Player Matchup

Fenrir
Fenrir
DarkBeastLAN
Fenrir
Level 10
God Stats
0W - 1L
1,286 SR
Queue Stats
2W - 1L
1,884 Elo+
Party 2
Tiamat
Tiamat
Ehehehhhjay
Tiamat
Level 26
God Stats
6W - 1L
1,500 SR
Queue Stats
56W - 59L
1,391 Elo+
Solo
Aphrodite
Aphrodite
Tatianna1
Aphrodite
Level 21
God Stats
16W - 24L
1,528 SR
Queue Stats
40W - 56L
1,479 Elo+
Solo
Izanami
Izanami
greenmint
Izanami
Level 6
God Stats
1W - 1L
1,472 SR
Queue Stats
6W - 2L
1,789 Elo+
Party 2
Chaac
Chaac
muoscar
Chaac
Level 20
God Stats
5W - 7L
1,480 SR
Queue Stats
37W - 50L
1,343 Elo+
Solo
Team Averages
Level 17
1,453 SR
1,577 Elo+

VS

Team Averages
Level 21
1,556 SR
1,554 Elo+
Serqet
Serqet
AlphaChef
Serqet
Level 15
God Stats
9W - 7L
1,661 SR
Queue Stats
69W - 52L
1,635 Elo+
Solo
Izanami
Izanami
Fartybutthole
Izanami
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 35L
1,457 Elo+
Solo
Scylla
Scylla
NetoMori
Scylla
Level 43
God Stats
3W - 5L
1,420 SR
Queue Stats
167W - 146L
1,612 Elo+
Party 1
Pele
Pele
WhereIsTheDPS
Pele
Level 15
God Stats
2W - 0L
1,701 SR
Queue Stats
27W - 16L
1,565 Elo+
Party 1
Geb
Geb
Xeno88
Geb
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
2 / 5 / 0
5,791
526
2,538
7,773
1,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
8
0 / 4 / 1
5,228
475
2,003
6,603
2,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
Tatianna1
Aphrodite
6
0 / 4 / 1
4,666
424
1,642
4,619
1,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
greenmint
Izanami
8
2 / 6 / 0
5,315
483
2,255
7,904
1,515
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
muoscar
Chaac
10
1 / 3 / 0
5,556
505
5,919
8,410
4,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AlphaChef
Serqet
11
6 / 1 / 4
7,027
639
6,611
5,709
2,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
13
9 / 2 / 4
7,576
689
8,397
7,108
2,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
NetoMori
Scylla
11
3 / 0 / 2
6,462
587
2,665
2,897
847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
3 / 1 / 1
6,960
633
5,074
9,721
3,004
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Geb
Xeno88
Geb
9
1 / 1 / 1
5,450
495
1,053
4,509
1,477
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
5
Kills
22
22
Deaths
5
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Serqet
AlphaChef
Serqet
6
1
4
8
L
Fenrir
2
5
0
0.4
L
Tiamat
0
4
1
0.13
W
Izanami
9
2
4
5.5
W
Scylla
NetoMori
Scylla
3
0
2
4
L
Aphrodite
Tatianna1
Aphrodite
0
4
1
0.13
W
3
1
1
3.5
W
Geb
Xeno88
Geb
1
1
1
1.5
L
Izanami
greenmint
Izanami
2
6
0
0.33
L
Chaac
muoscar
Chaac
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,357
Damage
23,800
35,309
Taken
29,944
11,224
Mitigated
10,160
9,562
Healing
10,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
AlphaChef
Serqet
6,611
2,128
0
2,578
5,709
2,340
0
719
4,833
0
31,631
L
Fenrir
2,538
533
0
1,846
7,773
1,997
0
832
6,883
0
19,607
L
Tiamat
2,003
133
0
1,068
6,603
2,113
0
1,397
5,091
18,719
0
W
Izanami
8,397
5,979
0
2,686
7,108
2,492
542
1,771
5,247
0
53,435
W
Scylla
NetoMori
Scylla
2,665
615
0
650
2,897
847
0
572
2,190
29,547
0
L
Aphrodite
Tatianna1
Aphrodite
1,642
408
614
1,277
4,619
1,118
72
600
3,979
14,059
0
W
5,074
1,287
0
4,547
9,721
3,004
312
161
9,084
0
42,755
W
Geb
Xeno88
Geb
1,053
196
0
323
4,509
1,477
260
168
4,341
15,618
0
L
Izanami
greenmint
Izanami
2,255
1,460
0
831
7,904
1,515
29
466
7,396
0
27,618
L
Chaac
muoscar
Chaac
5,919
1,271
0
3,926
8,410
4,481
0
490
7,834
0
27,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,556
Gold Earned
33,475
230
Minions Killed
341
0
Camps Cleared
0
1,041,720
Distance Traveled
1,117,464
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,027
639
61
6
0
249,214
2
L
Fenrir
5,791
526
44
4
0
213,375
5
L
Tiamat
5,228
475
50
5
0
224,603
5
W
Izanami
7,576
689
102
9
0
211,758
1
W
Scylla
6,462
587
53
5
0
221,244
2
L
Aphrodite
4,666
424
34
3
0
180,746
3
W
Pele
6,960
633
88
8
0
215,120
0
W
Geb
5,450
495
37
3
0
220,128
4
L
Izanami
5,315
483
41
4
0
202,146
1
L
Chaac
5,556
505
61
6
0
220,850
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role