Player Matchup

Ares
Ares
Boo Breeze
Ares
Level 158
God Stats
16W - 17L
1,582 SR
Queue Stats
394W - 357L
1,610 Elo+
Party 2
Skadi
Skadi
Grizzly Addamz
Skadi
Level 150
God Stats
0W - 1L
1,557 SR
Queue Stats
3W - 8L
1,442 Elo+
Solo
Discordia
Discordia
KeePWishinG3
Discordia
Level 156
God Stats
35W - 33L
1,594 SR
Queue Stats
1,278W - 1,108L
1,572 Elo+
Party 2
Team Averages
Level 155
1,578 SR
1,541 Elo+

VS

Team Averages
Level 45
1,797 SR
1,567 Elo+
Nike
Nike
JimmyJewTron1337
Nike
Level 21
God Stats
10W - 6L
1,903 SR
Queue Stats
53W - 58L
1,522 Elo+
Party 1
Thoth
Thoth
SLICER_SPARLING
Thoth
Level 97
God Stats
20W - 11L
1,643 SR
Queue Stats
106W - 80L
1,558 Elo+
Party 1
Cthulhu
Cthulhu
wakzombie
Cthulhu
Level 16
God Stats
10W - 2L
1,846 SR
Queue Stats
18W - 10L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 2
10,201
638
11,541
17,771
20,746
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
1 / 7 / 5
9,161
573
12,956
12,279
4,215
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
KeePWishinG3
Discordia
13
2 / 6 / 5
9,631
602
10,384
11,410
4,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 10
10,961
685
10,435
16,358
13,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
7 / 4 / 6
10,682
668
15,670
10,401
4,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
wakzombie
Cthulhu
15
5 / 3 / 8
11,507
719
9,944
20,031
23,228
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
8
Kills
14
15
Deaths
8
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
5
2
2
3
L
1
7
5
0.5
W
2
1
10
7
L
Discordia
KeePWishinG3
Discordia
2
6
5
0.75
W
7
4
6
2.5
W
Cthulhu
wakzombie
Cthulhu
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,881
Damage
36,049
41,460
Taken
46,790
29,270
Mitigated
41,197
6,038
Healing
14,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,541
490
0
3,112
17,771
20,746
0
9,076
8,695
21,429
0
L
12,956
4,213
0
378
12,279
4,215
0
8,726
3,553
0
42,790
W
10,435
1,696
1,002
5,442
16,358
13,418
33
6,494
9,330
0
33,881
L
Discordia
KeePWishinG3
Discordia
10,384
510
585
1,963
11,410
4,309
0
8,411
2,999
31,815
0
W
15,670
52
0
676
10,401
4,551
906
6,971
3,176
46,802
0
W
Cthulhu
wakzombie
Cthulhu
9,944
705
1,308
5,662
20,031
23,228
300
7,437
11,953
30,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,993
Gold Earned
33,150
148
Minions Killed
174
5
Camps Cleared
10
799,142
Distance Traveled
955,318
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,201
638
17
1
1
272,330
1
L
Skadi
9,161
573
76
5
2
239,051
6
W
Nike
10,961
685
55
3
1
336,395
2
L
Discordia
9,631
602
55
3
2
287,761
2
W
Thoth
10,682
668
66
4
6
298,680
1
W
Cthulhu
11,507
719
53
3
3
320,243
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role