Player Matchup

Agni
Agni
Aki221
Agni
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 11L
1,682 Elo+
Solo
Susano
Susano
Baron1015
Susano
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,433 Elo+
Solo
Izanami
Izanami
Fernandogd97
Izanami
Level 17
God Stats
12W - 11L
1,547 SR
Queue Stats
28W - 34L
1,437 Elo+
Solo
Horus
Horus
fakerello
Horus
Level 28
God Stats
1W - 3L
1,331 SR
Queue Stats
61W - 71L
1,463 Elo+
Solo
Ares
Ares
greenmonkey111
Ares
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 4L
1,541 Elo+
Solo
Team Averages
Level 19
1,476 SR
1,511 Elo+

VS

Team Averages
Level 14
1,539 SR
1,517 Elo+
Fenrir
Fenrir
CVdbaby
Fenrir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,481 Elo+
Solo
Thor
Thor
FrostyCrystal
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,616 Elo+
Solo
Susano
Susano
MaxXxHAVOCKxX
Susano
Level 4
God Stats
2W - 0L
1,756 SR
Queue Stats
2W - 1L
1,485 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Perykless
Morgan Le Fay
Level 27
God Stats
5W - 3L
1,621 SR
Queue Stats
74W - 58L
1,559 Elo+
Solo
Jing Wei
Jing Wei
wolfiebang
Jing Wei
Level 28
God Stats
5W - 5L
1,318 SR
Queue Stats
78W - 89L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Aki221
Agni
13
1 / 11 / 2
8,950
426
7,703
12,729
4,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
Baron1015
Susano
12
2 / 8 / 2
8,370
399
6,210
16,496
5,805
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
Fernandogd97
Izanami
16
3 / 4 / 0
10,583
504
5,966
12,599
3,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Horus
fakerello
Horus
12
3 / 6 / 4
9,270
441
4,392
18,728
19,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
6 / 6 / 1
10,525
501
9,240
19,259
17,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CVdbaby
Fenrir
19
8 / 4 / 4
12,412
591
14,719
17,064
10,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 6 / 7
9,479
451
5,873
12,931
4,057
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

3
0 / 0 / 0
6,614
315
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Perykless
Morgan Le Fay
20
20 / 1 / 7
14,581
694
27,463
11,327
4,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
wolfiebang
Jing Wei
20
6 / 4 / 9
13,321
634
12,128
18,734
7,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
62
15
Kills
35
35
Deaths
15
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Agni
Aki221
Agni
1
11
2
0.18
L
Susano
Baron1015
Susano
2
8
2
0.38
W
Fenrir
CVdbaby
Fenrir
8
4
4
2.5
L
Izanami
Fernandogd97
Izanami
3
4
0
0.75
W
1
6
7
0.75
W
0
0
0
0
W
Morgan Le Fay
Perykless
Morgan Le Fay
20
1
7
23.5
L
Horus
fakerello
Horus
3
6
4
0.83
L
6
6
1
1.08
W
Jing Wei
wolfiebang
Jing Wei
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,511
Damage
60,183
79,811
Taken
60,056
50,908
Mitigated
26,491
8,473
Healing
23,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
Aki221
Agni
7,703
869
0
1,052
12,729
4,713
0
6,715
5,688
40,077
0
L
Susano
Baron1015
Susano
6,210
1,549
0
610
16,496
5,805
0
5,183
11,123
80
49,642
W
Fenrir
CVdbaby
Fenrir
14,719
2,586
0
6,129
17,064
10,593
2,713
4,812
11,293
8,236
81,065
L
Izanami
Fernandogd97
Izanami
5,966
2,591
0
665
12,599
3,607
150
3,439
9,078
0
74,690
W
5,873
1,750
0
4,192
12,931
4,057
0
2,513
10,031
0
38,212
W
0
0
0
0
0
0
0
0
0
0
0
W
Morgan Le Fay
Perykless
Morgan Le Fay
27,463
1,391
515
4,464
11,327
4,799
1,822
3,786
7,104
94,739
0
L
Horus
fakerello
Horus
4,392
1,772
1,116
3,312
18,728
19,006
0
5,711
12,745
0
25,734
L
9,240
742
0
1,718
19,259
17,777
320
6,727
12,259
40,399
0
W
Jing Wei
wolfiebang
Jing Wei
12,128
7,810
0
7,866
18,734
7,042
3,946
3,737
14,625
0
124,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,698
Gold Earned
56,407
445
Minions Killed
564
0
Camps Cleared
0
1,875,663
Distance Traveled
1,677,527
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,950
426
96
5
0
379,392
3
L
Susano
8,370
399
87
4
0
343,495
5
W
Fenrir
12,412
591
141
7
0
422,021
1
L
Izanami
10,583
504
145
7
0
379,493
3
W
Thor
9,479
451
59
3
0
395,878
0
W
Susano
6,614
315
0
0
0
0
0
W
Morgan Le Fay
14,581
694
171
8
0
448,783
4
L
Horus
9,270
441
35
2
0
428,729
4
L
Ares
10,525
501
82
4
0
344,554
5
W
Jing Wei
13,321
634
193
9
0
410,845
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role