Player Matchup

Achilles
Achilles
LethalNiceCheeks
Achilles
Level 68
God Stats
0W - 1L
1,246 SR
Queue Stats
116W - 163L
1,389 Elo+
Party 1
Bellona
Bellona
MrRosito
Bellona
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 2
Ra
Ra
alex7sevilla
Ra
Level 34
God Stats
2W - 2L
1,770 SR
Queue Stats
8W - 12L
1,734 Elo+
Party 2
Zhong Kui
Zhong Kui
jackjackissad247
Zhong Kui
Level 24
God Stats
0W - 1L
1,339 SR
Queue Stats
29W - 49L
1,388 Elo+
Party 1
Loki
Loki
x1West6_Yvnks
Loki
Level 12
God Stats
6W - 10L
1,508 SR
Queue Stats
31W - 57L
1,365 Elo+
Party 1
Team Averages
Level 28
1,473 SR
1,475 Elo+

VS

Team Averages
Level 16
1,560 SR
1,455 Elo+
Geb
Geb
Arau25
Geb
Level 15
God Stats
2W - 0L
1,710 SR
Queue Stats
6W - 8L
1,682 Elo+
Solo
Anhur
Anhur
Felusi
Anhur
Level 12
God Stats
4W - 0L
1,744 SR
Queue Stats
31W - 32L
1,347 Elo+
Solo
Izanami
Izanami
IKOCMOCI
Izanami
Level 10
God Stats
5W - 1L
1,500 SR
Queue Stats
9W - 4L
1,476 Elo+
Solo
Arachne
Arachne
TheRealCowzy
Arachne
Level 25
God Stats
8W - 13L
1,472 SR
Queue Stats
76W - 81L
1,427 Elo+
Solo
Ra
Ra
Yoso789
Ra
Level 16
God Stats
59W - 64L
1,373 SR
Queue Stats
118W - 137L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 9 / 5
12,377
884
16,305
32,360
41,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
MrRosito
Bellona
19
4 / 8 / 6
13,263
947
8,655
27,687
29,406
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
2 / 10 / 5
11,822
844
12,248
18,502
9,293
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
19
4 / 9 / 7
13,416
958
23,885
31,739
22,789
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
1 / 9 / 6
11,602
829
6,299
16,174
7,116
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

135

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Arau25
Geb
20
1 / 11 / 21
13,842
989
11,136
21,802
11,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Anhur
Felusi
Anhur
6
0 / 0 / 0
9,980
713
0
0
0
Izanami
IKOCMOCI
Izanami
20
17 / 0 / 19
16,481
1,177
53,492
18,583
8,044
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
TheRealCowzy
Arachne
20
20 / 2 / 18
17,314
1,237
30,150
23,627
16,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 1 / 19
14,296
1,021
19,757
8,985
3,896
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
120
14
Kills
43
45
Deaths
14
29
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Geb
Arau25
Geb
1
11
21
1.05
W
Anhur
Felusi
Anhur
0
0
0
0
W
Izanami
IKOCMOCI
Izanami
17
0
19
26.5
L
3
9
5
0.61
L
Bellona
MrRosito
Bellona
4
8
6
0.88
W
Arachne
TheRealCowzy
Arachne
20
2
18
14.5
W
5
1
19
14.5
L
2
10
5
0.45
L
Zhong Kui
4
9
7
0.83
L
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,392
Damage
114,535
126,462
Taken
72,997
110,241
Mitigated
39,921
22,209
Healing
12,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
Arau25
Geb
11,136
1,086
0
1,099
21,802
11,097
0
10,672
10,542
20,665
0
W
Anhur
Felusi
Anhur
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
IKOCMOCI
Izanami
53,492
36,904
0
565
18,583
8,044
0
8,075
10,113
0
90,795
L
16,305
6,997
0
2,616
32,360
41,637
0
7,385
24,975
0
43,244
L
Bellona
MrRosito
Bellona
8,655
2,722
2,593
2,736
27,687
29,406
0
8,568
19,119
0
24,557
W
Arachne
TheRealCowzy
Arachne
30,150
22,313
0
7,203
23,627
16,884
0
15,757
7,362
0
47,434
W
19,757
689
2,919
638
8,985
3,896
0
1,629
7,307
59,898
0
L
12,248
2,051
1,835
2,782
18,502
9,293
0
4,403
14,099
38,139
0
L
Zhong Kui
23,885
1,966
769
8,411
31,739
22,789
0
8,813
22,926
65,550
0
L
6,299
930
0
467
16,174
7,116
0
1,724
14,152
0
19,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,480
Gold Earned
71,913
270
Minions Killed
237
7
Camps Cleared
9
1,230,159
Distance Traveled
1,040,456
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
13,842
989
11
1
0
230,743
1
W
Anhur
9,980
713
0
0
0
146
0
W
Izanami
16,481
1,177
97
7
0
253,250
0
L
Achilles
12,377
884
49
4
2
248,468
0
L
Bellona
13,263
947
27
2
0
228,647
2
W
Arachne
17,314
1,237
28
2
8
283,318
0
W
Ra
14,296
1,021
101
7
1
272,999
1
L
Ra
11,822
844
65
5
0
217,087
1
L
Zhong Kui
13,416
958
109
8
2
246,083
0
L
Loki
11,602
829
20
1
3
289,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role