Player Matchup

Olorun
Olorun
Emraldnight
Olorun
Level 7
God Stats
0W - 1L
1,459 SR
Queue Stats
15W - 23L
1,168 Elo+
Party 2
Artemis
Artemis
Obelisk-9
Artemis
Level 8
God Stats
0W - 1L
1,446 SR
Queue Stats
24W - 41L
1,173 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
i_HUNTER_97
Morgan Le Fay
Level 8
God Stats
6W - 10L
1,186 SR
Queue Stats
15W - 30L
1,153 Elo+
Party 2
Team Averages
Level 8
1,364 SR
1,165 Elo+

VS

Team Averages
Level 54
1,675 SR
1,501 Elo+
Mulan
Mulan
GreenMonkey9888
Mulan
Level 128
God Stats
4W - 2L
1,806 SR
Queue Stats
128W - 124L
1,531 Elo+
Party 1
Olorun
Olorun
Joueur445651989
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Sir Resonant
Cthulhu
Level 29
God Stats
7W - 4L
1,720 SR
Queue Stats
79W - 71L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
2 / 12 / 8
10,495
617
9,207
20,073
6,655
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
Obelisk-9
Artemis
12
4 / 14 / 4
10,168
598
11,204
17,381
5,418
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morgan Le Fay
i_HUNTER_97
Morgan Le Fay
13
4 / 13 / 5
10,288
605
15,682
20,401
6,945
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
22 / 0 / 9
14,156
833
22,976
21,291
18,486
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
0 / 8 / 21
10,907
642
3,686
11,914
4,435
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Sir Resonant
Cthulhu
18
17 / 3 / 16
14,581
858
22,809
22,728
16,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
85
10
Kills
39
39
Deaths
11
17
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Olorun
2
12
8
0.5
W
22
0
9
26.5
W
0
8
21
1.31
L
Artemis
Obelisk-9
Artemis
4
14
4
0.43
W
Cthulhu
Sir Resonant
Cthulhu
17
3
16
8.33
L
Morgan Le Fay
i_HUNTER_97
Morgan Le Fay
4
13
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,093
Damage
49,471
57,855
Taken
55,933
19,018
Mitigated
39,715
6,477
Healing
18,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
9,207
5,092
972
2,719
20,073
6,655
64
10,033
10,040
28,704
0
W
22,976
5,323
0
12,094
21,291
18,486
811
7,947
13,344
0
57,359
W
3,686
3,073
277
1,010
11,914
4,435
0
6,976
4,938
20,270
0
L
Artemis
Obelisk-9
Artemis
11,204
6,676
0
0
17,381
5,418
84
8,801
8,580
0
29,374
W
Cthulhu
Sir Resonant
Cthulhu
22,809
2,261
219
5,240
22,728
16,794
980
10,364
12,364
46,294
0
L
Morgan Le Fay
i_HUNTER_97
Morgan Le Fay
15,682
2,901
104
2,682
20,401
6,945
0
8,064
12,337
36,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,951
Gold Earned
39,644
116
Minions Killed
146
2
Camps Cleared
6
619,034
Distance Traveled
789,390
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,495
617
40
2
1
197,395
0
W
Mulan
14,156
833
55
3
5
292,716
2
W
Olorun
10,907
642
22
1
0
187,845
2
L
Artemis
10,168
598
37
2
1
197,900
0
W
Cthulhu
14,581
858
69
4
1
308,829
0
L
Morgan Le Fay
10,288
605
39
2
0
223,739
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role