Player Matchup

Chiron
Chiron
Assassin000117
Chiron
Level 159
God Stats
3W - 1L
1,482 SR
Queue Stats
44W - 23L
1,570 Elo+
Party 1
Baron Samedi
Baron Samedi
KoSODoomGiver
Baron Samedi
Level 24
God Stats
4W - 1L
1,497 SR
Queue Stats
4W - 2L
1,572 Elo+
Party 1
Persephone
Persephone
KoSOSouLEateR72
Persephone
Level 92
God Stats
3W - 2L
1,553 SR
Queue Stats
17W - 14L
1,576 Elo+
Party 1
Yemoja
Yemoja
iBDux
Yemoja
Level 157
God Stats
1W - 0L
1,770 SR
Queue Stats
26W - 30L
1,514 Elo+
Party 1
Hachiman
Hachiman
xDr OKI PRIDE
Hachiman
Level 58
God Stats
21W - 28L
1,422 SR
Queue Stats
43W - 68L
1,289 Elo+
Solo
Team Averages
Level 98
1,545 SR
1,504 Elo+

VS

Team Averages
Level 56
1,475 SR
1,380 Elo+
Tsukuyomi
Tsukuyomi
Araryiss
Tsukuyomi
Level 18
God Stats
1W - 9L
1,170 SR
Queue Stats
4W - 17L
1,309 Elo+
Party 2
Ne Zha
Ne Zha
FallenOphan
Ne Zha
Level 63
God Stats
1W - 1L
1,700 SR
Queue Stats
8W - 23L
1,312 Elo+
Party 2
Amaterasu
Amaterasu
jaimebrandon-
Amaterasu
Level 44
God Stats
7W - 19L
1,340 SR
Queue Stats
115W - 130L
1,414 Elo+
Solo
Nu Wa
Nu Wa
llSesshomaru
Nu Wa
Level 107
God Stats
7W - 13L
1,601 SR
Queue Stats
60W - 69L
1,466 Elo+
Solo
Bacchus
Bacchus
xRoyalHighness
Bacchus
Level 49
God Stats
6W - 5L
1,562 SR
Queue Stats
79W - 108L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 3 / 9
13,930
1,072
24,331
15,239
6,271
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
KoSODoomGiver
Baron Samedi
19
0 / 2 / 14
11,408
878
11,561
9,695
8,889
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Persephone
KoSOSouLEateR72
Persephone
19
9 / 0 / 5
14,420
1,109
15,830
15,419
5,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
iBDux
Yemoja
19
0 / 0 / 15
13,798
1,061
5,614
12,013
21,808
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hachiman
xDr OKI PRIDE
Hachiman
19
1 / 4 / 12
11,645
896
23,167
14,438
6,276
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

159

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Araryiss
Tsukuyomi
18
2 / 5 / 1
11,366
874
9,350
17,834
7,584
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
19
6 / 7 / 4
13,457
1,035
16,631
21,390
8,899
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
jaimebrandon-
Amaterasu
19
0 / 1 / 6
11,627
894
8,873
20,512
23,633
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

19
1 / 4 / 4
12,988
999
18,875
12,888
4,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
1 / 2 / 6
12,052
927
9,632
14,831
21,866
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
31
19
Kills
10
9
Deaths
19
55
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Araryiss
Tsukuyomi
2
5
1
0.5
W
9
3
9
4.5
L
Ne Zha
6
7
4
1.14
W
Baron Samedi
KoSODoomGiver
Baron Samedi
0
2
14
3.5
W
Persephone
KoSOSouLEateR72
Persephone
9
0
5
11.5
W
Yemoja
iBDux
Yemoja
0
0
15
7.5
L
Amaterasu
jaimebrandon-
Amaterasu
0
1
6
3
L
1
4
4
0.75
W
Hachiman
xDr OKI PRIDE
Hachiman
1
4
12
1.75
L
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,503
Damage
63,361
66,804
Taken
87,455
48,299
Mitigated
66,889
22,125
Healing
12,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Araryiss
Tsukuyomi
9,350
1,792
0
1,132
17,834
7,584
0
5,205
12,577
0
23,097
W
24,331
8,267
1,631
4,613
15,239
6,271
0
5,916
9,121
0
55,860
L
Ne Zha
16,631
5,514
0
4,332
21,390
8,899
0
10,195
10,915
0
46,337
W
Baron Samedi
KoSODoomGiver
Baron Samedi
11,561
1,065
1,325
2,137
9,695
8,889
0
4,076
5,338
22,301
0
W
Persephone
KoSOSouLEateR72
Persephone
15,830
2,447
68
2,168
15,419
5,055
0
6,534
8,683
43,681
0
W
Yemoja
iBDux
Yemoja
5,614
1,906
6,135
3,056
12,013
21,808
0
5,417
6,314
27,950
0
L
Amaterasu
jaimebrandon-
Amaterasu
8,873
1,260
0
2,959
20,512
23,633
0
10,316
9,831
0
20,598
L
18,875
2,250
1,251
2,932
12,888
4,907
0
2,664
10,191
72,617
0
W
Hachiman
xDr OKI PRIDE
Hachiman
23,167
16,634
484
508
14,438
6,276
0
5,445
8,827
0
43,569
L
9,632
504
0
0
14,831
21,866
0
3,717
10,936
20,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,201
Gold Earned
61,490
285
Minions Killed
272
5
Camps Cleared
13
1,139,578
Distance Traveled
1,317,872
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,366
874
27
2
3
234,995
2
W
Chiron
13,930
1,072
80
6
0
231,976
0
L
Ne Zha
13,457
1,035
56
4
3
284,813
1
W
Baron Samedi
11,408
878
23
2
3
238,765
0
W
Persephone
14,420
1,109
81
6
1
244,085
0
W
Yemoja
13,798
1,061
48
4
0
221,976
0
L
Amaterasu
11,627
894
21
2
3
260,125
2
L
Nu Wa
12,988
999
144
11
3
249,474
3
W
Hachiman
11,645
896
53
4
1
202,776
2
L
Bacchus
12,052
927
24
2
1
288,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role