Player Matchup

Yemoja
Yemoja
Dragonhealer
Yemoja
Level 7
God Stats
3W - 8L
1,447 SR
Queue Stats
6W - 12L
1,341 Elo+
Solo
Zeus
Zeus
Moons dance
Zeus
Level 87
God Stats
6W - 5L
1,625 SR
Queue Stats
311W - 271L
1,562 Elo+
Solo
Fenrir
Fenrir
bad_-papi
Fenrir
Level 105
God Stats
32W - 34L
1,587 SR
Queue Stats
325W - 401L
1,517 Elo+
Solo
Team Averages
Level 66
1,553 SR
1,473 Elo+

VS

Team Averages
Level 71
1,530 SR
1,412 Elo+
Hou Yi
Hou Yi
CG_Ashuramaru
Hou Yi
Level 108
God Stats
9W - 11L
1,542 SR
Queue Stats
375W - 379L
1,628 Elo+
Solo
Kukulkan
Kukulkan
MikyMike93
Kukulkan
Level 65
God Stats
16W - 14L
1,521 SR
Queue Stats
85W - 129L
1,341 Elo+
Party 1
Ares
Ares
PsycoTeamer_4
Ares
Level 39
God Stats
10W - 10L
1,529 SR
Queue Stats
30W - 58L
1,268 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
0 / 2 / 6
8,482
652
5,164
9,375
9,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
5 / 4 / 2
9,058
697
17,019
9,831
3,708
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
bad_-papi
Fenrir
12
2 / 3 / 3
8,141
626
3,618
9,671
5,785
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 1
9,401
723
11,037
10,218
4,133
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
MikyMike93
Kukulkan
13
1 / 4 / 7
8,102
623
9,193
6,880
2,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 2 / 7
8,262
636
2,876
12,840
10,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
23
7
Kills
8
9
Deaths
7
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
7
1
1
7.5
L
Yemoja
0
2
6
1.5
W
Kukulkan
MikyMike93
Kukulkan
1
4
7
1.13
L
5
4
2
1.5
W
0
2
7
1.75
L
Fenrir
bad_-papi
Fenrir
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,801
Damage
23,106
28,877
Taken
29,938
19,343
Mitigated
18,030
6,187
Healing
7,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,037
5,391
0
3,536
10,218
4,133
0
6,688
3,530
0
37,080
L
Yemoja
5,164
336
2,005
1,710
9,375
9,850
189
4,996
4,049
19,419
0
W
Kukulkan
MikyMike93
Kukulkan
9,193
857
0
910
6,880
2,971
0
5,624
1,256
31,958
0
L
17,019
2,813
0
2,106
9,831
3,708
308
3,105
6,490
45,553
0
W
2,876
135
0
2,867
12,840
10,926
0
10,753
2,087
8,516
0
L
Fenrir
bad_-papi
Fenrir
3,618
350
0
366
9,671
5,785
0
3,399
6,072
0
8,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,681
Gold Earned
25,765
115
Minions Killed
148
4
Camps Cleared
8
654,309
Distance Traveled
690,593
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,401
723
76
6
5
234,763
2
L
Yemoja
8,482
652
24
2
0
210,599
3
W
Kukulkan
8,102
623
65
5
2
226,203
3
L
Zeus
9,058
697
82
6
3
182,202
4
W
Ares
8,262
636
7
1
1
229,627
0
L
Fenrir
8,141
626
9
1
1
261,508
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role