Player Matchup

King Arthur
King Arthur
Fenrim11
King Arthur
Level 14
God Stats
9W - 8L
1,630 SR
Queue Stats
25W - 29L
1,466 Elo+
Solo
Pele
Pele
OllegDenBoi
Pele
Level 27
God Stats
5W - 6L
1,532 SR
Queue Stats
67W - 54L
1,513 Elo+
Solo
Hercules
Hercules
uglymalmonyaa
Hercules
Level 25
God Stats
4W - 6L
1,706 SR
Queue Stats
182W - 182L
1,469 Elo+
Party 1
Zeus
Zeus
valentin_veslo
Zeus
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
152W - 170L
1,459 Elo+
Party 1
Neith
Neith
最后一战
Neith
Level 6
God Stats
2W - 2L
1,653 SR
Queue Stats
3W - 3L
1,518 Elo+
Solo
Team Averages
Level 18
1,604 SR
1,485 Elo+

VS

Team Averages
Level 23
1,526 SR
1,418 Elo+
Bellona
Bellona
 
Bellona
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Anteross
Hou Yi
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 33L
1,459 Elo+
Solo
Ra
Ra
Diazdiyaa
Ra
Level 29
God Stats
116W - 149L
1,467 SR
Queue Stats
131W - 176L
1,447 Elo+
Solo
He Bo
He Bo
ДЖИН182
He Bo
Level 29
God Stats
4W - 4L
1,458 SR
Queue Stats
120W - 100L
1,498 Elo+
Solo
Heimdallr
Heimdallr
Еlleоn
Heimdallr
Level 4
God Stats
2W - 1L
1,708 SR
Queue Stats
14W - 9L
1,187 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fenrim11
King Arthur
17
1 / 11 / 11
10,202
927
11,237
25,067
17,899
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
3 / 12 / 7
10,744
977
16,842
20,287
17,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
uglymalmonyaa
Hercules
18
9 / 6 / 7
12,957
1,178
11,811
25,052
24,253
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 7 / 12
11,692
1,063
18,185
17,013
7,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 12 / 11
11,119
1,011
10,596
20,253
8,993
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
19
6 / 2 / 21
13,305
1,210
13,189
16,968
16,028
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hou Yi
Anteross
Hou Yi
19
13 / 5 / 13
12,357
1,123
15,623
12,193
5,147
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
3 / 4 / 20
11,384
1,035
9,045
12,748
5,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
5 / 6 / 20
12,099
1,100
15,643
13,731
5,497
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
Еlleоn
Heimdallr
20
21 / 2 / 17
16,525
1,502
48,966
17,643
8,456
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
139
19
Kills
48
48
Deaths
19
48
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
6
2
21
8.25
W
Hou Yi
Anteross
Hou Yi
13
5
13
3.9
W
3
4
20
3.25
L
King Arthur
Fenrim11
King Arthur
1
11
11
0.59
L
3
12
7
0.54
L
Hercules
uglymalmonyaa
Hercules
9
6
7
2.08
L
3
7
12
1.29
W
5
6
20
2.5
W
Heimdallr
Еlleоn
Heimdallr
21
2
17
14.75
L
3
12
11
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,671
Damage
102,466
107,672
Taken
73,283
75,322
Mitigated
40,604
10,267
Healing
17,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
13,189
3,288
1,973
2,303
16,968
16,028
0
3,115
13,493
0
25,334
W
Hou Yi
Anteross
Hou Yi
15,623
11,410
0
2,208
12,193
5,147
0
2,631
9,470
0
23,118
W
9,045
734
1,835
2,312
12,748
5,476
0
3,648
8,869
26,533
0
L
King Arthur
Fenrim11
King Arthur
11,237
1,463
0
1,369
25,067
17,899
0
5,547
19,520
0
22,373
L
16,842
1,913
0
1,612
20,287
17,147
0
4,373
15,910
526
35,732
L
Hercules
uglymalmonyaa
Hercules
11,811
3,294
0
5,001
25,052
24,253
0
9,087
15,965
0
14,628
L
18,185
2,015
108
955
17,013
7,030
0
3,686
13,327
46,388
0
W
15,643
265
0
1,769
13,731
5,497
0
3,648
10,039
22,863
0
W
Heimdallr
Еlleоn
Heimdallr
48,966
38,362
0
4,991
17,643
8,456
0
5,669
11,597
0
92,090
L
10,596
6,101
0
1,222
20,253
8,993
0
1,995
18,258
0
37,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,714
Gold Earned
65,670
190
Minions Killed
203
5
Camps Cleared
9
1,158,938
Distance Traveled
1,007,556
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,305
1,210
19
2
0
242,907
0
W
Hou Yi
12,357
1,123
21
2
2
157,815
0
W
Ra
11,384
1,035
48
4
0
218,916
2
L
King Arthur
10,202
927
17
2
1
212,395
0
L
Pele
10,744
977
52
5
2
309,706
2
L
Hercules
12,957
1,178
6
1
0
221,262
1
L
Zeus
11,692
1,063
44
4
0
212,849
0
W
He Bo
12,099
1,100
20
2
0
195,195
0
W
Heimdallr
16,525
1,502
95
9
7
192,723
0
L
Neith
11,119
1,011
71
6
2
202,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role