Player Matchup

Bellona
Bellona
XI-AdamasAter-IX
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 52L
1,426 Elo+
Solo
Artemis
Artemis
edducordeiro
Artemis
Level 29
God Stats
7W - 8L
1,465 SR
Queue Stats
59W - 59L
1,436 Elo+
Party 1
Cthulhu
Cthulhu
mourabyci
Cthulhu
Level 29
God Stats
0W - 1L
1,436 SR
Queue Stats
22W - 23L
1,471 Elo+
Party 1
Ares
Ares
pepelafleur
Ares
Level 2
God Stats
1W - 1L
1,719 SR
Queue Stats
1W - 2L
1,335 Elo+
Solo
Thor
Thor
zWhyEvenTry7
Thor
Level 13
God Stats
2W - 3L
1,335 SR
Queue Stats
5W - 8L
1,375 Elo+
Solo
Team Averages
Level 16
1,491 SR
1,408 Elo+

VS

Team Averages
Level 17
1,607 SR
1,482 Elo+
Jormungandr
Jormungandr
DaubleD13
Jormungandr
Level 11
God Stats
5W - 4L
1,778 SR
Queue Stats
59W - 60L
1,357 Elo+
Solo
Anubis
Anubis
NiesonWyatt
Anubis
Level 28
God Stats
13W - 14L
1,735 SR
Queue Stats
259W - 310L
1,433 Elo+
Solo
Susano
Susano
Stron_G_
Susano
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,329 Elo+
Solo
Ra
Ra
wsdderfggg
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,642 Elo+
Solo
Skadi
Skadi
xDGFaded
Skadi
Level 29
God Stats
20W - 7L
1,524 SR
Queue Stats
209W - 143L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 2
7,740
352
3,817
15,774
5,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
edducordeiro
Artemis
13
1 / 16 / 9
8,834
402
12,083
20,506
3,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
mourabyci
Cthulhu
13
4 / 15 / 4
8,557
389
9,479
21,874
8,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
2 / 13 / 0
7,651
348
3,950
21,817
19,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
12 / 7 / 2
12,359
562
12,662
20,617
7,466
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DaubleD13
Jormungandr
16
5 / 0 / 22
11,922
542
9,412
14,754
13,263
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
20
13 / 4 / 2
14,227
647
20,943
16,310
7,934
Susano
Stron_G_
Susano
13
6 / 9 / 7
10,334
470
11,650
14,253
4,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 7 / 5
10,060
457
3,279
10,273
3,354
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
xDGFaded
Skadi
20
31 / 1 / 4
14,688
668
37,958
15,738
6,988
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
98
19
Kills
58
59
Deaths
21
17
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
DaubleD13
Jormungandr
5
0
22
16
W
Anubis
13
4
2
3.5
W
Susano
Stron_G_
Susano
6
9
7
1.06
L
0
8
2
0.13
L
Artemis
edducordeiro
Artemis
1
16
9
0.34
L
Cthulhu
mourabyci
Cthulhu
4
15
4
0.4
L
2
13
0
0.15
W
3
7
5
0.79
W
Skadi
xDGFaded
Skadi
31
1
4
33
L
12
7
2
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,991
Damage
83,242
100,588
Taken
71,328
45,485
Mitigated
36,076
5,050
Healing
12,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
DaubleD13
Jormungandr
9,412
2,174
114
760
14,754
13,263
874
3,295
11,004
31,958
0
W
Anubis
20,943
475
0
9,491
16,310
7,934
5,346
2,744
13,333
123,828
0
W
Susano
Stron_G_
Susano
11,650
4,447
0
830
14,253
4,537
1,306
2,884
11,194
0
28,449
L
3,817
652
0
756
15,774
5,923
185
12,479
3,295
7,564
27,378
L
Artemis
edducordeiro
Artemis
12,083
7,061
275
1,455
20,506
3,870
0
6,389
14,117
0
32,425
L
Cthulhu
mourabyci
Cthulhu
9,479
1,345
0
1,056
21,874
8,802
0
7,062
14,812
27,725
0
L
3,950
1,019
0
196
21,817
19,424
246
4,576
17,241
19,069
0
W
3,279
1,161
0
715
10,273
3,354
1,036
1,735
8,454
31,316
0
W
Skadi
xDGFaded
Skadi
37,958
18,402
0
773
15,738
6,988
5,495
2,421
12,957
0
128,763
L
12,662
3,153
151
1,161
20,617
7,466
0
3,359
17,258
0
49,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,141
Gold Earned
61,231
236
Minions Killed
511
0
Camps Cleared
0
1,615,814
Distance Traveled
1,903,569
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,922
542
46
2
0
449,385
0
W
Anubis
14,227
647
209
10
0
310,111
0
W
Susano
10,334
470
34
2
0
376,412
3
L
Bellona
7,740
352
57
3
0
311,188
0
L
Artemis
8,834
402
46
2
0
336,066
0
L
Cthulhu
8,557
389
39
2
0
342,222
0
L
Ares
7,651
348
15
1
0
236,702
0
W
Ra
10,060
457
74
3
0
345,975
0
W
Skadi
14,688
668
148
7
0
421,686
1
L
Thor
12,359
562
79
4
0
389,636
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role