Player Matchup

Ne Zha
Ne Zha
ChefMinty
Ne Zha
Level 136
God Stats
3W - 0L
1,743 SR
Queue Stats
114W - 66L
1,660 Elo+
Solo
Medusa
Medusa
Dieggro95
Medusa
Level 109
God Stats
2W - 0L
1,473 SR
Queue Stats
22W - 12L
1,656 Elo+
Party 1
Hera
Hera
MiTotalAccess
Hera
Level 152
God Stats
2W - 0L
1,656 SR
Queue Stats
18W - 20L
1,463 Elo+
Solo
Yemoja
Yemoja
Snailette
Yemoja
Level 160
God Stats
9W - 20L
1,390 SR
Queue Stats
216W - 234L
1,424 Elo+
Solo
King Arthur
King Arthur
ºCatCake
King Arthur
Level 122
God Stats
112W - 90L
1,660 SR
Queue Stats
254W - 203L
1,642 Elo+
Party 1
Team Averages
Level 136
1,584 SR
1,569 Elo+

VS

Team Averages
Level 118
1,509 SR
1,490 Elo+
Fenrir
Fenrir
 
Fenrir
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
JK_U_Wanna_Coke
Thoth
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,512 Elo+
Solo
Vulcan
Vulcan
TheFoca30
Vulcan
Level 147
God Stats
4W - 8L
1,598 SR
Queue Stats
64W - 67L
1,480 Elo+
Solo
Sun Wukong
Sun Wukong
TwoNubsDeep
Sun Wukong
Level 85
God Stats
18W - 24L
1,449 SR
Queue Stats
262W - 263L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ChefMinty
Ne Zha
15
9 / 4 / 8
10,285
1,029
12,436
10,590
5,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Dieggro95
Medusa
12
1 / 3 / 8
7,514
751
3,629
6,644
2,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
3 / 1 / 7
8,476
848
3,945
3,236
1,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Snailette
Yemoja
12
0 / 2 / 7
6,634
663
736
7,348
3,971
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
ºCatCake
King Arthur
14
5 / 1 / 9
9,112
911
12,362
9,638
7,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
5 / 3 / 2
7,983
798
6,884
9,394
4,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nike
 
Nike
13
3 / 3 / 3
7,828
783
8,169
11,595
7,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
0 / 4 / 4
6,145
615
2,421
3,846
770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
TheFoca30
Vulcan
12
1 / 4 / 1
6,398
640
4,488
6,287
1,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
TwoNubsDeep
Sun Wukong
13
2 / 4 / 3
7,732
773
8,017
10,186
8,599
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
24
18
Kills
11
11
Deaths
18
39
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
3
2
2
L
Nike
 
Nike
3
3
3
1.5
W
Ne Zha
ChefMinty
Ne Zha
9
4
8
3.25
W
Medusa
Dieggro95
Medusa
1
3
8
1.67
L
0
4
4
0.5
W
3
1
7
6.5
W
Yemoja
Snailette
Yemoja
0
2
7
1.75
L
Vulcan
TheFoca30
Vulcan
1
4
1
0.38
L
Sun Wukong
TwoNubsDeep
Sun Wukong
2
4
3
0.88
W
King Arthur
ºCatCake
King Arthur
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,108
Damage
29,979
37,456
Taken
41,308
20,715
Mitigated
23,759
9,267
Healing
9,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,884
2,006
0
3,165
9,394
4,981
0
327
8,667
0
17,440
L
Nike
 
Nike
8,169
476
0
3,666
11,595
7,483
0
1,715
9,326
0
15,239
W
Ne Zha
ChefMinty
Ne Zha
12,436
4,761
0
3,430
10,590
5,133
1,302
1,304
8,813
0
35,377
W
Medusa
Dieggro95
Medusa
3,629
1,034
0
341
6,644
2,751
1,529
1,586
4,796
0
14,684
L
2,421
151
0
490
3,846
770
0
388
3,235
9,382
0
W
3,945
860
0
1,038
3,236
1,042
636
1,648
1,417
24,985
0
W
Yemoja
Snailette
Yemoja
736
294
2,181
637
7,348
3,971
417
1,863
5,148
7,594
0
L
Vulcan
TheFoca30
Vulcan
4,488
2,364
0
1,251
6,287
1,926
334
1,279
4,666
25,604
0
L
Sun Wukong
TwoNubsDeep
Sun Wukong
8,017
827
0
1,022
10,186
8,599
0
1,831
7,744
3,397
22,883
W
King Arthur
ºCatCake
King Arthur
12,362
1,747
0
1,640
9,638
7,818
411
2,684
6,629
2,848
28,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,021
Gold Earned
36,086
224
Minions Killed
173
10
Camps Cleared
4
991,162
Distance Traveled
882,812
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,983
798
36
4
3
189,751
4
L
Nike
7,828
783
18
2
0
215,110
2
W
Ne Zha
10,285
1,029
46
5
3
213,227
2
W
Medusa
7,514
751
31
3
2
197,103
0
L
Thoth
6,145
615
10
1
0
112,645
2
W
Hera
8,476
848
71
7
1
181,497
0
W
Yemoja
6,634
663
14
1
2
181,217
6
L
Vulcan
6,398
640
51
5
1
178,988
0
L
Sun Wukong
7,732
773
58
6
0
186,318
4
W
King Arthur
9,112
911
62
6
2
218,118
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role