Player Matchup

Cerberus
Cerberus
Juul sHeEp
Cerberus
Level 106
God Stats
3W - 1L
1,808 SR
Queue Stats
280W - 276L
1,511 Elo+
Party 1
Medusa
Medusa
MonstersRebirth
Medusa
Level 102
God Stats
8W - 3L
1,699 SR
Queue Stats
181W - 116L
1,652 Elo+
Party 1
Ra
Ra
XzImmortalzX
Ra
Level 144
God Stats
21W - 21L
1,527 SR
Queue Stats
622W - 524L
1,621 Elo+
Party 1
Team Averages
Level 117
1,678 SR
1,595 Elo+

VS

Team Averages
Level 114
1,631 SR
1,439 Elo+
Zeus
Zeus
DrFluffGrip
Zeus
Level 124
God Stats
74W - 49L
1,625 SR
Queue Stats
378W - 413L
1,479 Elo+
Solo
Da Ji
Da Ji
Wreckitnizer
Da Ji
Level 125
God Stats
3W - 4L
1,727 SR
Queue Stats
123W - 146L
1,423 Elo+
Solo
King Arthur
King Arthur
therealjuan09
King Arthur
Level 92
God Stats
3W - 5L
1,541 SR
Queue Stats
38W - 48L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Juul sHeEp
Cerberus
17
3 / 1 / 6
13,263
663
14,577
27,134
37,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
7 / 2 / 5
13,408
670
18,647
13,403
6,128
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
3 / 3 / 7
12,212
611
13,094
15,645
10,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 2
11,477
574
26,429
12,002
3,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
3 / 6 / 1
11,042
552
9,648
21,280
8,304
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
therealjuan09
King Arthur
14
0 / 4 / 5
10,721
536
11,908
21,058
13,087
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
13
Kills
6
6
Deaths
13
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
W
Cerberus
Juul sHeEp
Cerberus
3
1
6
6
W
7
2
5
4.75
L
3
6
1
0.58
W
3
3
7
2.17
L
King Arthur
therealjuan09
King Arthur
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,318
Damage
47,985
56,182
Taken
54,340
54,458
Mitigated
25,314
22,488
Healing
9,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,429
902
75
1,917
12,002
3,923
0
6,627
5,375
70,123
0
W
Cerberus
Juul sHeEp
Cerberus
14,577
986
414
7,385
27,134
37,562
389
11,557
15,577
43,341
0
W
18,647
7,125
0
2,032
13,403
6,128
1,763
7,541
5,862
0
75,570
L
9,648
1,716
0
4,520
21,280
8,304
0
13,085
8,195
0
24,478
W
13,094
985
3,581
9,076
15,645
10,768
450
8,398
7,247
51,620
0
L
King Arthur
therealjuan09
King Arthur
11,908
1,512
236
2,573
21,058
13,087
0
8,729
12,329
0
41,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,883
Gold Earned
33,240
297
Minions Killed
201
10
Camps Cleared
9
1,087,730
Distance Traveled
1,056,357
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,477
574
112
6
3
354,498
3
W
Cerberus
13,263
663
86
4
3
369,190
0
W
Medusa
13,408
670
109
5
5
380,311
5
L
Da Ji
11,042
552
30
2
2
327,789
2
W
Ra
12,212
611
102
5
2
338,229
2
L
King Arthur
10,721
536
59
3
4
374,070
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role