Player Matchup

Ra
Ra
ALLHAILH34VY
Ra
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
34W - 41L
1,400 Elo+
Solo
Bakasura
Bakasura
Ascobbie
Bakasura
Level 5
God Stats
0W - 1L
1,299 SR
Queue Stats
3W - 10L
1,185 Elo+
Solo
Cliodhna
Cliodhna
DevilKraner
Cliodhna
Level 28
God Stats
9W - 12L
1,446 SR
Queue Stats
146W - 177L
1,465 Elo+
Solo
Nemesis
Nemesis
MA_thedark
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,271 Elo+
Solo
Baron Samedi
Baron Samedi
olikabe
Baron Samedi
Level 15
God Stats
3W - 2L
1,799 SR
Queue Stats
139W - 143L
1,487 Elo+
Solo
Team Averages
Level 14
1,509 SR
1,362 Elo+

VS

Team Averages
Level 18
1,521 SR
1,393 Elo+
Da Ji
Da Ji
Alraune3616
Da Ji
Level 29
God Stats
4W - 5L
1,449 SR
Queue Stats
65W - 76L
1,464 Elo+
Solo
Skadi
Skadi
Dream jitsu
Skadi
Level 18
God Stats
4W - 2L
1,806 SR
Queue Stats
128W - 124L
1,439 Elo+
Solo
Hachiman
Hachiman
FallenSpark8258
Hachiman
Level 17
God Stats
3W - 0L
1,588 SR
Queue Stats
7W - 7L
1,349 Elo+
Solo
Hercules
Hercules
SL_PICHORZz
Hercules
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 31L
1,400 Elo+
Solo
Aphrodite
Aphrodite
catalyst01234
Aphrodite
Level 6
God Stats
1W - 1L
1,262 SR
Queue Stats
11W - 18L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 15 / 8
15,511
1,108
27,503
31,576
14,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Ascobbie
Bakasura
20
0 / 11 / 13
13,269
948
2,582
30,397
17,569
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
DevilKraner
Cliodhna
20
5 / 8 / 16
14,685
1,049
33,256
28,805
13,865
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
MA_thedark
Nemesis
20
5 / 12 / 11
13,851
989
15,483
26,806
13,100
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Baron Samedi
olikabe
Baron Samedi
19
3 / 2 / 6
12,718
908
9,402
12,784
5,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
24 / 9 / 9
18,522
1,323
47,751
23,256
9,141
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
18 / 4 / 17
17,240
1,231
44,403
18,957
14,877
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hachiman
20
1 / 3 / 17
13,553
968
12,977
13,139
4,103
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
SL_PICHORZz
Hercules
20
5 / 1 / 25
15,336
1,095
12,849
28,522
31,444
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
catalyst01234
Aphrodite
20
0 / 6 / 18
12,486
892
3,710
13,678
8,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
134
23
Kills
48
48
Deaths
23
54
Assists
86
Player
Kills
Deaths
Assists
KDA
L
10
15
8
0.93
W
24
9
9
3.17
L
Bakasura
Ascobbie
Bakasura
0
11
13
0.59
L
Cliodhna
DevilKraner
Cliodhna
5
8
16
1.63
W
18
4
17
6.63
W
Hachiman
1
3
17
3.17
L
Nemesis
MA_thedark
Nemesis
5
12
11
0.88
W
Hercules
SL_PICHORZz
Hercules
5
1
25
17.5
W
Aphrodite
catalyst01234
Aphrodite
0
6
18
1.5
L
Baron Samedi
olikabe
Baron Samedi
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,226
Damage
121,690
130,368
Taken
97,552
64,810
Mitigated
68,108
9,062
Healing
21,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
27,503
5,089
695
2,098
31,576
14,333
0
840
30,736
52,672
0
W
47,751
26,631
0
2,718
23,256
9,141
0
9,854
13,277
0
62,047
L
Bakasura
Ascobbie
Bakasura
2,582
1,524
0
0
30,397
17,569
0
794
29,603
0
26,361
L
Cliodhna
DevilKraner
Cliodhna
33,256
1,780
0
3,119
28,805
13,865
0
1,194
27,611
0
51,758
W
44,403
21,211
0
1,161
18,957
14,877
0
6,192
12,765
0
77,253
W
Hachiman
12,977
8,248
552
4,281
13,139
4,103
0
5,054
8,085
0
41,540
L
Nemesis
MA_thedark
Nemesis
15,483
7,876
0
1,658
26,806
13,100
0
431
26,309
0
26,583
W
Hercules
SL_PICHORZz
Hercules
12,849
3,992
0
10,617
28,522
31,444
0
10,495
17,950
0
24,067
W
Aphrodite
catalyst01234
Aphrodite
3,710
327
691
1,214
13,678
8,543
0
5,310
8,368
11,333
0
L
Baron Samedi
olikabe
Baron Samedi
9,402
657
314
1,178
12,784
5,943
0
451
12,333
26,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,034
Gold Earned
77,137
183
Minions Killed
195
7
Camps Cleared
10
1,311,434
Distance Traveled
1,269,639
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
15,511
1,108
37
3
0
223,295
0
W
Da Ji
18,522
1,323
24
2
4
257,181
0
L
Bakasura
13,269
948
53
4
5
293,532
0
L
Cliodhna
14,685
1,049
39
3
0
304,539
1
W
Skadi
17,240
1,231
72
5
4
271,428
0
W
Hachiman
13,553
968
63
5
1
206,048
0
L
Nemesis
13,851
989
23
2
2
291,692
0
W
Hercules
15,336
1,095
26
2
1
307,648
0
W
Aphrodite
12,486
892
10
1
0
227,334
0
L
Baron Samedi
12,718
908
31
2
0
198,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role