Player Matchup

Artio
Artio
Gold III
 
Artio
Gold III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold IV
BadRoyaL
Agni
Gold IV
Level 155
God Stats
4W - 3L
1,740 SR
Queue Stats
65W - 64L
1,341 MMR
Solo
Mulan
Mulan
Gold V
Karblch
Mulan
Gold V
Level 114
God Stats
3W - 1L
1,498 SR
Queue Stats
76W - 81L
1,399 MMR
Solo
Arachne
Arachne
Gold V
Limuneta
Arachne
Gold V
Level 126
God Stats
33W - 32L
1,580 SR
Queue Stats
232W - 237L
1,400 MMR
Solo
Jing Wei
Jing Wei
Gold IV
SÖVIET
Jing Wei
Gold IV
Level 124
God Stats
14W - 11L
1,542 SR
Queue Stats
251W - 247L
1,382 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,572 SR
1,404 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 96
1,569 SR
1,378 MMR
Vulcan
Vulcan
Bronze III
PhaattBurst
Vulcan
Bronze III
Level 79
God Stats
0W - 1L
1,566 SR
Queue Stats
0W - 4L
1,315 MMR
Party 1
Vamana
Vamana
Bronze III
SkorBeuon
Vamana
Bronze III
Level 100
God Stats
0W - 2L
1,503 SR
Queue Stats
7W - 12L
1,282 MMR
Party 2
Athena
Athena
Gold V
Zecnas
Athena
Gold V
Level 117
God Stats
0W - 1L
1,536 SR
Queue Stats
27W - 30L
1,411 MMR
Solo
Izanami
Izanami
Silver I
ixSKiLLz
Izanami
Silver I
Level 107
God Stats
0W - 1L
1,631 SR
Queue Stats
16W - 18L
1,376 MMR
Party 2
Osiris
Osiris
Silver III
yvngSEAL
Osiris
Silver III
Level 75
God Stats
0W - 1L
1,611 SR
Queue Stats
5W - 5L
1,506 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
2 / 2 / 7
6,251
481
4,895
13,719
9,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Agni
14
5 / 2 / 3
8,105
623
9,598
6,477
2,232
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
Karblch
Mulan
12
2 / 3 / 2
7,061
543
9,449
10,684
6,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Arachne
Limuneta
Arachne
13
4 / 1 / 6
7,541
580
5,243
9,061
3,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jing Wei
SÖVIET
Jing Wei
13
2 / 1 / 2
7,360
566
5,151
7,285
1,870
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
Morgan Le FayGebAchilles

VS

Bans
BellonaCliodhnaSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
12
4 / 3 / 0
6,880
529
7,700
5,827
2,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
SkorBeuon
Vamana
12
2 / 3 / 1
7,133
549
8,199
14,088
11,887
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Athena
Zecnas
Athena
10
1 / 2 / 5
6,338
488
3,402
9,031
5,699
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
ixSKiLLz
Izanami
12
1 / 3 / 1
7,023
540
5,984
7,735
2,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
yvngSEAL
Osiris
12
1 / 4 / 2
6,718
517
6,462
10,689
7,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
15
Kills
9
9
Deaths
15
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
2
7
2.75
W
Agni
5
2
3
3.25
W
Mulan
Karblch
Mulan
2
3
2
1
W
Arachne
Limuneta
Arachne
4
1
6
7
L
Vulcan
4
3
0
1.33
L
Vamana
SkorBeuon
Vamana
2
3
1
0.83
W
Jing Wei
SÖVIET
Jing Wei
2
1
2
3
L
Athena
Zecnas
Athena
1
2
5
1.75
L
Izanami
ixSKiLLz
Izanami
1
3
1
0.5
L
Osiris
yvngSEAL
Osiris
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,336
Damage
31,747
47,226
Taken
47,370
23,396
Mitigated
29,949
19,935
Healing
13,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
4,895
689
1,061
5,964
13,719
9,156
0
4,331
8,916
16,891
0
W
Agni
9,598
752
0
2,197
6,477
2,232
0
2,791
3,402
60,292
0
W
Mulan
Karblch
Mulan
9,449
2,174
0
4,790
10,684
6,423
751
2,654
7,988
0
32,008
W
Arachne
Limuneta
Arachne
5,243
2,744
0
4,184
9,061
3,715
164
3,041
5,665
0
44,111
L
Vulcan
7,700
1,542
60
1,297
5,827
2,889
0
3,749
2,078
38,250
0
L
Vamana
SkorBeuon
Vamana
8,199
2,863
0
5,946
14,088
11,887
0
1,209
12,109
7,111
37,136
W
Jing Wei
SÖVIET
Jing Wei
5,151
3,180
0
1,739
7,285
1,870
0
390
6,849
0
49,694
L
Athena
Zecnas
Athena
3,402
1,234
150
1,002
9,031
5,699
0
3,009
5,932
15,587
0
L
Izanami
ixSKiLLz
Izanami
5,984
4,161
0
2,083
7,735
2,253
0
2,553
5,182
0
54,907
L
Osiris
yvngSEAL
Osiris
6,462
2,601
0
2,642
10,689
7,221
0
4,128
6,518
0
43,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,318
Gold Earned
34,092
399
Minions Killed
392
0
Camps Cleared
0
1,337,319
Distance Traveled
1,240,236
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,251
481
27
2
0
253,497
5
W
Agni
8,105
623
124
10
0
266,791
5
W
Mulan
7,061
543
71
5
0
229,135
4
W
Arachne
7,541
580
78
6
0
307,071
5
L
Vulcan
6,880
529
65
5
0
250,670
0
L
Vamana
7,133
549
83
6
0
212,171
5
W
Jing Wei
7,360
566
99
8
0
280,825
1
L
Athena
6,338
488
33
3
0
287,766
5
L
Izanami
7,023
540
114
9
0
245,188
10
L
Osiris
6,718
517
97
7
0
244,441
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role