Player Matchup

Chronos
Chronos
Haer丶
Chronos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,725 Elo+
Party 1
Loki
Loki
Jogadux
Loki
Level 28
God Stats
0W - 1L
1,704 SR
Queue Stats
51W - 45L
1,455 Elo+
Solo
Ganesha
Ganesha
VladL0rd
Ganesha
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,606 Elo+
Solo
Tiamat
Tiamat
mager00lusch
Tiamat
Level 28
God Stats
21W - 12L
1,684 SR
Queue Stats
92W - 70L
1,638 Elo+
Solo
Medusa
Medusa
无情的叶子
Medusa
Level 3
God Stats
17W - 16L
1,761 SR
Queue Stats
200W - 212L
1,745 Elo+
Party 1
Team Averages
Level 22
1,630 SR
1,634 Elo+

VS

Team Averages
Level 28
1,451 SR
1,503 Elo+
Ne Zha
Ne Zha
ErkaLT
Ne Zha
Level 28
God Stats
3W - 2L
1,641 SR
Queue Stats
97W - 90L
1,565 Elo+
Solo
Artemis
Artemis
Goldfield40g
Artemis
Level 28
God Stats
5W - 3L
1,458 SR
Queue Stats
64W - 57L
1,384 Elo+
Solo
Sol
Sol
PalamaSmith
Sol
Level 26
God Stats
5W - 5L
1,441 SR
Queue Stats
22W - 25L
1,409 Elo+
Solo
Hades
Hades
Th3CAbr0k3n
Hades
Level 29
God Stats
2W - 3L
1,236 SR
Queue Stats
213W - 150L
1,745 Elo+
Solo
Horus
Horus
blablabla1909
Horus
Level 28
God Stats
7W - 4L
1,478 SR
Queue Stats
107W - 125L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Haer丶
Chronos
14
1 / 4 / 0
8,114
507
5,297
10,301
3,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
Jogadux
Loki
13
3 / 6 / 1
7,651
478
3,382
12,778
3,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
VladL0rd
Ganesha
11
0 / 4 / 4
6,783
424
3,405
8,228
5,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
14
1 / 3 / 0
8,401
525
11,735
9,212
4,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 3 / 3
7,039
440
4,706
6,495
1,570
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ErkaLT
Ne Zha
16
7 / 2 / 4
9,616
601
8,486
15,749
5,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
Goldfield40g
Artemis
14
4 / 2 / 4
8,565
535
8,345
10,656
3,592
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 0 / 3
8,435
527
4,279
7,929
2,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
7 / 0 / 5
10,717
670
11,349
9,680
5,151
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 2 / 6
7,711
482
2,594
9,725
4,851
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
6
Kills
20
20
Deaths
6
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
ErkaLT
Ne Zha
7
2
4
4.5
W
Artemis
Goldfield40g
Artemis
4
2
4
3
L
Chronos
Haer丶
Chronos
1
4
0
0.25
L
Loki
Jogadux
Loki
3
6
1
0.58
W
1
0
3
2.5
W
7
0
5
9.5
L
Ganesha
VladL0rd
Ganesha
0
4
4
0.5
W
1
2
6
2
L
Tiamat
1
3
0
0.33
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,525
Damage
35,053
47,014
Taken
53,739
18,919
Mitigated
22,156
9,819
Healing
30,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
ErkaLT
Ne Zha
8,486
3,993
0
8,948
15,749
5,995
114
5,502
10,005
0
66,316
W
Artemis
Goldfield40g
Artemis
8,345
3,583
0
3,030
10,656
3,592
1,876
3,197
7,379
0
52,985
L
Chronos
Haer丶
Chronos
5,297
1,360
0
1,941
10,301
3,598
1,211
6,188
4,113
56,543
0
L
Loki
Jogadux
Loki
3,382
706
0
3,535
12,778
3,787
0
4,136
8,642
0
44,505
W
4,279
1,130
0
5,616
7,929
2,567
1,868
3,379
4,184
56,634
0
W
11,349
2,260
738
8,477
9,680
5,151
788
5,910
3,691
71,912
0
L
Ganesha
VladL0rd
Ganesha
3,405
472
0
1,026
8,228
5,652
0
2,414
5,814
10,099
0
W
2,594
920
959
2,487
9,725
4,851
716
1,806
7,873
0
27,597
L
Tiamat
11,735
313
0
1,942
9,212
4,312
46
2,890
6,322
57,203
0
L
4,706
1,060
0
1,375
6,495
1,570
220
0
6,495
0
39,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,988
Gold Earned
45,044
413
Minions Killed
551
0
Camps Cleared
0
1,444,153
Distance Traveled
1,532,475
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,616
601
106
7
0
337,463
1
W
Artemis
8,565
535
109
7
0
279,891
4
L
Chronos
8,114
507
126
8
0
288,140
0
L
Loki
7,651
478
81
5
0
292,650
0
W
Sol
8,435
527
129
8
0
328,876
5
W
Hades
10,717
670
170
11
0
315,790
2
L
Ganesha
6,783
424
10
1
0
285,142
4
W
Horus
7,711
482
37
2
0
270,455
7
L
Tiamat
8,401
525
114
7
0
277,544
3
L
Medusa
7,039
440
82
5
0
300,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role