Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
BigBeefPatty
Anhur
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 108L
1,500 Elo+
Party 1
Bastet
Bastet
Mangoblitz
Bastet
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
211W - 202L
1,584 Elo+
Party 1
Bellona
Bellona
aShortMan
Bellona
Level 36
God Stats
31W - 25L
1,589 SR
Queue Stats
289W - 294L
1,486 Elo+
Solo
He Bo
He Bo
lMrBlackGuyl
He Bo
Level 42
God Stats
5W - 4L
1,748 SR
Queue Stats
143W - 119L
1,580 Elo+
Solo
Team Averages
Level 55
1,567 SR
1,530 Elo+

VS

Team Averages
Level 59
1,514 SR
1,566 Elo+
Charybdis
Charybdis
DemoniB
Charybdis
Level 46
God Stats
1W - 1L
1,835 SR
Queue Stats
1W - 1L
1,791 Elo+
Solo
Erlang Shen
Erlang Shen
InfamousZu
Erlang Shen
Level 49
God Stats
4W - 11L
1,306 SR
Queue Stats
257W - 297L
1,479 Elo+
Solo
Ao Kuang
Ao Kuang
LordExodial
Ao Kuang
Level 41
God Stats
8W - 11L
1,500 SR
Queue Stats
248W - 217L
1,617 Elo+
Solo
Cliodhna
Cliodhna
OsirisPhalanx
Cliodhna
Level 39
God Stats
3W - 6L
1,397 SR
Queue Stats
79W - 88L
1,459 Elo+
Solo
Tiamat
Tiamat
incipientirade
Tiamat
Level 120
God Stats
7W - 9L
1,530 SR
Queue Stats
362W - 316L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
3 / 1 / 6
5,395
599
2,699
6,462
3,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

9
3 / 1 / 3
5,331
592
1,709
3,581
840
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
Mangoblitz
Bastet
11
7 / 0 / 8
6,524
725
4,910
6,408
1,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
aShortMan
Bellona
10
4 / 0 / 4
6,108
679
5,333
4,182
3,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
3 / 1 / 4
5,424
603
3,770
4,554
1,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DemoniB
Charybdis
8
0 / 3 / 1
4,906
545
1,698
5,439
945
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
InfamousZu
Erlang Shen
8
0 / 3 / 0
4,465
496
2,648
6,092
2,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
LordExodial
Ao Kuang
6
1 / 2 / 1
4,276
475
3,246
4,276
1,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
OsirisPhalanx
Cliodhna
6
1 / 8 / 0
4,493
499
2,576
7,545
1,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 4 / 1
4,922
547
3,225
4,825
1,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
20
Kills
3
3
Deaths
20
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
1
6
6
W
3
1
3
4.5
L
Charybdis
DemoniB
Charybdis
0
3
1
0.17
L
Erlang Shen
InfamousZu
Erlang Shen
0
3
0
0
L
Ao Kuang
LordExodial
Ao Kuang
1
2
1
0.75
W
Bastet
Mangoblitz
Bastet
7
0
8
11
L
Cliodhna
OsirisPhalanx
Cliodhna
1
8
0
0.13
W
Bellona
aShortMan
Bellona
4
0
4
6
L
1
4
1
0.38
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,421
Damage
13,393
25,187
Taken
28,177
10,300
Mitigated
8,670
11,964
Healing
5,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
2,699
999
0
1,925
6,462
3,241
0
1,848
4,390
0
7,019
W
1,709
812
0
1,146
3,581
840
0
938
2,479
0
20,026
L
Charybdis
DemoniB
Charybdis
1,698
1,282
0
673
5,439
945
0
446
4,993
0
28,011
L
Erlang Shen
InfamousZu
Erlang Shen
2,648
1,019
0
1,129
6,092
2,755
0
727
5,333
0
18,643
L
Ao Kuang
LordExodial
Ao Kuang
3,246
603
0
1,824
4,276
1,165
0
412
3,810
11,179
0
W
Bastet
Mangoblitz
Bastet
4,910
1,497
0
5,178
6,408
1,867
0
793
5,432
0
34,228
L
Cliodhna
OsirisPhalanx
Cliodhna
2,576
617
0
1,079
7,545
1,904
0
2,048
5,397
0
14,437
W
Bellona
aShortMan
Bellona
5,333
1,298
0
2,083
4,182
3,170
0
187
3,947
4,839
20,786
L
3,225
282
0
902
4,825
1,901
0
1,127
3,555
18,672
0
W
3,770
308
0
1,632
4,554
1,182
0
1,789
2,468
24,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,782
Gold Earned
23,062
247
Minions Killed
189
0
Camps Cleared
0
946,716
Distance Traveled
863,014
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,395
599
7
1
0
195,539
0
W
Anhur
5,331
592
42
5
0
186,390
0
L
Charybdis
4,906
545
51
6
0
177,986
0
L
Erlang Shen
4,465
496
39
4
0
186,198
2
L
Ao Kuang
4,276
475
17
2
0
125,555
0
W
Bastet
6,524
725
77
9
0
190,130
0
L
Cliodhna
4,493
499
32
4
0
188,788
1
W
Bellona
6,108
679
61
7
0
207,128
1
L
Tiamat
4,922
547
50
6
0
184,487
3
W
He Bo
5,424
603
60
7
0
167,529
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role