Player Matchup

Izanami
Izanami
ASDToMuitoLoka
Izanami
Level 25
God Stats
2W - 2L
1,481 SR
Queue Stats
46W - 48L
1,383 Elo+
Solo
Cthulhu
Cthulhu
Jdiggity9550
Cthulhu
Level 30
God Stats
19W - 22L
1,452 SR
Queue Stats
111W - 152L
1,308 Elo+
Solo
Odin
Odin
KillSalute
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
984 Elo+
Solo
Bakasura
Bakasura
dorito_rikolino7
Bakasura
Level 6
God Stats
12W - 23L
1,478 SR
Queue Stats
18W - 42L
1,282 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
shadowweird
Morgan Le Fay
Level 15
God Stats
1W - 3L
1,530 SR
Queue Stats
20W - 24L
1,404 Elo+
Solo
Team Averages
Level 16
1,488 SR
1,272 Elo+

VS

Team Averages
Level 22
1,404 SR
1,430 Elo+
Anubis
Anubis
AdcIsSus
Anubis
Level 14
God Stats
10W - 5L
1,514 SR
Queue Stats
23W - 18L
1,486 Elo+
Solo
Chronos
Chronos
DunkaIot
Chronos
Level 29
God Stats
5W - 4L
1,235 SR
Queue Stats
136W - 120L
1,406 Elo+
Solo
Mercury
Mercury
ItsBJones
Mercury
Level 11
God Stats
18W - 13L
1,415 SR
Queue Stats
22W - 19L
1,331 Elo+
Solo
Jing Wei
Jing Wei
LilxDjx
Jing Wei
Level 27
God Stats
8W - 16L
1,354 SR
Queue Stats
48W - 55L
1,420 Elo+
Solo
Sylvanus
Sylvanus
kidramig
Sylvanus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 3 / 0
2,927
183
0
1,687
227
Cthulhu
Jdiggity9550
Cthulhu
6
0 / 10 / 0
5,171
323
4,233
14,118
4,487
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 12 / 0
5,087
318
4,856
16,369
6,836
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 9 / 0
6,391
399
3,346
13,457
3,234
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morgan Le Fay
shadowweird
Morgan Le Fay
10
0 / 7 / 1
5,959
372
9,044
12,578
3,966
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AdcIsSus
Anubis
17
14 / 0 / 4
11,178
699
15,385
8,491
4,471
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
DunkaIot
Chronos
14
4 / 0 / 12
9,507
594
10,039
7,633
3,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
ItsBJones
Mercury
13
11 / 0 / 9
8,870
554
6,776
5,893
2,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
LilxDjx
Jing Wei
15
10 / 2 / 7
10,241
640
11,264
11,366
4,409
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
kidramig
Sylvanus
12
2 / 0 / 19
9,044
565
5,379
12,478
11,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
92
1
Kills
41
41
Deaths
2
1
Assists
51
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Anubis
AdcIsSus
Anubis
14
0
4
16
W
Chronos
DunkaIot
Chronos
4
0
12
10
W
Mercury
ItsBJones
Mercury
11
0
9
15.5
L
Cthulhu
Jdiggity9550
Cthulhu
0
10
0
0
L
0
12
0
0
W
Jing Wei
LilxDjx
Jing Wei
10
2
7
6.75
L
1
9
0
0.11
W
Sylvanus
kidramig
Sylvanus
2
0
19
11.5
L
Morgan Le Fay
shadowweird
Morgan Le Fay
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,479
Damage
48,843
58,209
Taken
45,861
18,750
Mitigated
25,911
4,351
Healing
21,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
1,687
227
0
1,160
527
0
0
W
Anubis
AdcIsSus
Anubis
15,385
280
0
6,485
8,491
4,471
2,159
1,164
7,292
79,171
0
W
Chronos
DunkaIot
Chronos
10,039
6,089
259
2,576
7,633
3,144
4,188
3,923
3,423
54,998
0
W
Mercury
ItsBJones
Mercury
6,776
3,694
0
700
5,893
2,157
1,619
1,199
4,365
0
32,064
L
Cthulhu
Jdiggity9550
Cthulhu
4,233
307
393
2,391
14,118
4,487
0
9,517
4,601
17,801
0
L
4,856
1,620
0
0
16,369
6,836
0
7,167
9,202
1,758
11,905
W
Jing Wei
LilxDjx
Jing Wei
11,264
9,701
390
3,321
11,366
4,409
5,709
1,565
9,602
0
68,931
L
3,346
2,126
0
458
13,457
3,234
0
6,892
6,565
0
17,673
W
Sylvanus
kidramig
Sylvanus
5,379
2,958
2,802
5,203
12,478
11,730
290
5,613
6,541
25,080
0
L
Morgan Le Fay
shadowweird
Morgan Le Fay
9,044
893
0
1,109
12,578
3,966
0
6,067
6,511
32,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,535
Gold Earned
48,840
138
Minions Killed
494
0
Camps Cleared
0
941,302
Distance Traveled
1,370,986
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
2,927
183
0
0
0
0
0
W
Anubis
11,178
699
166
10
0
255,005
1
W
Chronos
9,507
594
116
7
0
281,392
1
W
Mercury
8,870
554
53
3
0
307,967
1
L
Cthulhu
5,171
323
22
1
0
168,556
1
L
Odin
5,087
318
15
1
0
252,302
0
W
Jing Wei
10,241
640
116
7
0
251,679
0
L
Bakasura
6,391
399
48
3
0
258,414
0
W
Sylvanus
9,044
565
43
3
0
274,943
3
L
Morgan Le Fay
5,959
372
53
3
0
262,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role