Player Matchup

Zhong Kui
Zhong Kui
Arsan111
Zhong Kui
Level 12
God Stats
5W - 4L
1,535 SR
Queue Stats
31W - 46L
1,285 Elo+
Solo
Cerberus
Cerberus
Kalires
Cerberus
Level 24
God Stats
9W - 5L
1,560 SR
Queue Stats
19W - 22L
1,381 Elo+
Solo
Artemis
Artemis
chihayafuru07
Artemis
Level 16
God Stats
31W - 37L
1,537 SR
Queue Stats
104W - 96L
1,455 Elo+
Solo
Chaac
Chaac
memelord66
Chaac
Level 17
God Stats
13W - 9L
1,470 SR
Queue Stats
35W - 33L
1,284 Elo+
Solo
Medusa
Medusa
wishful_storm7
Medusa
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 4L
1,476 Elo+
Solo
Team Averages
Level 15
1,521 SR
1,376 Elo+

VS

Team Averages
Level 16
1,526 SR
1,264 Elo+
Ares
Ares
DikiY-GoloD
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,061 Elo+
Party 1
Thanatos
Thanatos
IIzSnupiSleepzII
Thanatos
Level 17
God Stats
6W - 14L
1,549 SR
Queue Stats
53W - 69L
1,402 Elo+
Solo
Scylla
Scylla
NBD_KnighTz
Scylla
Level 28
God Stats
2W - 5L
1,449 SR
Queue Stats
76W - 62L
1,432 Elo+
Solo
Ymir
Ymir
XuliGan-GuNmtr
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,061 Elo+
Party 1
Neith
Neith
lafrite-6200
Neith
Level 26
God Stats
4W - 2L
1,632 SR
Queue Stats
140W - 177L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Arsan111
Zhong Kui
12
2 / 3 / 5
7,306
522
3,195
6,954
3,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
Kalires
Cerberus
13
7 / 0 / 9
8,783
627
7,822
12,254
12,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Artemis
13
7 / 1 / 5
8,488
606
7,585
6,895
2,433
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
13
4 / 1 / 2
8,159
583
6,926
10,409
4,518
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
2 / 4 / 6
7,433
531
5,054
7,261
2,574
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 3
6,584
470
4,826
12,401
10,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
2 / 3 / 0
6,832
488
4,860
10,373
3,396
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
11
4 / 2 / 0
6,757
483
6,084
4,163
1,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 3 / 1
5,241
374
625
10,070
5,056
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 8 / 1
6,179
441
3,496
10,123
2,031
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
22
Kills
8
9
Deaths
22
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Arsan111
Zhong Kui
2
3
5
1.5
L
2
6
3
0.58
L
2
3
0
0.67
W
Cerberus
Kalires
Cerberus
7
0
9
11.5
L
Scylla
4
2
0
2
L
0
3
1
0.17
W
Artemis
7
1
5
9.5
L
0
8
1
0.06
W
Chaac
4
1
2
5
W
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,582
Damage
19,891
43,773
Taken
47,130
26,008
Mitigated
22,839
10,258
Healing
10,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Arsan111
Zhong Kui
3,195
1,166
0
564
6,954
3,875
1,722
3,054
3,528
22,974
0
L
4,826
521
0
611
12,401
10,935
211
2,131
10,204
16,305
0
L
4,860
786
0
7,377
10,373
3,396
0
806
9,535
0
40,290
W
Cerberus
Kalires
Cerberus
7,822
887
0
3,214
12,254
12,608
596
1,821
10,213
25,833
0
L
Scylla
6,084
792
0
0
4,163
1,421
346
1,671
2,410
30,745
0
L
625
248
0
0
10,070
5,056
0
1,925
8,117
12,692
0
W
Artemis
7,585
2,843
0
3,298
6,895
2,433
2,282
222
6,673
0
46,779
L
3,496
1,283
21
2,700
10,123
2,031
728
4,276
5,847
0
33,762
W
Chaac
6,926
1,267
0
3,182
10,409
4,518
3,067
2,195
7,793
0
47,265
W
5,054
3,102
0
0
7,261
2,574
1,491
2,994
4,031
0
31,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,169
Gold Earned
31,593
333
Minions Killed
235
0
Camps Cleared
0
1,213,157
Distance Traveled
1,140,867
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,306
522
50
4
0
230,018
4
L
Ares
6,584
470
21
2
0
240,655
0
L
Thanatos
6,832
488
67
5
0
272,565
0
W
Cerberus
8,783
627
34
2
0
277,550
5
L
Scylla
6,757
483
68
5
0
173,300
1
L
Ymir
5,241
374
24
2
0
228,361
2
W
Artemis
8,488
606
88
6
0
230,415
2
L
Neith
6,179
441
55
4
0
225,986
0
W
Chaac
8,159
583
107
8
0
264,792
0
W
Medusa
7,433
531
54
4
0
210,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role