Player Matchup

Arachne
Arachne
authicallydrea
Arachne
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,208 Elo+
Solo
Zeus
Zeus
diegukis98
Zeus
Level 27
God Stats
56W - 49L
1,490 SR
Queue Stats
342W - 345L
1,474 Elo+
Solo
Hou Yi
Hou Yi
major_arzu
Hou Yi
Level 16
God Stats
8W - 5L
1,850 SR
Queue Stats
21W - 36L
1,314 Elo+
Solo
Ymir
Ymir
pilikawai
Ymir
Level 26
God Stats
2W - 2L
1,350 SR
Queue Stats
81W - 89L
1,420 Elo+
Solo
Geb
Geb
raphy2013
Geb
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,316 Elo+
Solo
Team Averages
Level 17
1,538 SR
1,346 Elo+

VS

Team Averages
Level 24
1,454 SR
1,394 Elo+
Loki
Loki
HBtzao097
Loki
Level 27
God Stats
56W - 82L
1,437 SR
Queue Stats
119W - 148L
1,409 Elo+
Party 1
Izanami
Izanami
MOISTgranny6972
Izanami
Level 28
God Stats
42W - 31L
1,623 SR
Queue Stats
140W - 113L
1,585 Elo+
Party 1
Vulcan
Vulcan
SpyingSteam1078
Vulcan
Level 29
God Stats
1W - 1L
1,211 SR
Queue Stats
16W - 21L
1,375 Elo+
Solo
Cthulhu
Cthulhu
Xloncher
Cthulhu
Level 28
God Stats
15W - 14L
1,500 SR
Queue Stats
162W - 163L
1,389 Elo+
Party 1
Susano
Susano
monky-king-2012
Susano
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 1
10,747
896
1,051
11,655
3,474
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
4 / 9 / 4
12,034
1,003
21,053
28,393
13,629
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
major_arzu
Hou Yi
17
1 / 6 / 4
10,839
903
8,014
19,521
5,959
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
17
1 / 3 / 2
10,541
878
7,334
16,031
13,844
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
1 / 8 / 4
10,967
914
6,311
24,748
17,943
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
19
3 / 3 / 18
12,486
1,041
9,028
10,381
4,679
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
20 / 2 / 11
16,023
1,335
37,912
11,156
5,054
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
4 / 0 / 17
12,651
1,054
24,918
11,055
5,449
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Xloncher
Cthulhu
19
5 / 0 / 17
13,638
1,137
14,932
10,367
12,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
0 / 4 / 18
11,191
933
6,001
10,771
11,460

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
113
9
Kills
32
32
Deaths
9
15
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Loki
3
3
18
4
W
20
2
11
12.75
W
4
0
17
12.5
W
Cthulhu
Xloncher
Cthulhu
5
0
17
13.5
L
2
6
1
0.42
L
4
9
4
0.67
L
Hou Yi
major_arzu
Hou Yi
1
6
4
0.5
W
0
4
18
2.25
L
Ymir
1
3
2
0.67
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,763
Damage
92,791
100,348
Taken
53,730
54,849
Mitigated
38,982
5,694
Healing
9,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
9,028
802
0
90
10,381
4,679
0
8,315
2,066
0
27,176
W
37,912
27,807
0
3,142
11,156
5,054
0
7,880
3,276
0
76,126
W
24,918
10,590
94
981
11,055
5,449
0
6,599
4,456
37,831
0
W
Cthulhu
Xloncher
Cthulhu
14,932
1,379
1,722
1,684
10,367
12,340
0
5,424
4,499
33,198
0
L
1,051
801
0
74
11,655
3,474
0
4,713
6,942
0
5,174
L
21,053
3,340
0
3,718
28,393
13,629
0
10,269
18,124
51,321
0
L
Hou Yi
major_arzu
Hou Yi
8,014
3,139
0
1,014
19,521
5,959
0
10,054
9,467
0
20,205
W
6,001
1,324
641
674
10,771
11,460
0
6,480
4,291
0
10,126
L
Ymir
7,334
884
0
308
16,031
13,844
0
6,765
9,266
16,406
0
L
6,311
721
0
580
24,748
17,943
0
8,049
16,393
21,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,128
Gold Earned
65,989
130
Minions Killed
238
1
Camps Cleared
8
837,302
Distance Traveled
1,206,542
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,486
1,041
48
4
1
263,305
2
W
Izanami
16,023
1,335
115
10
1
214,225
2
W
Vulcan
12,651
1,054
23
2
2
282,603
0
W
Cthulhu
13,638
1,137
46
4
4
251,525
1
L
Arachne
10,747
896
4
0
1
143,389
1
L
Zeus
12,034
1,003
68
6
0
204,539
0
L
Hou Yi
10,839
903
26
2
0
168,700
0
W
Susano
11,191
933
6
1
0
194,884
3
L
Ymir
10,541
878
13
1
0
96,053
0
L
Geb
10,967
914
19
2
0
224,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role