Player Matchup

Olorun
Olorun
AtalantasBow
Olorun
Level 22
God Stats
2W - 0L
1,719 SR
Queue Stats
34W - 7L
1,729 Elo+
Solo
Geb
Geb
DWAYNE 3007
Geb
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,447 Elo+
Solo
Anubis
Anubis
DanDanDanii
Anubis
Level 29
God Stats
23W - 15L
1,715 SR
Queue Stats
110W - 96L
1,519 Elo+
Solo
Erlang Shen
Erlang Shen
ImmerAmLauschen
Erlang Shen
Level 27
God Stats
2W - 3L
1,461 SR
Queue Stats
103W - 74L
1,563 Elo+
Solo
Thanatos
Thanatos
YoutubeArkion
Thanatos
Level 27
God Stats
8W - 5L
1,531 SR
Queue Stats
85W - 100L
1,375 Elo+
Solo
Team Averages
Level 22
1,585 SR
1,526 Elo+

VS

Team Averages
Level 24
1,569 SR
1,485 Elo+
Kukulkan
Kukulkan
Altcas80
Kukulkan
Level 17
God Stats
3W - 3L
1,438 SR
Queue Stats
29W - 28L
1,427 Elo+
Party 1
Hercules
Hercules
Aszimilation
Hercules
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 82L
1,495 Elo+
Solo
Tyr
Tyr
ProXIsza177
Tyr
Level 41
God Stats
6W - 12L
1,492 SR
Queue Stats
47W - 45L
1,467 Elo+
Party 1
Gilgamesh
Gilgamesh
TossAcoinn
Gilgamesh
Level 14
God Stats
11W - 9L
1,749 SR
Queue Stats
40W - 30L
1,561 Elo+
Solo
Danzaburou
Danzaburou
rudolfrudy
Danzaburou
Level 28
God Stats
24W - 15L
1,664 SR
Queue Stats
32W - 33L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
19
10 / 4 / 3
12,340
649
19,759
16,023
11,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

6
0 / 9 / 3
6,766
356
2,258
12,297
5,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
14
0 / 9 / 2
8,718
459
7,016
12,310
4,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
ImmerAmLauschen
Erlang Shen
18
4 / 4 / 1
10,876
572
9,797
13,262
11,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
YoutubeArkion
Thanatos
14
7 / 6 / 2
9,207
485
8,244
13,835
4,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Altcas80
Kukulkan
13
5 / 7 / 10
9,061
477
7,776
10,464
3,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hercules
Aszimilation
Hercules
16
4 / 2 / 1
9,629
507
10,733
13,090
13,243
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
7 / 5 / 4
10,088
531
10,288
18,417
13,162
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
TossAcoinn
Gilgamesh
18
14 / 1 / 4
11,319
596
14,905
12,980
6,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
rudolfrudy
Danzaburou
11
1 / 6 / 3
7,592
400
3,185
16,127
4,551
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
53
21
Kills
31
32
Deaths
21
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Altcas80
Kukulkan
5
7
10
1.43
L
Hercules
Aszimilation
Hercules
4
2
1
2.25
W
Olorun
10
4
3
2.88
W
0
9
3
0.17
W
Anubis
0
9
2
0.11
W
Erlang Shen
ImmerAmLauschen
Erlang Shen
4
4
1
1.13
L
7
5
4
1.8
L
Gilgamesh
TossAcoinn
Gilgamesh
14
1
4
16
W
Thanatos
YoutubeArkion
Thanatos
7
6
2
1.33
L
Danzaburou
rudolfrudy
Danzaburou
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,074
Damage
46,887
67,727
Taken
71,078
37,737
Mitigated
41,174
25,610
Healing
16,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Altcas80
Kukulkan
7,776
1,391
0
316
10,464
3,461
696
4,852
5,612
33,313
0
L
Hercules
Aszimilation
Hercules
10,733
4,162
0
2,224
13,090
13,243
836
1,067
12,023
9,539
40,800
W
Olorun
19,759
9,688
96
9,158
16,023
11,547
1,137
1,618
14,405
86,223
9,106
W
2,258
818
0
396
12,297
5,309
59
3,422
8,875
8,066
0
W
Anubis
7,016
197
0
2,740
12,310
4,823
0
2,124
10,186
48,979
0
W
Erlang Shen
ImmerAmLauschen
Erlang Shen
9,797
4,515
0
5,173
13,262
11,270
949
1,725
11,537
3,288
68,617
L
10,288
947
0
4,464
18,417
13,162
0
10,161
8,256
11,738
47,172
L
Gilgamesh
TossAcoinn
Gilgamesh
14,905
4,730
0
4,326
12,980
6,757
146
5,227
7,753
0
84,107
W
Thanatos
YoutubeArkion
Thanatos
8,244
1,546
0
8,047
13,835
4,788
0
3,179
10,656
0
44,450
L
Danzaburou
rudolfrudy
Danzaburou
3,185
1,385
0
5,324
16,127
4,551
0
6,126
10,001
0
43,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,907
Gold Earned
47,689
476
Minions Killed
439
0
Camps Cleared
0
1,509,162
Distance Traveled
1,768,865
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,061
477
54
3
0
300,849
0
L
Hercules
9,629
507
109
6
0
357,629
0
W
Olorun
12,340
649
167
9
0
333,005
1
W
Geb
6,766
356
5
0
0
187,178
0
W
Anubis
8,718
459
90
5
0
259,304
0
W
Erlang Shen
10,876
572
136
7
0
350,444
0
L
Tyr
10,088
531
83
4
0
415,906
0
L
Gilgamesh
11,319
596
139
7
0
351,588
5
W
Thanatos
9,207
485
78
4
0
379,231
0
L
Danzaburou
7,592
400
54
3
0
342,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role