Player Matchup

Janus
Janus
 
Janus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
HoLeeSyphilis
Izanami
Level 160
God Stats
18W - 12L
1,828 SR
Queue Stats
511W - 354L
1,657 Elo+
Party 1
Ganesha
Ganesha
RoyalSyphilis
Ganesha
Level 160
God Stats
3W - 3L
1,680 SR
Queue Stats
300W - 232L
1,626 Elo+
Party 1
Gilgamesh
Gilgamesh
immperius
Gilgamesh
Level 155
God Stats
11W - 6L
1,547 SR
Queue Stats
59W - 75L
1,540 Elo+
Solo
Team Averages
Level 151
1,639 SR
1,581 Elo+

VS

Team Averages
Level 137
1,642 SR
1,617 Elo+
Hachiman
Hachiman
Bonkstra
Hachiman
Level 104
God Stats
2W - 2L
1,535 SR
Queue Stats
88W - 85L
1,612 Elo+
Solo
Aphrodite
Aphrodite
Hsaar
Aphrodite
Level 157
God Stats
5W - 3L
1,728 SR
Queue Stats
19W - 27L
1,559 Elo+
Solo
Sylvanus
Sylvanus
Tomac3
Sylvanus
Level 127
God Stats
9W - 9L
1,654 SR
Queue Stats
317W - 251L
1,710 Elo+
Solo
Tyr
Tyr
XSeekNDstroyX
Tyr
Level 160
God Stats
3W - 0L
1,649 SR
Queue Stats
86W - 90L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
4 / 4 / 3
13,926
663
14,883
12,835
4,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
20
2 / 5 / 1
13,911
662
19,790
17,870
7,049
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
18
0 / 2 / 6
12,693
604
13,313
19,680
30,148
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gilgamesh
immperius
Gilgamesh
18
1 / 4 / 3
13,666
651
16,990
30,800
21,438
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bonkstra
Hachiman
20
4 / 3 / 5
15,112
720
28,102
14,669
6,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
Hsaar
Aphrodite
19
0 / 3 / 11
13,684
652
11,102
14,862
11,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Tomac3
Sylvanus
20
3 / 1 / 10
15,785
752
13,329
29,609
50,448
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
8 / 0 / 4
15,208
724
19,060
28,192
27,931
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
7
Kills
15
15
Deaths
7
13
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
4
3
1.38
W
Hachiman
Bonkstra
Hachiman
4
3
5
2.17
L
Izanami
2
5
1
0.5
W
Aphrodite
Hsaar
Aphrodite
0
3
11
1.83
L
Ganesha
0
2
6
1.5
W
Sylvanus
Tomac3
Sylvanus
3
1
10
8
W
8
0
4
10
L
Gilgamesh
immperius
Gilgamesh
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,976
Damage
71,593
81,185
Taken
87,332
63,432
Mitigated
96,239
16,757
Healing
38,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
14,883
619
0
1,426
12,835
4,797
0
4,605
8,230
55,068
0
W
Hachiman
Bonkstra
Hachiman
28,102
22,049
0
644
14,669
6,641
4,290
5,831
8,838
0
109,994
L
Izanami
19,790
14,699
0
4,010
17,870
7,049
1,802
4,884
12,986
0
108,267
W
Aphrodite
Hsaar
Aphrodite
11,102
752
9,931
6,316
14,862
11,219
584
7,363
7,499
53,143
0
L
Ganesha
13,313
348
0
3,260
19,680
30,148
67
6,758
12,922
40,151
0
W
Sylvanus
Tomac3
Sylvanus
13,329
2,271
7,751
8,982
29,609
50,448
943
10,826
18,783
27,546
0
W
19,060
2,379
0
4,441
28,192
27,931
443
8,329
17,733
0
58,757
L
Gilgamesh
immperius
Gilgamesh
16,990
3,294
2,354
5,707
30,800
21,438
0
8,830
21,970
7,638
38,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,196
Gold Earned
59,789
334
Minions Killed
318
17
Camps Cleared
17
1,595,765
Distance Traveled
1,682,267
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
13,926
663
103
5
2
390,260
3
W
Hachiman
15,112
720
124
6
7
358,640
2
L
Izanami
13,911
662
163
8
10
376,902
2
W
Aphrodite
13,684
652
81
4
3
420,755
1
L
Ganesha
12,693
604
7
0
0
402,794
4
W
Sylvanus
15,785
752
34
2
2
382,134
0
W
Tyr
15,208
724
79
4
5
520,738
2
L
Gilgamesh
13,666
651
61
3
5
425,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role