Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Crentex
Anhur
Level 160
God Stats
9W - 15L
1,372 SR
Queue Stats
1,481W - 1,528L
1,555 Elo+
Solo
Cu Chulainn
Cu Chulainn
Fortehlulz
Cu Chulainn
Level 109
God Stats
0W - 1L
1,424 SR
Queue Stats
16W - 14L
1,570 Elo+
Party 3
Baron Samedi
Baron Samedi
JumalanMuna
Baron Samedi
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
198W - 210L
1,456 Elo+
Solo
Jing Wei
Jing Wei
ble800
Jing Wei
Level 125
God Stats
0W - 2L
1,290 SR
Queue Stats
15W - 16L
1,588 Elo+
Party 3
Team Averages
Level 140
1,417 SR
1,534 Elo+

VS

Team Averages
Level 127
1,398 SR
1,535 Elo+
Da Ji
Da Ji
CrazyBascus
Da Ji
Level 143
God Stats
2W - 1L
1,407 SR
Queue Stats
149W - 130L
1,595 Elo+
Party 2
Thoth
Thoth
MrHp
Thoth
Level 158
God Stats
1W - 1L
1,291 SR
Queue Stats
76W - 72L
1,566 Elo+
Party 1
Apollo
Apollo
MrYooo
Apollo
Level 121
God Stats
1W - 2L
1,243 SR
Queue Stats
88W - 95L
1,524 Elo+
Party 1
Baron Samedi
Baron Samedi
Tresparian
Baron Samedi
Level 86
God Stats
2W - 0L
1,451 SR
Queue Stats
23W - 22L
1,504 Elo+
Party 2
Odin
Odin
amarxo21
Odin
Level 128
God Stats
22W - 14L
1,597 SR
Queue Stats
585W - 599L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
3 / 4 / 10
9,807
754
14,278
19,036
19,920
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
Crentex
Anhur
16
6 / 4 / 7
9,585
737
9,166
12,019
3,511
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Fortehlulz
Cu Chulainn
17
5 / 4 / 8
9,937
764
15,524
25,973
19,326
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
JumalanMuna
Baron Samedi
14
2 / 9 / 8
9,065
697
11,296
14,342
6,580
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
ble800
Jing Wei
16
1 / 3 / 10
9,519
732
13,239
12,419
4,847
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 16
10,663
820
16,748
18,188
7,592
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thoth
MrHp
Thoth
20
10 / 2 / 10
11,680
898
21,576
9,158
3,753
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
MrYooo
Apollo
17
6 / 3 / 14
10,425
802
12,974
12,289
5,041
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Tresparian
Baron Samedi
16
6 / 3 / 12
10,276
790
15,572
12,769
5,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
16
0 / 3 / 17
9,240
711
7,618
24,681
17,616
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
93
17
Kills
24
24
Deaths
17
43
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
4
10
2
W
2
6
16
1.67
L
Anhur
Crentex
Anhur
6
4
7
2.38
L
Cu Chulainn
Fortehlulz
Cu Chulainn
5
4
8
2.25
L
Baron Samedi
JumalanMuna
Baron Samedi
2
9
8
0.67
W
Thoth
MrHp
Thoth
10
2
10
7.5
W
Apollo
MrYooo
Apollo
6
3
14
4.33
W
Baron Samedi
Tresparian
Baron Samedi
6
3
12
4
W
Odin
0
3
17
2.83
L
Jing Wei
ble800
Jing Wei
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,503
Damage
74,488
83,789
Taken
77,085
54,184
Mitigated
39,963
28,777
Healing
38,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
14,278
644
1,985
2,557
19,036
19,920
252
8,031
11,005
26,522
0
W
16,748
3,446
2,939
4,860
18,188
7,592
696
6,039
12,149
0
26,104
L
Anhur
Crentex
Anhur
9,166
2,057
929
2,540
12,019
3,511
247
6,611
5,408
0
23,088
L
Cu Chulainn
Fortehlulz
Cu Chulainn
15,524
2,087
927
7,568
25,973
19,326
265
13,033
12,940
2,904
20,846
L
Baron Samedi
JumalanMuna
Baron Samedi
11,296
538
5,583
1,973
14,342
6,580
581
6,123
8,219
19,374
0
W
Thoth
MrHp
Thoth
21,576
1,466
2,161
1,474
9,158
3,753
1,186
2,716
6,442
53,766
0
W
Apollo
MrYooo
Apollo
12,974
7,146
2,000
3,671
12,289
5,041
2,210
4,398
7,891
0
21,602
W
Baron Samedi
Tresparian
Baron Samedi
15,572
1,101
7,659
5,604
12,769
5,961
796
5,504
7,265
24,830
0
W
Odin
7,618
1,480
595
7,354
24,681
17,616
437
8,500
16,181
159
13,147
L
Jing Wei
ble800
Jing Wei
13,239
8,745
1,656
3,059
12,419
4,847
765
3,449
8,970
0
20,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,913
Gold Earned
52,284
121
Minions Killed
130
0
Camps Cleared
0
1,109,420
Distance Traveled
1,226,247
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,807
754
24
2
0
219,416
4
W
Da Ji
10,663
820
26
2
0
236,360
1
L
Anhur
9,585
737
34
3
0
206,850
1
L
Cu Chulainn
9,937
764
15
1
0
251,910
0
L
Baron Samedi
9,065
697
19
1
0
181,983
1
W
Thoth
11,680
898
63
5
0
244,922
3
W
Apollo
10,425
802
12
1
0
245,284
0
W
Baron Samedi
10,276
790
16
1
0
243,876
1
W
Odin
9,240
711
13
1
0
255,805
0
L
Jing Wei
9,519
732
29
2
0
249,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role