Player Matchup

Hades
Hades
GreatFkker
Hades
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 28L
1,662 Elo+
Solo
Thor
Thor
ItsBrotherT
Thor
Level 8
God Stats
0W - 5L
1,184 SR
Queue Stats
9W - 15L
1,352 Elo+
Party 2
Nemesis
Nemesis
My_SuCuBuS_666
Nemesis
Level 4
God Stats
0W - 2L
1,283 SR
Queue Stats
2W - 11L
1,093 Elo+
Party 2
Ymir
Ymir
nazar-mak
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,134 Elo+
Solo
Cthulhu
Cthulhu
sgrodo20
Cthulhu
Level 28
God Stats
0W - 1L
1,207 SR
Queue Stats
37W - 54L
1,296 Elo+
Solo
Team Averages
Level 10
1,335 SR
1,307 Elo+

VS

Team Averages
Level 35
1,622 SR
1,411 Elo+
Olorun
Olorun
Blackasoarus
Olorun
Level 28
God Stats
88W - 72L
1,486 SR
Queue Stats
89W - 80L
1,413 Elo+
Solo
Heimdallr
Heimdallr
Brockileee
Heimdallr
Level 7
God Stats
18W - 10L
1,751 SR
Queue Stats
30W - 42L
1,557 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Pick6CJ
Morgan Le Fay
Level 89
God Stats
10W - 6L
1,631 SR
Queue Stats
70W - 63L
1,499 Elo+
Party 1
Cliodhna
Cliodhna
jujucsena
Cliodhna
Level 29
God Stats
2W - 0L
1,499 SR
Queue Stats
74W - 85L
1,342 Elo+
Solo
Fenrir
Fenrir
snom75
Fenrir
Level 23
God Stats
4W - 6L
1,744 SR
Queue Stats
37W - 62L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
17
4 / 12 / 4
11,424
1,039
20,351
35,112
14,067
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 4 / 8
11,951
1,086
9,254
29,825
20,511
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

17
1 / 14 / 4
10,300
936
6,139
27,455
10,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
16
1 / 4 / 2
9,424
857
1,193
7,408
3,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cthulhu
sgrodo20
Cthulhu
17
6 / 5 / 4
11,861
1,078
12,665
24,040
7,914
Team 1 Tickets

0

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
18
7 / 6 / 16
12,059
1,096
26,682
13,017
5,499
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Brockileee
Heimdallr
19
14 / 2 / 17
13,897
1,263
31,745
12,678
5,337
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
Pick6CJ
Morgan Le Fay
19
9 / 0 / 18
12,916
1,174
28,564
8,430
3,197
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
jujucsena
Cliodhna
19
7 / 7 / 15
12,485
1,135
22,903
13,810
5,778
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fenrir
snom75
Fenrir
18
0 / 1 / 14
10,080
916
6,255
9,230
5,786
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
117
16
Kills
37
39
Deaths
16
22
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Olorun
7
6
16
2.5
W
Heimdallr
Brockileee
Heimdallr
14
2
17
11.25
L
Hades
4
12
4
0.5
L
4
4
8
2
L
1
14
4
0.21
W
Morgan Le Fay
Pick6CJ
Morgan Le Fay
9
0
18
18
W
Cliodhna
jujucsena
Cliodhna
7
7
15
2.07
L
Ymir
1
4
2
0.5
L
Cthulhu
sgrodo20
Cthulhu
6
5
4
1.6
W
Fenrir
snom75
Fenrir
0
1
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,602
Damage
116,149
123,840
Taken
57,165
56,076
Mitigated
25,597
16,228
Healing
10,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
26,682
17,554
572
4,395
13,017
5,499
0
7,127
5,890
39,321
0
W
Heimdallr
Brockileee
Heimdallr
31,745
21,615
0
1,697
12,678
5,337
0
8,037
4,641
0
49,937
L
Hades
20,351
3,812
672
7,585
35,112
14,067
0
13,608
21,504
44,197
0
L
9,254
1,579
303
6,120
29,825
20,511
0
16,377
13,426
0
22,523
L
6,139
1,864
0
1,146
27,455
10,164
0
10,326
17,129
0
20,869
W
Morgan Le Fay
Pick6CJ
Morgan Le Fay
28,564
4,299
0
2,715
8,430
3,197
0
6,361
2,069
41,519
0
W
Cliodhna
jujucsena
Cliodhna
22,903
3,319
0
0
13,810
5,778
0
6,923
6,887
0
61,251
L
Ymir
1,193
700
0
120
7,408
3,420
0
1,989
5,419
1,808
0
L
Cthulhu
sgrodo20
Cthulhu
12,665
490
282
0
24,040
7,914
0
12,946
11,094
20,065
0
W
Fenrir
snom75
Fenrir
6,255
2,123
0
745
9,230
5,786
0
5,761
2,456
0
9,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,960
Gold Earned
61,437
143
Minions Killed
198
1
Camps Cleared
6
957,274
Distance Traveled
1,066,631
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,059
1,096
32
3
3
169,646
0
W
Heimdallr
13,897
1,263
39
4
0
208,983
0
L
Hades
11,424
1,039
57
5
0
191,164
0
L
Thor
11,951
1,086
24
2
0
246,173
0
L
Nemesis
10,300
936
26
2
0
229,054
0
W
Morgan Le Fay
12,916
1,174
22
2
2
233,409
0
W
Cliodhna
12,485
1,135
96
9
0
208,014
1
L
Ymir
9,424
857
1
0
0
99,129
0
L
Cthulhu
11,861
1,078
35
3
1
191,754
1
W
Fenrir
10,080
916
9
1
1
246,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role