Player Matchup

Guan Yu
Guan Yu
Aamar-li2z
Guan Yu
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,373 Elo+
Solo
Loki
Loki
JotaroKujoNumber
Loki
Level 24
God Stats
65W - 42L
1,624 SR
Queue Stats
107W - 62L
1,623 Elo+
Solo
Olorun
Olorun
MacisWack2
Olorun
Level 29
God Stats
12W - 9L
1,601 SR
Queue Stats
130W - 120L
1,495 Elo+
Solo
Da Ji
Da Ji
Sagittarius95
Da Ji
Level 17
God Stats
0W - 1L
1,238 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Neith
Neith
mixxedsignals11
Neith
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,450 Elo+
Solo
Team Averages
Level 17
1,493 SR
1,488 Elo+

VS

Team Averages
Level 27
1,519 SR
1,461 Elo+
Mulan
Mulan
 
Mulan
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Big_Aut69
Khepri
Level 28
God Stats
2W - 3L
1,409 SR
Queue Stats
39W - 39L
1,402 Elo+
Solo
Ra
Ra
CaptainFr3zh
Ra
Level 28
God Stats
1W - 2L
1,267 SR
Queue Stats
170W - 184L
1,445 Elo+
Solo
Chernobog
Chernobog
DarkMist_07
Chernobog
Level 28
God Stats
13W - 4L
1,588 SR
Queue Stats
85W - 85L
1,386 Elo+
Solo
Ullr
Ullr
averageADC
Ullr
Level 27
God Stats
28W - 15L
1,829 SR
Queue Stats
207W - 126L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Aamar-li2z
Guan Yu
3
0 / 3 / 1
4,070
370
816
3,124
767
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
11 / 0 / 0
7,672
697
7,461
5,558
1,657
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
MacisWack2
Olorun
9
1 / 3 / 0
5,389
490
2,571
5,857
1,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
0 / 7 / 1
4,254
387
2,297
7,119
1,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
1 / 5 / 1
5,001
455
4,449
6,976
2,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
3 / 2 / 0
6,445
586
4,281
6,983
2,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Khepri
Big_Aut69
Khepri
8
1 / 1 / 6
5,812
528
1,474
4,919
2,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
2 / 6 / 1
6,221
566
2,264
7,987
2,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chernobog
DarkMist_07
Chernobog
10
3 / 4 / 0
6,139
558
3,285
5,846
1,883
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

13
9 / 0 / 1
7,866
715
7,817
5,971
2,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
13
Kills
18
18
Deaths
13
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
2
0
1.5
L
Guan Yu
Aamar-li2z
Guan Yu
0
3
1
0.17
W
Khepri
Big_Aut69
Khepri
1
1
6
4
W
2
6
1
0.42
W
Chernobog
DarkMist_07
Chernobog
3
4
0
0.75
L
11
0
0
11
L
Olorun
MacisWack2
Olorun
1
3
0
0.33
L
0
7
1
0.07
W
9
0
1
9.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,594
Damage
19,121
28,634
Taken
31,706
7,754
Mitigated
11,491
7,207
Healing
7,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
4,281
1,189
0
3,172
6,983
2,484
0
819
6,164
0
40,324
L
Guan Yu
Aamar-li2z
Guan Yu
816
91
180
489
3,124
767
455
225
2,899
0
3,964
W
Khepri
Big_Aut69
Khepri
1,474
491
0
551
4,919
2,939
0
0
4,919
11,738
0
W
2,264
586
0
1,833
7,987
2,109
405
81
7,906
34,629
0
W
Chernobog
DarkMist_07
Chernobog
3,285
2,042
0
342
5,846
1,883
1,173
1,671
4,175
0
29,704
L
7,461
3,579
0
2,290
5,558
1,657
0
268
5,200
0
45,983
L
Olorun
MacisWack2
Olorun
2,571
1,087
94
2,131
5,857
1,554
435
155
5,678
24,830
0
L
2,297
848
0
230
7,119
1,580
0
1,972
5,077
0
5,373
W
7,817
4,756
0
1,540
5,971
2,076
0
0
5,971
0
52,657
L
4,449
2,171
0
1,793
6,976
2,196
0
934
6,042
0
23,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,386
Gold Earned
32,483
186
Minions Killed
334
0
Camps Cleared
0
913,146
Distance Traveled
959,543
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,445
586
91
8
0
199,971
0
L
Guan Yu
4,070
370
5
0
0
113,037
0
W
Khepri
5,812
528
24
2
0
210,441
0
W
Ra
6,221
566
78
7
0
169,380
3
W
Chernobog
6,139
558
53
5
0
183,545
1
L
Loki
7,672
697
89
8
0
225,909
2
L
Olorun
5,389
490
44
4
0
186,595
2
L
Da Ji
4,254
387
11
1
0
194,553
0
W
Ullr
7,866
715
88
8
0
196,206
2
L
Neith
5,001
455
37
3
0
193,052
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role