Player Matchup

Kuzenbo
Kuzenbo
GreenMonkey9888
Kuzenbo
Level 128
God Stats
1W - 1L
1,641 SR
Queue Stats
128W - 124L
1,534 Elo+
Party 1
Cthulhu
Cthulhu
Sir Resonant
Cthulhu
Level 29
God Stats
7W - 4L
1,783 SR
Queue Stats
79W - 71L
1,477 Elo+
Party 1
Ares
Ares
kill cuddly
Ares
Level 18
God Stats
5W - 3L
1,496 SR
Queue Stats
5W - 6L
1,272 Elo+
Party 1
Team Averages
Level 58
1,640 SR
1,428 Elo+

VS

Team Averages
Level 25
1,446 SR
1,335 Elo+
Hachiman
Hachiman
LarkinG_6
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,233 Elo+
Solo
Vamana
Vamana
Young_Killer2011
Vamana
Level 65
God Stats
17W - 24L
1,318 SR
Queue Stats
50W - 75L
1,270 Elo+
Solo
Izanami
Izanami
pro_mistake33
Izanami
Level 5
God Stats
0W - 1L
1,518 SR
Queue Stats
4W - 14L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 0 / 6
5,733
956
4,410
4,689
3,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
Sir Resonant
Cthulhu
9
5 / 3 / 7
6,159
1,027
4,707
4,988
2,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
3 / 0 / 9
5,986
998
2,110
3,100
1,987
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
LarkinG_6
Hachiman
7
1 / 4 / 2
4,556
759
2,179
5,264
1,577
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

5
0 / 2 / 1
3,999
667
610
2,602
879
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
7
1 / 7 / 2
4,629
772
2,632
6,248
1,840
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
13
Kills
2
3
Deaths
13
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
0
6
8
L
Hachiman
LarkinG_6
Hachiman
1
4
2
0.5
W
Cthulhu
Sir Resonant
Cthulhu
5
3
7
2.83
L
0
2
1
0.25
W
3
0
9
7.5
L
Izanami
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,227
Damage
5,421
12,777
Taken
14,114
8,689
Mitigated
4,296
2,882
Healing
1,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,410
1,386
94
1,776
4,689
3,951
139
428
4,261
12,157
0
L
Hachiman
LarkinG_6
Hachiman
2,179
1,209
54
802
5,264
1,577
0
3,679
1,409
0
6,163
W
Cthulhu
Sir Resonant
Cthulhu
4,707
295
0
784
4,988
2,751
30
0
4,988
15,476
0
L
610
281
136
522
2,602
879
0
2,044
512
0
2,978
W
2,110
36
0
228
3,100
1,987
598
0
3,100
3,941
0
L
Izanami
2,632
1,585
0
108
6,248
1,840
0
5,083
966
0
8,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,878
Gold Earned
13,184
49
Minions Killed
30
2
Camps Cleared
0
323,901
Distance Traveled
251,208
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,733
956
21
4
2
106,365
1
L
Hachiman
4,556
759
14
2
0
95,315
1
W
Cthulhu
6,159
1,027
21
4
0
119,033
0
L
Vamana
3,999
667
3
1
0
66,664
0
W
Ares
5,986
998
7
1
0
98,503
0
L
Izanami
4,629
772
13
2
0
89,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role