Player Matchup

Sol
Sol
 
Sol
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Ep1cPants
Ymir
Level 69
God Stats
3W - 1L
1,631 SR
Queue Stats
79W - 47L
1,642 Elo+
Party 1
Ullr
Ullr
SanikLier
Ullr
Level 126
God Stats
12W - 10L
1,583 SR
Queue Stats
176W - 114L
1,610 Elo+
Party 1
Team Averages
Level 101
1,571 SR
1,584 Elo+

VS

Team Averages
Level 128
1,525 SR
1,601 Elo+
Raijin
Raijin
NoirLeRabbit
Raijin
Level 141
God Stats
0W - 3L
1,577 SR
Queue Stats
56W - 56L
1,559 Elo+
Party 2
Cliodhna
Cliodhna
TheGhitza
Cliodhna
Level 119
God Stats
15W - 15L
1,638 SR
Queue Stats
99W - 69L
1,638 Elo+
Solo
Jormungandr
Jormungandr
nicklas4761
Jormungandr
Level 123
God Stats
0W - 1L
1,361 SR
Queue Stats
29W - 30L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
7 / 2 / 7
11,870
742
19,970
11,552
5,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ymir
15
4 / 4 / 10
11,336
709
8,988
17,073
16,658
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
16
5 / 3 / 10
11,444
715
14,894
12,795
5,074
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
5 / 6 / 3
11,162
698
10,687
15,071
6,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
TheGhitza
Cliodhna
14
1 / 4 / 3
9,606
600
12,133
13,964
6,893
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
nicklas4761
Jormungandr
13
2 / 6 / 5
10,035
627
9,560
19,943
22,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
16
Kills
8
9
Deaths
16
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
2
7
5.25
W
Ymir
4
4
10
2.25
L
Raijin
5
6
3
1.08
W
Ullr
5
3
10
3.33
L
Cliodhna
TheGhitza
Cliodhna
1
4
3
0.63
L
Jormungandr
nicklas4761
Jormungandr
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,852
Damage
32,380
41,420
Taken
48,978
26,906
Mitigated
35,814
8,017
Healing
6,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
19,970
7,200
0
4,649
11,552
5,174
1,583
5,947
5,267
53,020
3,950
W
Ymir
8,988
1,274
0
1,868
17,073
16,658
54
7,130
7,894
19,275
0
L
Raijin
10,687
953
75
2,602
15,071
6,350
0
8,380
6,615
38,049
0
W
Ullr
14,894
6,302
0
1,500
12,795
5,074
1,538
6,060
5,989
0
61,658
L
Cliodhna
TheGhitza
Cliodhna
12,133
494
0
1,353
13,964
6,893
0
7,165
6,799
0
46,993
L
Jormungandr
nicklas4761
Jormungandr
9,560
1,567
271
2,205
19,943
22,571
0
11,645
7,995
20,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,650
Gold Earned
30,803
208
Minions Killed
182
7
Camps Cleared
7
908,101
Distance Traveled
863,007
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,870
742
79
5
3
320,687
3
W
Ymir
11,336
709
22
1
0
292,689
4
L
Raijin
11,162
698
90
6
3
270,339
2
W
Ullr
11,444
715
107
7
4
294,725
3
L
Cliodhna
9,606
600
69
4
2
306,922
2
L
Jormungandr
10,035
627
23
1
2
285,746
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role