12,156
529
16,337
20,421
11,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
2 / 5 / 10
10,340
450
11,865
21,339
25,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
16
1 / 6 / 5
9,829
427
8,449
16,992
5,317
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 5 / 2
10,326
449
11,918
13,585
4,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
SabriAyoub
Achilles
16
2 / 8 / 3
10,418
453
12,299
25,992
26,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
39
28
Kills
15
16
Deaths
28
39
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
9
4
4
2.75
L
2
5
10
1.4
W
Skadi
Flexbus
Skadi
6
5
7
1.9
L
Ullr
1
6
5
0.58
W
Terra
KusanJr
Terra
1
4
10
1.5
W
Chronos
3
1
13
9.5
L
1
5
2
0.4
L
Achilles
SabriAyoub
Achilles
2
8
3
0.44
W
Thoth
hisyden
Thoth
1
4
8
1.25
W
Ao Kuang
vorschlag1235
Ao Kuang
17
2
1
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,845
Damage
60,868
94,000
Taken
98,329
70,002
Mitigated
73,059
41,866
Healing
16,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
16,337
9,362
0
6,827
20,421
11,095
0
7,106
13,315
0
89,516
L
11,865
587
0
2,308
21,339
25,922
0
13,021
8,318
35,848
0
W
Skadi
Flexbus
Skadi
21,843
10,039
0
3,729
16,391
6,052
3,396
3,114
12,658
0
121,487
L
Ullr
8,449
1,825
0
328
16,992
5,317
0
5,985
11,007
0
64,563
W
Terra
KusanJr
Terra
4,982
482
1,153
5,263
20,024
23,616
206
7,651
11,266
27,897
0
W
Chronos
9,451
3,331
0
10,009
18,378
22,361
1,703
5,318
11,677
91,590
0
L
11,918
1,010
149
3,469
13,585
4,233
0
5,429
8,156
70,880
0
L
Achilles
SabriAyoub
Achilles
12,299
3,175
0
3,310
25,992
26,492
0
16,624
9,368
4,772
50,143
W
Thoth
hisyden
Thoth
8,061
431
0
3,001
10,698
3,912
1,546
4,076
5,762
102,399
0
W
Ao Kuang
vorschlag1235
Ao Kuang
27,508
9,108
0
18,711
28,509
14,061
1,805
6,316
18,859
113,104
16,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,974
Gold Earned
53,069
718
Minions Killed
563
0
Camps Cleared
0
2,175,860
Distance Traveled
2,196,547
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
12,156
529
176
8
0
523,356
0
L
Ares
10,340
450
52
2
0
438,175
8
W
Skadi
13,575
590
187
8
0
399,103
3
L
Ullr
9,829
427
117
5
0
396,594
1
W
Terra
10,876
473
30
1
0
429,723
10
W
Chronos
12,988
565
166
7
0
426,839
4
L
Agni
10,326
449
124
5
0
422,049
4
L
Achilles
10,418
453
94
4
0
416,373
2
W
Thoth
12,399
539
191
8
0
422,049
3
W
Ao Kuang
14,136
615
144
6
0
498,146
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role