Player Matchup

Nemesis
Nemesis
Bass_CrewZ
Nemesis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 73L
1,432 Elo+
Party 2
Set
Set
EpsteinVibin692
Set
Level 28
God Stats
16W - 19L
1,564 SR
Queue Stats
81W - 73L
1,573 Elo+
Solo
Geb
Geb
gankmefreelo
Geb
Level 27
God Stats
6W - 3L
1,447 SR
Queue Stats
116W - 103L
1,413 Elo+
Solo
Anubis
Anubis
its-D-K9
Anubis
Level 29
God Stats
12W - 18L
1,382 SR
Queue Stats
87W - 111L
1,350 Elo+
Party 2
Hou Yi
Hou Yi
liquido-criador
Hou Yi
Level 29
God Stats
7W - 5L
1,500 SR
Queue Stats
204W - 209L
1,513 Elo+
Solo
Team Averages
Level 28
1,479 SR
1,456 Elo+

VS

Team Averages
Level 26
1,661 SR
1,460 Elo+
Poseidon
Poseidon
BunStorm
Poseidon
Level 29
God Stats
4W - 2L
1,902 SR
Queue Stats
138W - 88L
1,682 Elo+
Solo
Chronos
Chronos
DSlashW
Chronos
Level 29
God Stats
11W - 4L
1,820 SR
Queue Stats
71W - 87L
1,406 Elo+
Solo
Neith
Neith
emvrys
Neith
Level 16
God Stats
5W - 9L
1,498 SR
Queue Stats
41W - 51L
1,402 Elo+
Party 1
Tyr
Tyr
omidrad123op
Tyr
Level 39
God Stats
5W - 1L
1,583 SR
Queue Stats
185W - 186L
1,453 Elo+
Party 1
Loki
Loki
wigsplitcha
Loki
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bass_CrewZ
Nemesis
11
4 / 6 / 2
6,893
492
3,755
13,142
4,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
2 / 3 / 0
7,574
541
3,912
9,237
4,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 1 / 8
6,989
499
4,450
10,611
8,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
its-D-K9
Anubis
12
3 / 6 / 2
6,952
497
5,794
12,716
4,898
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
6 / 3 / 2
7,728
552
7,467
8,329
2,762
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BunStorm
Poseidon
16
16 / 1 / 0
10,097
721
21,583
8,542
2,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
DSlashW
Chronos
10
0 / 4 / 2
5,706
408
3,909
5,448
1,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Neith
emvrys
Neith
10
0 / 6 / 4
6,120
437
4,642
9,083
2,046
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 3 / 3
7,447
532
5,535
8,989
2,947
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 2 / 5
7,195
514
3,723
8,700
2,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
33
16
Kills
19
19
Deaths
16
14
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Bass_CrewZ
Nemesis
4
6
2
0.83
W
Poseidon
BunStorm
Poseidon
16
1
0
16
W
Chronos
DSlashW
Chronos
0
4
2
0.25
L
2
3
0
0.67
W
Neith
emvrys
Neith
0
6
4
0.33
L
1
1
8
5
L
Anubis
its-D-K9
Anubis
3
6
2
0.67
L
6
3
2
2.33
W
1
3
3
0.83
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,378
Damage
39,392
54,035
Taken
40,762
24,635
Mitigated
10,928
14,282
Healing
10,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Bass_CrewZ
Nemesis
3,755
1,106
0
3,047
13,142
4,343
0
6,398
6,490
0
32,236
W
Poseidon
BunStorm
Poseidon
21,583
3,402
0
3,097
8,542
2,662
214
2,300
6,242
67,484
0
W
Chronos
DSlashW
Chronos
3,909
1,005
0
352
5,448
1,074
764
1,918
3,530
22,284
0
L
3,912
1,697
0
2,753
9,237
4,233
0
3,880
5,267
0
48,608
W
Neith
emvrys
Neith
4,642
2,192
0
2,084
9,083
2,046
1,528
1,570
7,513
0
27,232
L
4,450
910
0
2,247
10,611
8,399
0
4,065
6,454
16,588
0
L
Anubis
its-D-K9
Anubis
5,794
0
0
4,727
12,716
4,898
378
5,838
6,280
43,075
0
L
7,467
2,710
0
1,508
8,329
2,762
180
4,183
4,052
0
49,343
W
5,535
329
0
2,500
8,989
2,947
522
1,892
7,097
0
45,973
W
3,723
1,502
0
2,174
8,700
2,199
0
2,564
6,136
0
28,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,136
Gold Earned
36,565
387
Minions Killed
362
0
Camps Cleared
0
1,278,823
Distance Traveled
1,388,533
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,893
492
56
4
0
285,207
1
W
Poseidon
10,097
721
123
9
0
307,774
2
W
Chronos
5,706
408
43
3
0
256,070
3
L
Set
7,574
541
119
9
0
252,763
6
W
Neith
6,120
437
54
4
0
218,620
1
L
Geb
6,989
499
14
1
0
272,881
7
L
Anubis
6,952
497
85
6
0
227,385
2
L
Hou Yi
7,728
552
113
8
0
240,587
3
W
Tyr
7,447
532
94
7
0
290,154
2
W
Loki
7,195
514
48
3
0
315,915
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role