Player Matchup

Thor
Thor
AaLiiiiVvEe
Thor
Level 25
God Stats
6W - 8L
1,256 SR
Queue Stats
127W - 127L
1,454 Elo+
Solo
Ra
Ra
ShootNite010
Ra
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 39L
1,502 Elo+
Solo
Baron Samedi
Baron Samedi
SourZ_Raze
Baron Samedi
Level 29
God Stats
12W - 7L
1,642 SR
Queue Stats
50W - 37L
1,513 Elo+
Solo
Zeus
Zeus
Stokes892
Zeus
Level 27
God Stats
6W - 10L
1,110 SR
Queue Stats
138W - 148L
1,449 Elo+
Solo
Medusa
Medusa
amber_blizzard5
Medusa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,610 Elo+
Solo
Team Averages
Level 23
1,402 SR
1,506 Elo+

VS

Team Averages
Level 20
1,546 SR
1,455 Elo+
Bakasura
Bakasura
BayKurt04
Bakasura
Level 27
God Stats
1W - 3L
1,402 SR
Queue Stats
61W - 60L
1,405 Elo+
Solo
Ares
Ares
Mad-Reactz
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,398 Elo+
Solo
Cupid
Cupid
MarvBern93
Cupid
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 34L
1,646 Elo+
Solo
Anubis
Anubis
Xong5992
Anubis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 67L
1,347 Elo+
Solo
Sobek
Sobek
aogiri_yoshimura
Sobek
Level 29
God Stats
2W - 2L
1,829 SR
Queue Stats
157W - 157L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 4
7,964
613
4,480
5,620
1,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
8 / 1 / 2
8,629
664
5,952
6,447
2,544
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Baron Samedi
SourZ_Raze
Baron Samedi
11
1 / 2 / 3
6,595
507
4,007
5,781
4,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
13
2 / 1 / 4
7,652
589
11,197
5,010
1,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 2 / 3
6,778
521
5,607
8,754
2,397
Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BayKurt04
Bakasura
11
0 / 4 / 2
5,978
460
1,783
8,717
3,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

8
0 / 4 / 2
5,350
412
1,365
9,453
5,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
12
4 / 1 / 0
6,782
522
4,774
6,046
1,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Xong5992
Anubis
9
1 / 3 / 0
5,440
418
3,487
7,659
3,205
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 4 / 1
5,422
417
2,867
11,546
11,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
16
Kills
6
6
Deaths
16
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
0
4
7
L
Bakasura
BayKurt04
Bakasura
0
4
2
0.25
L
0
4
2
0.25
L
Cupid
4
1
0
4
W
8
1
2
9
W
Baron Samedi
SourZ_Raze
Baron Samedi
1
2
3
1.25
W
Zeus
2
1
4
4
L
Anubis
Xong5992
Anubis
1
3
0
0.33
W
0
2
3
0.75
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,243
Damage
14,276
31,612
Taken
43,421
12,328
Mitigated
25,048
15,372
Healing
14,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,480
553
0
3,702
5,620
1,720
0
437
5,183
0
48,462
L
Bakasura
BayKurt04
Bakasura
1,783
1,124
0
3,111
8,717
3,859
0
3,426
5,153
0
27,804
L
1,365
75
0
909
9,453
5,311
0
4,023
5,336
8,333
0
L
Cupid
4,774
1,592
70
2,882
6,046
1,401
0
1,383
4,663
0
33,412
W
5,952
439
440
3,507
6,447
2,544
348
1,395
4,965
55,198
0
W
Baron Samedi
SourZ_Raze
Baron Samedi
4,007
555
362
2,471
5,781
4,298
390
1,978
3,716
17,739
0
W
Zeus
11,197
1,348
0
2,171
5,010
1,369
976
2,708
1,973
49,282
0
L
Anubis
Xong5992
Anubis
3,487
114
0
2,561
7,659
3,205
0
3,772
3,781
21,216
0
W
5,607
1,353
0
2,719
8,754
2,397
862
1,049
7,705
0
55,062
L
2,867
176
0
4,573
11,546
11,272
0
7,680
3,332
16,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,618
Gold Earned
28,972
416
Minions Killed
219
0
Camps Cleared
0
1,255,998
Distance Traveled
1,144,561
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,964
613
96
7
0
272,138
1
L
Bakasura
5,978
460
74
6
0
265,933
1
L
Ares
5,350
412
5
0
0
229,442
1
L
Cupid
6,782
522
67
5
0
199,701
5
W
Ra
8,629
664
102
8
0
265,438
2
W
Baron Samedi
6,595
507
24
2
0
248,468
0
W
Zeus
7,652
589
105
8
0
244,832
5
L
Anubis
5,440
418
37
3
0
218,553
0
W
Medusa
6,778
521
89
7
0
225,122
4
L
Sobek
5,422
417
36
3
0
230,932
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role