Player Matchup

Ymir
Ymir
Balabolit
Ymir
Level 17
God Stats
7W - 6L
1,675 SR
Queue Stats
17W - 22L
1,339 Elo+
Party 2
Erlang Shen
Erlang Shen
FALCONQ8
Erlang Shen
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 62L
1,364 Elo+
Solo
Neith
Neith
Fortepianist
Neith
Level 29
God Stats
38W - 45L
1,476 SR
Queue Stats
45W - 58L
1,379 Elo+
Party 2
Thor
Thor
LOLwastooez4me
Thor
Level 11
God Stats
3W - 4L
1,374 SR
Queue Stats
45W - 34L
1,312 Elo+
Solo
Kukulkan
Kukulkan
无情的叶子
Kukulkan
Level 1
God Stats
17W - 16L
1,500 SR
Queue Stats
200W - 212L
1,500 Elo+
Solo
Team Averages
Level 17
1,505 SR
1,379 Elo+

VS

Team Averages
Level 8
1,364 SR
1,251 Elo+
Horus
Horus
EpekTrell
Horus
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 10L
1,368 Elo+
Solo
Anhur
Anhur
FR30-i
Anhur
Level 14
God Stats
13W - 28L
1,063 SR
Queue Stats
23W - 49L
1,154 Elo+
Party 1
Sylvanus
Sylvanus
ImAnShooter
Sylvanus
Level 3
God Stats
0W - 2L
1,269 SR
Queue Stats
0W - 3L
1,002 Elo+
Solo
Ra
Ra
mody128
Ra
Level 16
God Stats
7W - 11L
1,488 SR
Queue Stats
45W - 91L
1,232 Elo+
Party 1
Set
Set
waeewwew
Set
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
1 / 0 / 5
6,077
552
3,552
6,433
3,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
FALCONQ8
Erlang Shen
9
0 / 1 / 1
5,324
484
964
5,347
2,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
4 / 3 / 4
5,953
541
5,037
5,026
1,308
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 1 / 0
5,447
495
5,045
6,117
1,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
10
2 / 2 / 1
5,792
527
4,166
3,371
955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
EpekTrell
Horus
9
3 / 1 / 0
5,610
510
5,586
6,695
4,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anhur
FR30-i
Anhur
7
0 / 3 / 2
4,852
441
774
5,393
1,468
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
ImAnShooter
Sylvanus
7
2 / 4 / 2
4,883
444
1,522
6,293
2,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
2 / 1 / 3
5,811
528
5,759
6,171
2,008
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

1
0 / 0 / 0
3,642
331
0
0
0

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
9
Kills
7
7
Deaths
9
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
0
5
3.5
L
Horus
EpekTrell
Horus
3
1
0
3
W
Erlang Shen
FALCONQ8
Erlang Shen
0
1
1
0.5
L
Anhur
FR30-i
Anhur
0
3
2
0.33
W
4
3
4
2
L
Sylvanus
ImAnShooter
Sylvanus
2
4
2
0.75
W
2
1
0
2
L
2
1
3
3.5
L
0
0
0
0
W
Kukulkan
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,764
Damage
13,641
26,294
Taken
24,552
10,073
Mitigated
10,407
6,624
Healing
6,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
3,552
1,332
0
2,485
6,433
3,335
419
1,297
5,014
14,665
0
L
Horus
EpekTrell
Horus
5,586
1,819
200
2,260
6,695
4,265
21
2,081
4,614
4,197
15,382
W
Erlang Shen
FALCONQ8
Erlang Shen
964
360
0
1,855
5,347
2,751
0
612
4,417
0
18,101
L
Anhur
FR30-i
Anhur
774
566
0
1,116
5,393
1,468
690
1,427
3,966
0
14,002
W
5,037
2,142
0
1,424
5,026
1,308
1,266
2,006
3,020
0
24,416
L
Sylvanus
ImAnShooter
Sylvanus
1,522
753
93
591
6,293
2,666
100
2,081
4,212
5,741
0
W
5,045
927
0
500
6,117
1,724
0
1,906
4,158
0
31,593
L
5,759
202
193
2,129
6,171
2,008
366
2,129
4,042
29,781
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
4,166
419
0
360
3,371
955
171
2,492
838
30,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,593
Gold Earned
24,798
221
Minions Killed
128
0
Camps Cleared
0
940,926
Distance Traveled
763,823
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,077
552
21
2
0
170,290
2
L
Horus
5,610
510
36
3
0
203,390
0
W
Erlang Shen
5,324
484
52
5
0
185,486
0
L
Anhur
4,852
441
31
3
0
193,334
0
W
Neith
5,953
541
38
3
0
164,208
0
L
Sylvanus
4,883
444
6
1
0
144,314
3
W
Thor
5,447
495
44
4
0
223,421
1
L
Ra
5,811
528
55
5
0
222,785
1
L
Set
3,642
331
0
0
0
0
0
W
Kukulkan
5,792
527
66
6
0
197,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role