Player Matchup

Heimdallr
Heimdallr
BraaddyyIsTrash
Heimdallr
Level 23
God Stats
21W - 13L
1,657 SR
Queue Stats
107W - 98L
1,454 Elo+
Solo
Sol
Sol
KARAS 85
Sol
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
Marcelo2044
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
TurnoverMass23
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,544 Elo+
Solo
Neith
Neith
magan7bonanza
Neith
Level 28
God Stats
70W - 79L
1,418 SR
Queue Stats
82W - 96L
1,305 Elo+
Solo
Team Averages
Level 12
1,515 SR
1,460 Elo+

VS

Team Averages
Level 25
1,549 SR
1,426 Elo+
Ares
Ares
BeaMeUpSkadi
Ares
Level 22
God Stats
6W - 2L
1,629 SR
Queue Stats
48W - 80L
1,515 Elo+
Solo
Jing Wei
Jing Wei
Frozen_Grape_01
Jing Wei
Level 29
God Stats
6W - 2L
1,698 SR
Queue Stats
92W - 84L
1,412 Elo+
Solo
Ao Kuang
Ao Kuang
Gator_Tant
Ao Kuang
Level 26
God Stats
32W - 39L
1,402 SR
Queue Stats
101W - 137L
1,310 Elo+
Solo
Ymir
Ymir
GuarneriYT
Ymir
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,392 Elo+
Solo
Ra
Ra
mariogo30
Ra
Level 26
God Stats
6W - 2L
1,517 SR
Queue Stats
28W - 13L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BraaddyyIsTrash
Heimdallr
7
1 / 1 / 0
4,072
679
3,091
3,887
1,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

2
0 / 3 / 0
2,845
474
564
1,595
312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
5
0 / 1 / 0
3,245
541
572
2,850
796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
5
0 / 2 / 0
3,398
566
848
1,702
446
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

6
0 / 1 / 0
3,531
589
329
2,643
763
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 0
4,220
703
939
2,333
869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
5
0 / 1 / 3
3,671
612
1,384
3,152
589
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ao Kuang
Gator_Tant
Ao Kuang
7
3 / 0 / 0
4,239
707
2,162
2,563
827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

5
2 / 0 / 0
3,835
639
781
2,719
1,252
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

6
0 / 0 / 1
3,724
621
1,575
1,163
225
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
11
1
Kills
7
8
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
L
Heimdallr
BraaddyyIsTrash
Heimdallr
1
1
0
1
W
Jing Wei
0
1
3
1.5
W
Ao Kuang
Gator_Tant
Ao Kuang
3
0
0
3
W
2
0
0
2
L
0
3
0
0
L
Fenrir
0
1
0
0
L
Kukulkan
0
2
0
0
L
0
1
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,404
Damage
6,841
12,677
Taken
11,930
3,341
Mitigated
3,762
3,083
Healing
4,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
939
108
0
1,074
2,333
869
0
165
2,168
5,192
0
L
Heimdallr
BraaddyyIsTrash
Heimdallr
3,091
1,211
0
1,717
3,887
1,024
0
1,469
2,418
0
20,547
W
Jing Wei
1,384
988
0
1,293
3,152
589
0
213
2,939
0
11,097
W
Ao Kuang
Gator_Tant
Ao Kuang
2,162
897
0
1,105
2,563
827
395
0
2,563
12,242
4,576
W
781
413
0
284
2,719
1,252
0
848
1,871
6,759
0
L
564
378
0
48
1,595
312
0
215
1,380
1,730
769
L
Fenrir
572
156
0
374
2,850
796
0
1,499
1,351
0
4,944
L
Kukulkan
848
290
0
183
1,702
446
50
675
1,027
8,517
0
L
329
184
0
761
2,643
763
0
1,254
1,389
0
12,477
W
1,575
298
36
392
1,163
225
431
0
1,163
14,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,091
Gold Earned
19,689
101
Minions Killed
114
0
Camps Cleared
0
468,260
Distance Traveled
579,683
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
4,220
703
14
2
0
120,511
0
L
Heimdallr
4,072
679
39
7
0
113,146
1
W
Jing Wei
3,671
612
24
4
0
135,092
1
W
Ao Kuang
4,239
707
41
7
0
101,517
0
W
Ymir
3,835
639
12
2
0
112,625
2
L
Sol
2,845
474
6
1
0
61,768
0
L
Fenrir
3,245
541
13
2
0
125,976
0
L
Kukulkan
3,398
566
13
2
0
81,618
0
L
Neith
3,531
589
30
5
0
85,752
0
W
Ra
3,724
621
23
4
0
109,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role