Player Matchup

Thoth
Thoth
MjakoM
Thoth
Level 108
God Stats
9W - 11L
1,457 SR
Queue Stats
451W - 428L
1,467 Elo+
Solo
Sylvanus
Sylvanus
Nicylae
Sylvanus
Level 86
God Stats
4W - 0L
1,939 SR
Queue Stats
266W - 224L
1,479 Elo+
Solo
Sobek
Sobek
Nomyad
Sobek
Level 81
God Stats
2W - 0L
1,755 SR
Queue Stats
153W - 143L
1,494 Elo+
Solo
Zeus
Zeus
SireOco74
Zeus
Level 41
God Stats
1W - 0L
1,744 SR
Queue Stats
28W - 32L
1,410 Elo+
Solo
Rama
Rama
liav8
Rama
Level 112
God Stats
3W - 1L
1,685 SR
Queue Stats
129W - 102L
1,486 Elo+
Solo
Team Averages
Level 86
1,716 SR
1,467 Elo+

VS

Team Averages
Level 125
1,520 SR
1,469 Elo+
Mulan
Mulan
 
Mulan
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
MICtherealOG
Gilgamesh
Level 122
God Stats
0W - 3L
1,437 SR
Queue Stats
94W - 107L
1,443 Elo+
Solo
He Bo
He Bo
Mizalina
He Bo
Level 156
God Stats
6W - 14L
1,327 SR
Queue Stats
460W - 489L
1,458 Elo+
Solo
Guan Yu
Guan Yu
gasta
Guan Yu
Level 127
God Stats
1W - 1L
1,691 SR
Queue Stats
128W - 142L
1,463 Elo+
Solo
Zeus
Zeus
zhejiugangale
Zeus
Level 136
God Stats
4W - 3L
1,642 SR
Queue Stats
356W - 338L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
MjakoM
Thoth
16
4 / 5 / 10
10,237
787
8,118
10,853
4,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Nicylae
Sylvanus
17
1 / 3 / 16
10,176
783
4,981
16,056
14,679
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
Nomyad
Sobek
16
4 / 4 / 15
10,223
786
7,606
18,959
26,693
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Zeus
16
3 / 4 / 9
10,081
775
12,033
9,457
3,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Rama
liav8
Rama
19
9 / 2 / 8
11,558
889
14,338
13,529
7,083
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
2 / 2 / 4
9,200
708
3,989
6,907
3,401
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
MICtherealOG
Gilgamesh
14
0 / 5 / 9
8,842
680
8,101
14,450
12,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

He Bo
Mizalina
He Bo
17
7 / 6 / 2
10,610
816
14,019
8,391
3,057
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
gasta
Guan Yu
17
5 / 5 / 8
9,904
762
9,330
13,012
11,071
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
4 / 3 / 10
10,267
790
18,369
9,357
3,661
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
51
21
Kills
18
18
Deaths
21
58
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
2
4
2
L
Gilgamesh
MICtherealOG
Gilgamesh
0
5
9
0.9
L
He Bo
Mizalina
He Bo
7
6
2
1.33
W
Thoth
MjakoM
Thoth
4
5
10
1.8
W
Sylvanus
Nicylae
Sylvanus
1
3
16
3
W
Sobek
Nomyad
Sobek
4
4
15
2.88
W
Zeus
3
4
9
1.88
L
Guan Yu
gasta
Guan Yu
5
5
8
1.8
W
Rama
liav8
Rama
9
2
8
6.5
L
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,076
Damage
53,808
68,854
Taken
52,117
56,769
Mitigated
33,304
28,363
Healing
14,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
3,989
867
179
2,464
6,907
3,401
0
3,378
3,401
0
9,876
L
Gilgamesh
MICtherealOG
Gilgamesh
8,101
943
330
1,404
14,450
12,114
0
9,374
4,797
0
14,142
L
He Bo
Mizalina
He Bo
14,019
421
556
49
8,391
3,057
0
4,736
3,607
33,527
0
W
Thoth
MjakoM
Thoth
8,118
472
1,968
2,055
10,853
4,733
1,445
5,746
5,016
27,628
0
W
Sylvanus
Nicylae
Sylvanus
4,981
1,012
6,185
5,231
16,056
14,679
782
6,479
9,401
15,734
0
W
Sobek
Nomyad
Sobek
7,606
717
1,183
4,010
18,959
26,693
272
6,778
11,963
13,349
0
W
Zeus
12,033
2,073
929
1,312
9,457
3,581
885
6,125
3,243
23,371
0
L
Guan Yu
gasta
Guan Yu
9,330
508
2,964
3,657
13,012
11,071
478
8,337
4,462
0
13,188
W
Rama
liav8
Rama
14,338
9,400
10
5,480
13,529
7,083
4,054
7,260
6,181
0
40,231
L
18,369
2,030
326
2,094
9,357
3,661
932
6,140
3,112
38,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,275
Gold Earned
48,823
138
Minions Killed
137
0
Camps Cleared
0
1,177,691
Distance Traveled
958,989
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,200
708
14
1
0
116,029
0
L
Gilgamesh
8,842
680
19
1
0
185,741
2
L
He Bo
10,610
816
49
4
0
178,774
1
W
Thoth
10,237
787
39
3
0
220,737
0
W
Sylvanus
10,176
783
23
2
0
238,006
3
W
Sobek
10,223
786
7
1
0
278,343
0
W
Zeus
10,081
775
31
2
0
227,862
2
L
Guan Yu
9,904
762
13
1
0
250,425
0
W
Rama
11,558
889
38
3
0
212,743
2
L
Zeus
10,267
790
42
3
0
228,020
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role