Player Matchup

Arachne
Arachne
Archimedes-_R6
Arachne
Level 61
God Stats
3W - 8L
1,270 SR
Queue Stats
236W - 266L
1,439 Elo+
Solo
Apollo
Apollo
GearGeass
Apollo
Level 48
God Stats
4W - 8L
1,436 SR
Queue Stats
109W - 117L
1,548 Elo+
Solo
Thoth
Thoth
Itz Snxrky
Thoth
Level 77
God Stats
0W - 2L
1,157 SR
Queue Stats
364W - 383L
1,448 Elo+
Solo
Cthulhu
Cthulhu
MambaMentaIityYT
Cthulhu
Level 61
God Stats
3W - 5L
1,365 SR
Queue Stats
52W - 84L
1,359 Elo+
Solo
Neith
Neith
MaxS Eternity
Neith
Level 95
God Stats
0W - 2L
1,209 SR
Queue Stats
85W - 82L
1,480 Elo+
Solo
Team Averages
Level 68
1,287 SR
1,455 Elo+

VS

Team Averages
Level 104
1,540 SR
1,566 Elo+
Persephone
Persephone
AConard3
Persephone
Level 35
God Stats
4W - 3L
1,554 SR
Queue Stats
104W - 133L
1,343 Elo+
Solo
Hercules
Hercules
DragonWeeb88
Hercules
Level 160
God Stats
3W - 3L
1,575 SR
Queue Stats
752W - 626L
1,655 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MajesticHashira
Tsukuyomi
Level 156
God Stats
4W - 1L
1,500 SR
Queue Stats
171W - 159L
1,537 Elo+
Party 1
Cthulhu
Cthulhu
ThyVirgin
Cthulhu
Level 160
God Stats
10W - 8L
1,674 SR
Queue Stats
409W - 401L
1,536 Elo+
Party 1
Anhur
Anhur
skimmed_navy5
Anhur
Level 8
God Stats
2W - 1L
1,398 SR
Queue Stats
12W - 2L
1,759 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 3
6,286
524
4,688
9,548
2,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
GearGeass
Apollo
10
0 / 4 / 1
6,016
501
5,056
7,945
2,485
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
11
4 / 3 / 1
6,729
561
5,244
7,466
2,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 3 / 1
5,203
434
6,357
8,653
4,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 7 / 0
5,431
453
4,599
7,575
760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AConard3
Persephone
11
2 / 3 / 3
6,594
550
4,893
6,839
2,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
DragonWeeb88
Hercules
11
3 / 0 / 8
6,915
576
4,557
13,676
8,732
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
MajesticHashira
Tsukuyomi
11
5 / 2 / 3
6,704
559
5,252
8,323
2,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
ThyVirgin
Cthulhu
13
6 / 1 / 2
7,417
618
9,955
8,648
6,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
7 / 0 / 1
8,197
683
7,165
7,843
2,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
6
Kills
23
23
Deaths
6
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Persephone
AConard3
Persephone
2
3
3
1.17
L
1
6
3
0.42
W
Hercules
DragonWeeb88
Hercules
3
0
8
7
L
Apollo
GearGeass
Apollo
0
4
1
0.13
L
Thoth
4
3
1
1.5
W
Tsukuyomi
MajesticHashira
Tsukuyomi
5
2
3
3.25
L
1
3
1
0.5
L
0
7
0
0
W
Cthulhu
ThyVirgin
Cthulhu
6
1
2
7
W
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,944
Damage
31,822
41,187
Taken
45,329
12,914
Mitigated
22,493
9,280
Healing
18,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
AConard3
Persephone
4,893
416
0
2,220
6,839
2,013
476
2,368
4,070
34,983
0
L
4,688
3,428
0
3,035
9,548
2,915
0
3,660
5,721
0
22,706
W
Hercules
DragonWeeb88
Hercules
4,557
1,335
433
4,640
13,676
8,732
0
4,131
8,916
0
18,735
L
Apollo
GearGeass
Apollo
5,056
3,865
0
1,048
7,945
2,485
792
4,898
2,447
0
33,590
L
Thoth
5,244
531
0
2,661
7,466
2,292
0
2,754
4,666
27,453
0
W
Tsukuyomi
MajesticHashira
Tsukuyomi
5,252
1,590
0
4,120
8,323
2,671
0
1,999
6,238
0
27,343
L
6,357
356
91
1,326
8,653
4,462
0
2,546
5,930
14,796
0
L
4,599
2,090
8
1,111
7,575
760
0
0
7,575
0
26,070
W
Cthulhu
ThyVirgin
Cthulhu
9,955
931
0
1,858
8,648
6,687
0
614
7,874
43,059
0
W
7,165
3,905
0
4,753
7,843
2,390
0
982
6,630
0
63,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,665
Gold Earned
35,827
245
Minions Killed
381
0
Camps Cleared
0
1,108,587
Distance Traveled
1,184,458
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
6,594
550
69
6
0
234,048
4
L
Arachne
6,286
524
50
4
0
212,514
0
W
Hercules
6,915
576
31
3
0
230,270
1
L
Apollo
6,016
501
68
6
0
216,773
1
L
Thoth
6,729
561
54
5
0
226,431
2
W
Tsukuyomi
6,704
559
62
5
0
251,964
3
L
Cthulhu
5,203
434
22
2
0
244,060
1
L
Neith
5,431
453
51
4
0
208,809
1
W
Cthulhu
7,417
618
92
8
0
251,284
0
W
Anhur
8,197
683
127
11
0
216,892
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role