Player Matchup

Nike
Nike
Haer丶
Nike
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Athena
Athena
JORGEMY
Athena
Level 29
God Stats
4W - 3L
1,764 SR
Queue Stats
93W - 78L
1,480 Elo+
Solo
Nox
Nox
Kaloithis
Nox
Level 14
God Stats
6W - 3L
1,182 SR
Queue Stats
21W - 18L
1,447 Elo+
Party 3
Nemesis
Nemesis
soldieren
Nemesis
Level 33
God Stats
4W - 3L
1,647 SR
Queue Stats
90W - 98L
1,460 Elo+
Party 3
Medusa
Medusa
无情的叶子
Medusa
Level 2
God Stats
17W - 16L
1,500 SR
Queue Stats
200W - 212L
1,625 Elo+
Party 2
Team Averages
Level 21
1,519 SR
1,502 Elo+

VS

Team Averages
Level 24
1,568 SR
1,500 Elo+
Tyr
Tyr
 
Tyr
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
BuzzIsBoss
Tiamat
Level 28
God Stats
15W - 14L
1,567 SR
Queue Stats
147W - 163L
1,461 Elo+
Solo
Jing Wei
Jing Wei
Spruyt
Jing Wei
Level 53
God Stats
7W - 4L
1,545 SR
Queue Stats
125W - 116L
1,619 Elo+
Party 1
Fenrir
Fenrir
WP ME Vernal265
Fenrir
Level 7
God Stats
7W - 14L
1,500 SR
Queue Stats
47W - 60L
1,280 Elo+
Solo
Yemoja
Yemoja
iSeeOtta
Yemoja
Level 8
God Stats
5W - 1L
1,726 SR
Queue Stats
5W - 2L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Haer丶
Nike
16
4 / 0 / 4
9,126
570
6,691
8,672
7,010
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Athena
JORGEMY
Athena
12
2 / 1 / 7
7,659
479
7,169
11,229
10,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 0 / 4
8,663
541
4,785
5,632
2,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
soldieren
Nemesis
14
6 / 1 / 7
8,938
559
9,260
11,278
3,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 1 / 1
7,469
467
4,911
4,968
1,581
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
0 / 5 / 0
7,817
489
3,908
11,635
8,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tiamat
BuzzIsBoss
Tiamat
12
1 / 5 / 1
7,046
440
5,103
11,518
4,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Spruyt
Jing Wei
11
1 / 3 / 1
6,793
425
8,155
8,933
2,170
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
0 / 3 / 1
5,446
340
1,137
7,789
1,852
Heavy Mace

Heavy Mace

+30
Physical Power

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
iSeeOtta
Yemoja
9
0 / 2 / 1
6,743
421
3,178
8,507
6,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
18
Kills
2
3
Deaths
18
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
5
0
0
L
Tiamat
BuzzIsBoss
Tiamat
1
5
1
0.3
W
Nike
Haer丶
Nike
4
0
4
6
W
Athena
JORGEMY
Athena
2
1
7
5.5
W
4
0
4
6
L
Jing Wei
Spruyt
Jing Wei
1
3
1
0.5
L
0
3
1
0.17
L
Yemoja
iSeeOtta
Yemoja
0
2
1
0.25
W
Nemesis
soldieren
Nemesis
6
1
7
9.5
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,816
Damage
21,481
41,779
Taken
48,382
25,585
Mitigated
23,416
12,111
Healing
13,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
3,908
807
0
3,365
11,635
8,831
0
1,694
9,941
0
46,264
L
Tiamat
BuzzIsBoss
Tiamat
5,103
901
0
3,948
11,518
4,273
28
5,019
6,321
40,368
0
W
Nike
Haer丶
Nike
6,691
1,122
0
1,000
8,672
7,010
1,235
288
8,384
0
55,002
W
Athena
JORGEMY
Athena
7,169
1,311
0
2,257
11,229
10,995
547
2,445
8,668
22,981
0
W
4,785
468
68
2,127
5,632
2,030
2,234
1,472
3,860
43,948
0
L
Jing Wei
Spruyt
Jing Wei
8,155
7,098
0
1,759
8,933
2,170
1,805
2,164
6,701
0
48,207
L
1,137
353
0
2,047
7,789
1,852
0
814
6,975
0
15,886
L
Yemoja
iSeeOtta
Yemoja
3,178
1,085
763
1,232
8,507
6,290
599
1,923
6,490
12,121
0
W
Nemesis
soldieren
Nemesis
9,260
3,587
0
5,342
11,278
3,969
30
2,361
8,749
0
56,507
W
4,911
1,339
0
1,317
4,968
1,581
691
1,099
3,837
0
46,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,855
Gold Earned
33,845
459
Minions Killed
319
0
Camps Cleared
0
1,486,533
Distance Traveled
1,354,620
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,817
489
103
6
0
267,338
0
L
Tiamat
7,046
440
77
5
0
270,716
3
W
Nike
9,126
570
127
8
0
309,922
0
W
Athena
7,659
479
46
3
0
319,113
3
W
Nox
8,663
541
99
6
0
291,073
2
L
Jing Wei
6,793
425
91
6
0
282,145
3
L
Fenrir
5,446
340
32
2
0
262,548
1
L
Yemoja
6,743
421
16
1
0
271,873
1
W
Nemesis
8,938
559
100
6
0
318,271
2
W
Medusa
7,469
467
87
5
0
248,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role