Player Matchup

Sol
Sol
Dekreuz
Sol
Level 29
God Stats
11W - 8L
1,509 SR
Queue Stats
46W - 42L
1,416 Elo+
Solo
Guan Yu
Guan Yu
Nihylus
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
acdemois
Cthulhu
Level 16
God Stats
3W - 5L
1,250 SR
Queue Stats
14W - 21L
1,318 Elo+
Party 2
Heimdallr
Heimdallr
tuchelthegoat
Heimdallr
Level 21
God Stats
9W - 5L
1,303 SR
Queue Stats
60W - 68L
1,335 Elo+
Solo
Bakasura
Bakasura
你滴勋宗
Bakasura
Level 16
God Stats
1W - 1L
1,288 SR
Queue Stats
17W - 15L
1,486 Elo+
Party 2
Team Averages
Level 17
1,370 SR
1,411 Elo+

VS

Team Averages
Level 7
1,531 SR
1,405 Elo+
Susano
Susano
Devilloss
Susano
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Eibram17
Ah Muzen Cab
Level 4
God Stats
10W - 18L
1,731 SR
Queue Stats
59W - 84L
1,299 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
HandfulOfNub
Morgan Le Fay
Level 22
God Stats
3W - 6L
1,423 SR
Queue Stats
22W - 20L
1,397 Elo+
Solo
Yemoja
Yemoja
KIBA02
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Artemis
Artemis
SDA04
Artemis
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
53W - 62L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
12
6 / 0 / 5
7,271
606
8,510
5,525
1,765
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Guan Yu
Nihylus
Guan Yu
10
2 / 3 / 2
6,438
537
3,183
9,477
8,244
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
acdemois
Cthulhu
10
1 / 1 / 2
5,850
488
3,842
4,752
2,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
tuchelthegoat
Heimdallr
10
0 / 3 / 3
5,575
465
1,928
6,364
1,992
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
你滴勋宗
Bakasura
11
4 / 1 / 4
6,935
578
2,279
7,529
3,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Devilloss
Susano
6
0 / 4 / 0
4,673
389
772
5,816
1,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ah Muzen Cab
Eibram17
Ah Muzen Cab
11
4 / 2 / 1
6,518
543
4,803
5,650
1,460
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
HandfulOfNub
Morgan Le Fay
7
0 / 2 / 0
5,189
432
3,482
3,794
988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
KIBA02
Yemoja
9
2 / 4 / 0
5,988
499
1,414
7,725
3,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
SDA04
Artemis
8
1 / 1 / 3
5,101
425
3,649
4,085
1,107
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
13
Kills
7
8
Deaths
13
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
6
0
5
8.5
L
Susano
Devilloss
Susano
0
4
0
0
L
Ah Muzen Cab
Eibram17
Ah Muzen Cab
4
2
1
2.25
L
Morgan Le Fay
HandfulOfNub
Morgan Le Fay
0
2
0
0
L
Yemoja
KIBA02
Yemoja
2
4
0
0.5
W
Guan Yu
Nihylus
Guan Yu
2
3
2
1
L
Artemis
SDA04
Artemis
1
1
3
2.5
W
Cthulhu
acdemois
Cthulhu
1
1
2
2
W
Heimdallr
tuchelthegoat
Heimdallr
0
3
3
0.5
W
Bakasura
你滴勋宗
Bakasura
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,742
Damage
14,120
33,647
Taken
27,070
18,140
Mitigated
8,790
13,504
Healing
3,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
8,510
2,142
0
2,861
5,525
1,765
2,226
3,369
1,850
41,114
0
L
Susano
Devilloss
Susano
772
150
0
1,440
5,816
1,269
0
1,644
4,086
0
16,376
L
Ah Muzen Cab
Eibram17
Ah Muzen Cab
4,803
1,426
0
765
5,650
1,460
582
2,168
3,292
0
40,067
L
Morgan Le Fay
HandfulOfNub
Morgan Le Fay
3,482
603
0
509
3,794
988
0
2,549
1,217
21,388
0
L
Yemoja
KIBA02
Yemoja
1,414
276
291
501
7,725
3,966
0
3,779
3,732
11,034
0
W
Guan Yu
Nihylus
Guan Yu
3,183
743
549
3,194
9,477
8,244
865
391
9,086
0
26,310
L
Artemis
SDA04
Artemis
3,649
948
0
0
4,085
1,107
0
1,643
2,192
0
11,482
W
Cthulhu
acdemois
Cthulhu
3,842
0
0
1,314
4,752
2,894
0
226
4,526
17,842
0
W
Heimdallr
tuchelthegoat
Heimdallr
1,928
360
0
1,738
6,364
1,992
939
0
6,364
0
27,755
W
Bakasura
你滴勋宗
Bakasura
2,279
1,480
0
3,848
7,529
3,245
599
556
6,925
15
32,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,069
Gold Earned
27,469
304
Minions Killed
192
0
Camps Cleared
0
1,159,662
Distance Traveled
1,018,181
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,271
606
87
7
0
229,085
4
L
Susano
4,673
389
28
2
0
194,315
2
L
Ah Muzen Cab
6,518
543
70
6
0
232,177
2
L
Morgan Le Fay
5,189
432
49
4
0
147,561
0
L
Yemoja
5,988
499
19
2
0
225,011
1
W
Guan Yu
6,438
537
59
5
0
219,422
2
L
Artemis
5,101
425
26
2
0
219,117
0
W
Cthulhu
5,850
488
28
2
0
230,277
3
W
Heimdallr
5,575
465
54
5
0
209,353
0
W
Bakasura
6,935
578
76
6
0
271,525
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role