Player Matchup

Izanami
Izanami
Alvidola
Izanami
Level 41
God Stats
66W - 50L
1,549 SR
Queue Stats
282W - 330L
1,417 Elo+
Solo
Tsukuyomi
Tsukuyomi
Good3on
Tsukuyomi
Level 44
God Stats
17W - 28L
1,581 SR
Queue Stats
83W - 115L
1,459 Elo+
Party 2
Rama
Rama
KindredKoala
Rama
Level 34
God Stats
2W - 2L
1,241 SR
Queue Stats
103W - 83L
1,471 Elo+
Solo
Artio
Artio
Tumaku
Artio
Level 40
God Stats
4W - 3L
1,300 SR
Queue Stats
26W - 20L
1,379 Elo+
Solo
Zeus
Zeus
Zaorish9wall
Zeus
Level 27
God Stats
15W - 10L
1,594 SR
Queue Stats
52W - 55L
1,416 Elo+
Party 2
Team Averages
Level 37
1,453 SR
1,429 Elo+

VS

Team Averages
Level 67
1,560 SR
1,443 Elo+
Scylla
Scylla
 
Scylla
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
Lucky48
Amaterasu
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,364 Elo+
Party 1
Ratatoskr
Ratatoskr
X-Radish
Ratatoskr
Level 25
God Stats
18W - 9L
1,881 SR
Queue Stats
209W - 170L
1,550 Elo+
Party 3
Bacchus
Bacchus
АлкоголЬ48
Bacchus
Level 39
God Stats
4W - 9L
1,374 SR
Queue Stats
16W - 27L
1,307 Elo+
Party 1
Neith
Neith
真相只有一个
Neith
Level 33
God Stats
3W - 2L
1,547 SR
Queue Stats
100W - 92L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alvidola
Izanami
12
5 / 0 / 0
7,452
745
4,272
3,940
1,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tsukuyomi
Good3on
Tsukuyomi
11
2 / 1 / 1
6,293
629
1,369
6,485
1,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
7 / 1 / 1
6,494
649
4,811
4,393
1,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
Tumaku
Artio
10
0 / 1 / 8
6,394
639
2,151
4,880
3,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
2 / 2 / 2
6,400
640
4,165
3,806
1,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
8
1 / 4 / 2
5,356
536
3,075
4,422
1,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
Lucky48
Amaterasu
7
0 / 4 / 0
4,067
407
616
5,868
1,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ratatoskr
X-Radish
Ratatoskr
9
3 / 5 / 2
5,866
587
3,936
7,488
1,402
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
1 / 3 / 0
4,319
432
1,371
4,559
2,202
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

4
0 / 0 / 1
3,862
386
1,744
2,331
448
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
16
Kills
5
5
Deaths
16
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
4
2
0.5
W
Izanami
Alvidola
Izanami
5
0
0
5
W
Tsukuyomi
Good3on
Tsukuyomi
2
1
1
2.5
W
7
1
1
7.5
L
Amaterasu
Lucky48
Amaterasu
0
4
0
0
W
Artio
Tumaku
Artio
0
1
8
4
L
Ratatoskr
X-Radish
Ratatoskr
3
5
2
0.8
W
2
2
2
1.5
L
1
3
0
0.33
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,768
Damage
10,742
23,504
Taken
24,668
9,340
Mitigated
7,011
11,337
Healing
4,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,075
88
0
250
4,422
1,105
0
2,107
2,059
22,058
0
W
Izanami
Alvidola
Izanami
4,272
2,355
0
1,946
3,940
1,460
5,020
0
3,940
0
42,117
W
Tsukuyomi
Good3on
Tsukuyomi
1,369
336
0
3,307
6,485
1,740
0
800
5,621
0
29,429
W
4,811
3,384
0
1,942
4,393
1,249
1,030
1,247
3,092
0
30,892
L
Amaterasu
Lucky48
Amaterasu
616
230
0
1,009
5,868
1,854
0
1,361
4,285
0
9,700
W
Artio
Tumaku
Artio
2,151
425
120
2,572
4,880
3,807
354
857
3,997
8,432
0
L
Ratatoskr
X-Radish
Ratatoskr
3,936
1,339
0
1,681
7,488
1,402
0
1,075
6,199
0
28,130
W
4,165
264
0
1,450
3,806
1,084
609
1,430
2,284
27,948
0
L
1,371
230
0
710
4,559
2,202
0
962
3,545
7,752
0
L
1,744
684
0
1,106
2,331
448
0
401
1,930
0
12,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,033
Gold Earned
23,470
318
Minions Killed
185
0
Camps Cleared
0
909,474
Distance Traveled
831,176
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,356
536
64
6
0
163,429
3
W
Izanami
7,452
745
107
11
0
138,546
2
W
Tsukuyomi
6,293
629
66
7
0
234,854
2
W
Rama
6,494
649
63
6
0
164,189
0
L
Amaterasu
4,067
407
20
2
0
208,389
0
W
Artio
6,394
639
14
1
0
205,168
2
L
Ratatoskr
5,866
587
60
6
0
206,311
2
W
Zeus
6,400
640
68
7
0
166,717
0
L
Bacchus
4,319
432
16
2
0
175,125
0
L
Neith
3,862
386
25
3
0
77,922
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role