Player Matchup

Achilles
Achilles
 
Achilles
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Dieginski_10
Geb
Level 103
God Stats
12W - 16L
1,512 SR
Queue Stats
333W - 300L
1,525 Elo+
Party 1
Agni
Agni
Itachi_uchihaQ
Agni
Level 96
God Stats
18W - 23L
1,474 SR
Queue Stats
298W - 270L
1,523 Elo+
Party 1
Apollo
Apollo
JCoIesIaw
Apollo
Level 68
God Stats
26W - 21L
1,577 SR
Queue Stats
356W - 329L
1,547 Elo+
Solo
Kali
Kali
marinersfan016
Kali
Level 127
God Stats
3W - 4L
1,464 SR
Queue Stats
499W - 470L
1,548 Elo+
Solo
Team Averages
Level 104
1,506 SR
1,529 Elo+

VS

Team Averages
Level 129
1,586 SR
1,481 Elo+
Vamana
Vamana
CH1KKA
Vamana
Level 157
God Stats
4W - 3L
1,659 SR
Queue Stats
664W - 650L
1,563 Elo+
Solo
Danzaburou
Danzaburou
TokaFett
Danzaburou
Level 117
God Stats
5W - 5L
1,585 SR
Queue Stats
144W - 145L
1,531 Elo+
Party 2
Fenrir
Fenrir
Varingjar5202
Fenrir
Level 155
God Stats
29W - 26L
1,650 SR
Queue Stats
257W - 255L
1,459 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
captainXcrunkX1
Morgan Le Fay
Level 110
God Stats
1W - 3L
1,182 SR
Queue Stats
64W - 79L
1,419 Elo+
Party 2
Izanami
Izanami
稠稠地急急地狠狠地吃你
Izanami
Level 105
God Stats
3W - 1L
1,851 SR
Queue Stats
233W - 232L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
3 / 3 / 0
8,434
527
6,457
17,416
10,836
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
3 / 1 / 10
8,166
510
6,216
14,066
10,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
7 / 2 / 4
9,686
605
12,022
8,417
2,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
JCoIesIaw
Apollo
15
9 / 2 / 6
9,634
602
11,282
11,952
3,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 5 / 6
8,312
520
7,109
14,171
5,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
CH1KKA
Vamana
13
1 / 2 / 4
8,440
528
13,700
14,061
12,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
TokaFett
Danzaburou
15
4 / 5 / 0
9,914
620
6,694
10,719
3,734
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
5 / 7 / 2
8,889
556
8,765
14,770
6,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Morgan Le Fay
captainXcrunkX1
Morgan Le Fay
13
2 / 5 / 5
8,572
536
7,562
10,644
3,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 6 / 2
7,446
465
7,549
10,739
2,515
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
26
24
Kills
13
13
Deaths
25
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
3
0
1
L
Vamana
CH1KKA
Vamana
1
2
4
1.5
W
3
1
10
8
W
7
2
4
4.5
W
Apollo
JCoIesIaw
Apollo
9
2
6
6
L
Danzaburou
TokaFett
Danzaburou
4
5
0
0.8
L
5
7
2
0.86
L
Morgan Le Fay
captainXcrunkX1
Morgan Le Fay
2
5
5
0.9
W
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,086
Damage
44,270
66,022
Taken
60,933
33,311
Mitigated
28,728
23,624
Healing
17,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
6,457
844
0
7,376
17,416
10,836
996
220
16,262
0
39,156
L
Vamana
CH1KKA
Vamana
13,700
4,397
0
6,216
14,061
12,167
728
4,051
10,010
0
49,838
W
6,216
1,115
0
4,262
14,066
10,609
0
1,498
12,242
22,969
0
W
12,022
1,048
190
1,701
8,417
2,970
191
2,223
6,146
67,221
0
W
Apollo
JCoIesIaw
Apollo
11,282
6,587
0
4,549
11,952
3,370
662
976
10,884
0
55,116
L
Danzaburou
TokaFett
Danzaburou
6,694
3,219
0
3,761
10,719
3,734
612
1,815
8,904
0
64,835
L
8,765
2,032
0
4,413
14,770
6,729
0
4,351
10,419
0
52,487
L
Morgan Le Fay
captainXcrunkX1
Morgan Le Fay
7,562
1,248
0
1,626
10,644
3,583
396
4,704
5,940
42,599
0
W
7,109
2,461
0
5,546
14,171
5,526
0
2,645
11,391
0
49,981
L
7,549
5,237
0
1,637
10,739
2,515
892
3,388
7,351
0
43,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,232
Gold Earned
43,261
417
Minions Killed
448
0
Camps Cleared
0
1,668,558
Distance Traveled
1,494,042
20
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,434
527
80
5
0
335,560
5
L
Vamana
8,440
528
92
6
0
326,610
6
W
Geb
8,166
510
29
2
0
336,298
4
W
Agni
9,686
605
133
8
0
330,889
5
W
Apollo
9,634
602
91
6
0
322,025
3
L
Danzaburou
9,914
620
119
7
0
294,770
4
L
Fenrir
8,889
556
92
6
0
301,744
1
L
Morgan Le Fay
8,572
536
78
5
0
279,606
1
W
Kali
8,312
520
84
5
0
343,786
3
L
Izanami
7,446
465
67
4
0
291,312
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role