Player Matchup

Nemesis
Nemesis
CharmSama
Nemesis
Level 18
God Stats
0W - 2L
1,253 SR
Queue Stats
4W - 6L
1,420 Elo+
Party 1
Neith
Neith
ChikuAI
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Izanami
Izanami
Eiim主
Izanami
Level 6
God Stats
0W - 1L
1,199 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Bellona
Bellona
Ganikuzzz
Bellona
Level 28
God Stats
1W - 3L
1,462 SR
Queue Stats
27W - 30L
1,468 Elo+
Solo
Kukulkan
Kukulkan
TheDonPBrog
Kukulkan
Level 8
God Stats
10W - 6L
1,569 SR
Queue Stats
12W - 10L
1,530 Elo+
Solo
Team Averages
Level 13
1,397 SR
1,484 Elo+

VS

Team Averages
Level 18
1,412 SR
1,360 Elo+
Sylvanus
Sylvanus
CobDoEn
Sylvanus
Level 28
God Stats
11W - 7L
1,635 SR
Queue Stats
156W - 147L
1,477 Elo+
Party 2
Tyr
Tyr
Hadreed
Tyr
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
15W - 22L
1,257 Elo+
Solo
Ullr
Ullr
MrCodage
Ullr
Level 20
God Stats
7W - 9L
1,520 SR
Queue Stats
52W - 52L
1,467 Elo+
Solo
Nu Wa
Nu Wa
babysilly
Nu Wa
Level 22
God Stats
4W - 8L
1,153 SR
Queue Stats
65W - 63L
1,411 Elo+
Party 2
Tiamat
Tiamat
slime12222222
Tiamat
Level 5
God Stats
2W - 1L
1,253 SR
Queue Stats
2W - 2L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CharmSama
Nemesis
20
9 / 7 / 10
14,706
1,131
15,262
28,163
11,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
ChikuAI
Neith
20
6 / 9 / 9
13,538
1,041
21,444
19,897
6,041
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
Eiim主
Izanami
20
5 / 9 / 12
13,687
1,053
24,355
20,837
6,827
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Ganikuzzz
Bellona
20
3 / 7 / 16
13,953
1,073
17,901
25,684
16,797
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
TheDonPBrog
Kukulkan
20
4 / 8 / 12
13,637
1,049
23,457
17,484
5,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Team 1 Tickets

0

VS

Team 2 Tickets

90

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CobDoEn
Sylvanus
20
8 / 2 / 22
14,610
1,124
17,395
21,985
32,981
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Tyr
20
2 / 9 / 13
12,675
975
8,053
30,054
35,358
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ullr
20
10 / 8 / 15
14,872
1,144
27,111
23,779
11,288
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
babysilly
Nu Wa
20
15 / 5 / 18
17,268
1,328
38,085
20,211
8,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
5 / 3 / 22
14,323
1,102
15,900
12,417
8,402
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
130
27
Kills
40
40
Deaths
27
59
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Nemesis
CharmSama
Nemesis
9
7
10
2
L
Neith
ChikuAI
Neith
6
9
9
1.17
W
Sylvanus
CobDoEn
Sylvanus
8
2
22
9.5
L
Izanami
Eiim主
Izanami
5
9
12
1.22
L
Bellona
Ganikuzzz
Bellona
3
7
16
1.57
W
Tyr
2
9
13
0.94
W
Ullr
10
8
15
2.19
L
Kukulkan
TheDonPBrog
Kukulkan
4
8
12
1.25
W
Nu Wa
babysilly
Nu Wa
15
5
18
4.8
W
5
3
22
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,419
Damage
106,544
112,065
Taken
108,446
46,885
Mitigated
96,797
8,459
Healing
16,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
CharmSama
Nemesis
15,262
6,550
0
3,452
28,163
11,269
0
17,807
10,356
0
38,846
L
Neith
ChikuAI
Neith
21,444
11,227
0
2,169
19,897
6,041
0
14,727
5,170
0
44,122
W
Sylvanus
CobDoEn
Sylvanus
17,395
3,387
2,546
4,228
21,985
32,981
0
8,064
13,921
21,797
0
L
Izanami
Eiim主
Izanami
24,355
15,467
0
1,088
20,837
6,827
0
13,627
7,210
0
78,485
L
Bellona
Ganikuzzz
Bellona
17,901
8,341
0
1,450
25,684
16,797
0
14,671
11,013
0
36,008
W
Tyr
8,053
1,800
0
1,812
30,054
35,358
0
5,533
24,521
0
34,801
W
Ullr
27,111
18,449
0
3,081
23,779
11,288
0
2,321
21,458
0
50,071
L
Kukulkan
TheDonPBrog
Kukulkan
23,457
2,430
0
300
17,484
5,951
0
10,548
6,936
51,926
0
W
Nu Wa
babysilly
Nu Wa
38,085
10,208
351
1,821
20,211
8,768
0
5,073
15,138
77,297
0
W
15,900
1,258
424
2,072
12,417
8,402
0
2,466
9,951
31,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,521
Gold Earned
73,748
310
Minions Killed
238
8
Camps Cleared
5
1,189,278
Distance Traveled
1,163,940
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
14,706
1,131
59
5
1
300,504
0
L
Neith
13,538
1,041
42
3
0
209,969
3
W
Sylvanus
14,610
1,124
9
1
1
248,248
0
L
Izanami
13,687
1,053
115
9
2
185,414
0
L
Bellona
13,953
1,073
25
2
1
276,087
0
W
Tyr
12,675
975
61
5
0
239,286
0
W
Ullr
14,872
1,144
39
3
2
200,857
3
L
Kukulkan
13,637
1,049
69
5
4
217,304
0
W
Nu Wa
17,268
1,328
83
6
0
214,961
0
W
Tiamat
14,323
1,102
46
4
2
260,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role