Player Matchup

Yemoja
Yemoja
Dragonhealer
Yemoja
Level 7
God Stats
3W - 8L
1,501 SR
Queue Stats
6W - 12L
1,377 Elo+
Solo
Sun Wukong
Sun Wukong
Pablo_Brae
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,530 Elo+
Solo
Chronos
Chronos
SmileOfAMonster
Chronos
Level 145
God Stats
2W - 1L
1,301 SR
Queue Stats
57W - 57L
1,600 Elo+
Solo
Team Averages
Level 52
1,434 SR
1,502 Elo+

VS

Team Averages
Level 49
1,505 SR
1,391 Elo+
Heimdallr
Heimdallr
Archangel_R-34
Heimdallr
Level 81
God Stats
3W - 3L
1,325 SR
Queue Stats
21W - 28L
1,252 Elo+
Party 1
Achilles
Achilles
knuffi93
Achilles
Level 62
God Stats
34W - 27L
1,669 SR
Queue Stats
355W - 273L
1,670 Elo+
Solo
Kukulkan
Kukulkan
pullelemetow
Kukulkan
Level 4
God Stats
1W - 2L
1,521 SR
Queue Stats
23W - 29L
1,252 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
1 / 2 / 3
9,866
617
5,309
9,923
10,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Pablo_Brae
Sun Wukong
11
0 / 5 / 3
8,422
526
4,149
13,728
9,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
5 / 5 / 0
10,106
632
9,752
14,362
5,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Archangel_R-34
Heimdallr
14
4 / 2 / 6
10,161
635
13,337
8,503
4,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Achilles
knuffi93
Achilles
14
5 / 2 / 7
10,645
665
12,301
12,262
12,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
pullelemetow
Kukulkan
14
3 / 2 / 7
9,918
620
8,191
6,478
2,547
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
6
Kills
12
12
Deaths
6
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Archangel_R-34
Heimdallr
4
2
6
3.5
L
Yemoja
1
2
3
1.25
L
Sun Wukong
Pablo_Brae
Sun Wukong
0
5
3
0.3
L
5
5
0
1
W
Achilles
knuffi93
Achilles
5
2
7
4.25
W
Kukulkan
pullelemetow
Kukulkan
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,210
Damage
33,829
38,013
Taken
27,243
25,279
Mitigated
19,044
8,686
Healing
3,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Archangel_R-34
Heimdallr
13,337
3,136
0
1,524
8,503
4,192
748
5,713
2,664
0
39,363
L
Yemoja
5,309
448
3,138
2,691
9,923
10,396
0
2,826
6,560
18,300
0
L
Sun Wukong
Pablo_Brae
Sun Wukong
4,149
908
0
1,199
13,728
9,673
0
2,869
9,677
0
12,344
L
9,752
5,090
0
1,658
14,362
5,210
170
3,391
9,962
43,559
0
W
Achilles
knuffi93
Achilles
12,301
1,177
0
1,992
12,262
12,305
120
6,066
5,705
2,245
37,477
W
Kukulkan
pullelemetow
Kukulkan
8,191
718
0
0
6,478
2,547
235
3,824
2,521
25,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,394
Gold Earned
30,724
139
Minions Killed
176
3
Camps Cleared
8
919,457
Distance Traveled
828,488
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,161
635
73
5
4
239,610
5
L
Yemoja
9,866
617
24
2
0
267,340
2
L
Sun Wukong
8,422
526
18
1
0
364,543
0
L
Chronos
10,106
632
97
6
3
287,574
3
W
Achilles
10,645
665
61
4
4
312,059
2
W
Kukulkan
9,918
620
42
3
0
276,819
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role