Player Matchup

Anhur
Anhur
ChronosToZion
Anhur
Level 88
God Stats
14W - 15L
1,431 SR
Queue Stats
161W - 173L
1,431 Elo+
Solo
Achilles
Achilles
MainType
Achilles
Level 100
God Stats
2W - 0L
1,545 SR
Queue Stats
48W - 55L
1,462 Elo+
Solo
Discordia
Discordia
Vini-_-Boy-Br
Discordia
Level 28
God Stats
59W - 45L
1,480 SR
Queue Stats
398W - 417L
1,339 Elo+
Solo
Team Averages
Level 72
1,485 SR
1,411 Elo+

VS

Team Averages
Level 94
1,523 SR
1,363 Elo+
Tiamat
Tiamat
BigDeeej64
Tiamat
Level 100
God Stats
22W - 17L
1,552 SR
Queue Stats
277W - 383L
1,422 Elo+
Party 1
Xbalanque
Xbalanque
manual_kangaroo
Xbalanque
Level 116
God Stats
0W - 1L
1,567 SR
Queue Stats
75W - 114L
1,383 Elo+
Solo
Chaac
Chaac
sykestaa
Chaac
Level 66
God Stats
8W - 8L
1,448 SR
Queue Stats
30W - 69L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 6
13,384
637
11,999
20,886
8,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
MainType
Achilles
17
3 / 2 / 9
12,855
612
16,739
25,012
37,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Discordia
Vini-_-Boy-Br
Discordia
18
6 / 1 / 8
13,385
637
21,220
7,913
3,126
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BigDeeej64
Tiamat
18
5 / 3 / 2
13,397
638
20,336
18,732
9,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
manual_kangaroo
Xbalanque
15
1 / 7 / 3
11,407
543
14,753
19,321
6,363
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
sykestaa
Chaac
13
1 / 5 / 1
10,965
522
9,871
21,287
22,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
15
Kills
7
7
Deaths
15
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tiamat
BigDeeej64
Tiamat
5
3
2
2
W
6
4
6
2.25
W
Achilles
MainType
Achilles
3
2
9
3.75
W
Discordia
Vini-_-Boy-Br
Discordia
6
1
8
10
L
Xbalanque
manual_kangaroo
Xbalanque
1
7
3
0.36
L
Chaac
sykestaa
Chaac
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,958
Damage
44,960
53,811
Taken
59,340
48,399
Mitigated
38,469
12,590
Healing
18,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
BigDeeej64
Tiamat
20,336
1,672
675
6,962
18,732
9,830
69
8,202
9,967
76,455
0
W
11,999
7,401
0
6,014
20,886
8,007
1,477
8,459
11,668
0
73,873
W
Achilles
MainType
Achilles
16,739
2,678
0
5,480
25,012
37,266
269
8,227
14,824
4,369
37,978
W
Discordia
Vini-_-Boy-Br
Discordia
21,220
273
0
1,096
7,913
3,126
1,358
2,962
4,551
50,637
0
L
Xbalanque
manual_kangaroo
Xbalanque
14,753
6,000
1,362
2,902
19,321
6,363
1,121
7,719
11,020
0
27,965
L
Chaac
sykestaa
Chaac
9,871
795
324
6,308
21,287
22,276
39
6,247
14,053
0
23,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,624
Gold Earned
35,769
276
Minions Killed
225
10
Camps Cleared
8
1,174,929
Distance Traveled
1,117,157
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
13,397
638
147
7
6
385,824
5
W
Anhur
13,384
637
120
6
10
344,830
2
W
Achilles
12,855
612
59
3
0
420,943
3
W
Discordia
13,385
637
97
5
0
409,156
2
L
Xbalanque
11,407
543
52
2
2
359,383
3
L
Chaac
10,965
522
26
1
0
371,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role