Player Matchup

Hel
Hel
BeautyOfDecaySFX
Hel
Level 21
God Stats
7W - 6L
1,456 SR
Queue Stats
7W - 10L
1,352 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Golden_Virtue
Morgan Le Fay
Level 23
God Stats
0W - 1L
1,306 SR
Queue Stats
9W - 10L
1,398 Elo+
Party 1
Tsukuyomi
Tsukuyomi
VenomThrone
Tsukuyomi
Level 3
God Stats
1W - 1L
1,714 SR
Queue Stats
1W - 1L
1,720 Elo+
Solo
Thor
Thor
adj2014225
Thor
Level 5
God Stats
4W - 8L
1,443 SR
Queue Stats
4W - 11L
1,312 Elo+
Solo
Izanami
Izanami
silvabeijamim27
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 11
1,484 SR
1,457 Elo+

VS

Team Averages
Level 22
1,598 SR
1,452 Elo+
Izanami
Izanami
Fozy_Star
Izanami
Level 26
God Stats
12W - 14L
1,521 SR
Queue Stats
156W - 172L
1,406 Elo+
Party 2
Ymir
Ymir
Jordancito19
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
K-L-A-U-S-Y
Tiamat
Level 29
God Stats
4W - 3L
1,624 SR
Queue Stats
84W - 83L
1,485 Elo+
Party 3
Pele
Pele
NeMoVenom
Pele
Level 24
God Stats
8W - 7L
1,790 SR
Queue Stats
88W - 98L
1,324 Elo+
Party 2
Gilgamesh
Gilgamesh
kdog6673
Gilgamesh
Level 29
God Stats
4W - 1L
1,556 SR
Queue Stats
107W - 92L
1,544 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
4,374
398
1,808
4,461
772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Morgan Le Fay
Golden_Virtue
Morgan Le Fay
7
0 / 3 / 0
4,630
421
2,037
3,720
1,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
VenomThrone
Tsukuyomi
9
1 / 5 / 1
5,137
467
3,693
9,446
2,501
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

7
1 / 10 / 1
5,003
455
3,529
8,721
2,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 2 / 0
3,901
355
416
2,281
309
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fozy_Star
Izanami
12
4 / 0 / 3
7,155
650
5,927
6,139
2,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
2 / 0 / 2
6,573
598
2,118
7,401
5,702
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
12
6 / 1 / 4
7,620
693
4,739
5,280
2,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
12
8 / 2 / 4
7,717
702
5,640
7,852
2,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Gilgamesh
kdog6673
Gilgamesh
12
2 / 0 / 1
7,036
640
1,626
2,797
1,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
2
Kills
22
23
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Izanami
Fozy_Star
Izanami
4
0
3
5.5
L
Morgan Le Fay
Golden_Virtue
Morgan Le Fay
0
3
0
0
W
2
0
2
3
W
Tiamat
6
1
4
8
W
Pele
8
2
4
5
L
Tsukuyomi
VenomThrone
Tsukuyomi
1
5
1
0.3
L
1
10
1
0.15
W
Gilgamesh
kdog6673
Gilgamesh
2
0
1
2.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,483
Damage
20,050
28,629
Taken
29,469
6,656
Mitigated
13,665
4,456
Healing
11,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,808
181
357
1,494
4,461
772
462
67
4,394
14,725
0
W
Izanami
Fozy_Star
Izanami
5,927
4,115
0
2,399
6,139
2,096
3,804
1,238
4,901
0
46,596
L
Morgan Le Fay
Golden_Virtue
Morgan Le Fay
2,037
457
0
261
3,720
1,055
0
202
3,518
16,751
0
W
2,118
134
360
1,820
7,401
5,702
535
1,522
5,879
16,399
0
W
Tiamat
4,739
442
0
2,544
5,280
2,536
1,174
0
5,280
38,721
0
W
Pele
5,640
2,108
0
4,086
7,852
2,309
1,379
0
7,852
0
33,078
L
Tsukuyomi
VenomThrone
Tsukuyomi
3,693
552
0
2,201
9,446
2,501
0
2,866
6,370
0
17,938
L
3,529
1,273
0
127
8,721
2,019
0
2,966
5,509
0
10,235
W
Gilgamesh
kdog6673
Gilgamesh
1,626
567
0
642
2,797
1,022
554
1,085
1,712
0
24,184
L
416
356
0
16
2,281
309
143
300
1,981
0
4,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,045
Gold Earned
36,101
110
Minions Killed
332
0
Camps Cleared
0
757,803
Distance Traveled
1,011,896
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,374
398
20
2
0
157,490
1
W
Izanami
7,155
650
78
7
0
200,688
0
L
Morgan Le Fay
4,630
421
32
3
0
128,445
0
W
Ymir
6,573
598
31
3
0
192,946
4
W
Tiamat
7,620
693
90
8
0
187,077
4
W
Pele
7,717
702
61
6
0
232,126
1
L
Tsukuyomi
5,137
467
29
3
0
200,774
0
L
Thor
5,003
455
14
1
0
185,163
0
W
Gilgamesh
7,036
640
72
7
0
199,059
2
L
Izanami
3,901
355
15
1
0
85,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role