Player Matchup

Yemoja
Yemoja
CerberusSleeps
Yemoja
Level 25
God Stats
40W - 32L
1,495 SR
Queue Stats
71W - 79L
1,388 Elo+
Party 1
Apollo
Apollo
ElPompas
Apollo
Level 27
God Stats
4W - 0L
1,722 SR
Queue Stats
22W - 15L
1,440 Elo+
Party 1
Neith
Neith
GodBlasten
Neith
Level 27
God Stats
19W - 10L
1,690 SR
Queue Stats
51W - 44L
1,571 Elo+
Solo
Nox
Nox
MAX126
Nox
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 28L
1,406 Elo+
Solo
Agni
Agni
XxabdoSxX
Agni
Level 29
God Stats
15W - 13L
1,485 SR
Queue Stats
132W - 108L
1,476 Elo+
Party 1
Team Averages
Level 24
1,578 SR
1,456 Elo+

VS

Team Averages
Level 13
1,512 SR
1,483 Elo+
Janus
Janus
ANTICRISTO12
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,434 Elo+
Solo
Bellona
Bellona
Cytils
Bellona
Level 8
God Stats
9W - 10L
1,530 SR
Queue Stats
10W - 11L
1,512 Elo+
Party 2
Kukulkan
Kukulkan
LHXx
Kukulkan
Level 7
God Stats
9W - 5L
1,601 SR
Queue Stats
13W - 15L
1,436 Elo+
Solo
Bastet
Bastet
RayOnPerk30s
Bastet
Level 5
God Stats
12W - 4L
1,785 SR
Queue Stats
14W - 6L
1,786 Elo+
Party 2
Thor
Thor
ВеликаяПустота
Thor
Level 14
God Stats
0W - 11L
1,144 SR
Queue Stats
281W - 336L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 17
12,768
982
8,191
18,079
15,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
ElPompas
Apollo
20
14 / 1 / 17
14,487
1,114
29,488
18,010
9,173
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
20
13 / 1 / 12
13,448
1,034
27,636
13,148
5,329
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nox
MAX126
Nox
20
2 / 0 / 25
12,955
997
10,241
12,416
5,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
20
4 / 1 / 18
12,799
985
11,964
14,312
5,606
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

186

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 8 / 1
10,537
811
8,979
15,585
6,465
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Cytils
Bellona
18
2 / 11 / 3
11,862
912
20,443
30,840
30,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Kukulkan
LHXx
Kukulkan
17
2 / 4 / 3
11,972
921
18,241
8,230
3,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
17
2 / 3 / 2
11,576
890
17,748
17,533
7,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
1 / 12 / 3
11,377
875
6,736
23,827
10,862
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
19
38
Kills
7
7
Deaths
38
89
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
W
5
4
17
3.38
L
Bellona
Cytils
Bellona
2
11
3
0.32
W
Apollo
ElPompas
Apollo
14
1
17
22.5
W
Neith
13
1
12
19
L
Kukulkan
LHXx
Kukulkan
2
4
3
0.88
W
Nox
MAX126
Nox
2
0
25
14.5
L
Bastet
2
3
2
1
W
Agni
4
1
18
13
L
1
12
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,520
Damage
72,147
75,965
Taken
96,015
41,528
Mitigated
58,093
24,204
Healing
4,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,979
546
0
662
15,585
6,465
0
3,776
11,809
34,303
0
W
8,191
2,827
9,761
5,222
18,079
15,898
0
8,142
9,937
14,183
0
L
Bellona
Cytils
Bellona
20,443
3,709
0
538
30,840
30,215
0
13,348
17,492
0
33,256
W
Apollo
ElPompas
Apollo
29,488
19,361
0
4,081
18,010
9,173
0
6,176
11,834
0
64,426
W
Neith
27,636
19,846
355
1,568
13,148
5,329
0
3,900
9,248
0
45,117
L
Kukulkan
LHXx
Kukulkan
18,241
253
0
41
8,230
3,291
0
2,774
5,456
56,560
0
W
Nox
MAX126
Nox
10,241
690
0
198
12,416
5,522
0
3,258
9,158
19,872
0
L
Bastet
17,748
3,357
0
3,635
17,533
7,260
0
5,354
12,179
0
31,958
W
Agni
11,964
1,296
248
2,771
14,312
5,606
0
5,744
8,568
49,556
0
L
6,736
1,307
0
0
23,827
10,862
0
5,144
18,683
0
28,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,457
Gold Earned
57,324
277
Minions Killed
260
12
Camps Cleared
5
1,101,975
Distance Traveled
1,095,906
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,537
811
42
3
1
195,094
0
W
Yemoja
12,768
982
19
1
4
200,089
8
L
Bellona
11,862
912
18
1
1
238,502
0
W
Apollo
14,487
1,114
99
8
0
246,557
0
W
Neith
13,448
1,034
40
3
4
219,279
1
L
Kukulkan
11,972
921
105
8
0
168,026
1
W
Nox
12,955
997
32
2
2
223,082
0
L
Bastet
11,576
890
42
3
1
274,153
1
W
Agni
12,799
985
87
7
2
212,968
0
L
Thor
11,377
875
53
4
2
220,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role