Player Matchup

Ymir
Ymir
BigRayVT
Ymir
Level 29
God Stats
5W - 3L
1,313 SR
Queue Stats
266W - 286L
1,395 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FatalOnigumo
Morgan Le Fay
Level 25
God Stats
3W - 5L
1,249 SR
Queue Stats
81W - 70L
1,393 Elo+
Solo
Sun Wukong
Sun Wukong
Oberonsballs
Sun Wukong
Level 28
God Stats
16W - 16L
1,376 SR
Queue Stats
269W - 319L
1,427 Elo+
Solo
Neith
Neith
Plaisantin210
Neith
Level 17
God Stats
19W - 31L
1,091 SR
Queue Stats
146W - 184L
1,405 Elo+
Solo
Hel
Hel
ShinRyu_1204
Hel
Level 4
God Stats
5W - 4L
1,500 SR
Queue Stats
19W - 20L
1,100 Elo+
Solo
Team Averages
Level 21
1,306 SR
1,344 Elo+

VS

Team Averages
Level 15
1,519 SR
1,381 Elo+
Set
Set
PONYouny666
Set
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,247 Elo+
Solo
Ares
Ares
Rambo_pro95
Ares
Level 29
God Stats
40W - 38L
1,600 SR
Queue Stats
222W - 260L
1,511 Elo+
Solo
Fenrir
Fenrir
Rayo844
Fenrir
Level 7
God Stats
5W - 7L
1,485 SR
Queue Stats
6W - 13L
1,321 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheTrueCrazyTim
Tsukuyomi
Level 24
God Stats
0W - 2L
1,508 SR
Queue Stats
28W - 25L
1,461 Elo+
Solo
Tiamat
Tiamat
fer29bucs
Tiamat
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
2 / 2 / 18
11,525
1,048
14,659
16,872
20,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
FatalOnigumo
Morgan Le Fay
18
5 / 1 / 17
11,139
1,013
18,019
7,988
3,474
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Oberonsballs
Sun Wukong
17
10 / 3 / 11
11,784
1,071
13,130
19,501
15,125
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
10 / 3 / 12
12,368
1,124
23,104
11,483
5,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 3 / 14
10,089
917
5,484
8,232
4,459
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Team 1 Tickets

200

VS

Team 2 Tickets

120

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 11 / 7
10,624
966
13,931
18,425
9,501
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 1 / 6
11,124
1,011
16,801
19,716
23,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
Rayo844
Fenrir
16
1 / 7 / 4
9,707
882
2,314
13,853
6,772
Tsukuyomi
TheTrueCrazyTim
Tsukuyomi
16
5 / 3 / 6
11,260
1,024
16,306
15,780
8,490
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
fer29bucs
Tiamat
16
1 / 7 / 7
9,869
897
7,154
16,378
13,959
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
42
29
Kills
12
12
Deaths
29
72
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
2
18
5.5
W
Morgan Le Fay
FatalOnigumo
Morgan Le Fay
5
1
17
13.5
W
Sun Wukong
Oberonsballs
Sun Wukong
10
3
11
5.17
L
3
11
7
0.59
W
10
3
12
5.33
L
2
1
6
5
L
Fenrir
Rayo844
Fenrir
1
7
4
0.43
W
2
3
14
3
L
Tsukuyomi
TheTrueCrazyTim
Tsukuyomi
5
3
6
2.67
L
Tiamat
fer29bucs
Tiamat
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,396
Damage
56,506
64,076
Taken
84,152
48,413
Mitigated
62,614
18,775
Healing
9,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
14,659
1,290
0
3,928
16,872
20,235
0
4,948
11,924
35,238
0
W
Morgan Le Fay
FatalOnigumo
Morgan Le Fay
18,019
1,624
0
747
7,988
3,474
0
3,608
4,380
29,048
0
W
Sun Wukong
Oberonsballs
Sun Wukong
13,130
2,544
0
4,364
19,501
15,125
0
6,018
13,483
0
23,201
L
13,931
6,845
0
2,781
18,425
9,501
0
9,462
8,963
0
35,164
W
23,104
12,994
0
3,239
11,483
5,120
0
5,668
5,815
0
47,083
L
16,801
1,043
0
1,274
19,716
23,892
0
10,588
9,128
33,904
0
L
Fenrir
Rayo844
Fenrir
2,314
447
0
573
13,853
6,772
0
7,207
6,646
0
18,532
W
5,484
1,960
3,433
3,064
8,232
4,459
0
3,713
4,519
15,012
0
L
Tsukuyomi
TheTrueCrazyTim
Tsukuyomi
16,306
4,535
375
2,578
15,780
8,490
0
5,592
10,188
0
37,958
L
Tiamat
fer29bucs
Tiamat
7,154
2,039
0
1,884
16,378
13,959
0
5,313
11,065
14,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,905
Gold Earned
52,584
167
Minions Killed
182
6
Camps Cleared
4
907,415
Distance Traveled
914,123
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,525
1,048
41
4
0
169,451
2
W
Morgan Le Fay
11,139
1,013
17
2
1
211,105
0
W
Sun Wukong
11,784
1,071
23
2
0
206,494
0
L
Set
10,624
966
50
5
1
165,901
0
W
Neith
12,368
1,124
53
5
3
175,937
0
L
Ares
11,124
1,011
20
2
1
204,920
1
L
Fenrir
9,707
882
43
4
0
186,846
3
W
Hel
10,089
917
33
3
2
144,428
0
L
Tsukuyomi
11,260
1,024
52
5
2
198,042
0
L
Tiamat
9,869
897
17
2
0
158,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role