Player Matchup

Gilgamesh
Gilgamesh
Deathchron
Gilgamesh
Level 128
God Stats
6W - 3L
1,522 SR
Queue Stats
309W - 310L
1,522 Elo+
Solo
Chaac
Chaac
Huba Hun
Chaac
Level 159
God Stats
18W - 10L
1,669 SR
Queue Stats
650W - 668L
1,509 Elo+
Solo
Yemoja
Yemoja
Vansrouge
Yemoja
Level 130
God Stats
3W - 0L
1,857 SR
Queue Stats
267W - 263L
1,529 Elo+
Solo
Xbalanque
Xbalanque
Yaboymoni
Xbalanque
Level 96
God Stats
17W - 9L
1,636 SR
Queue Stats
334W - 355L
1,474 Elo+
Solo
Neith
Neith
twitch66
Neith
Level 154
God Stats
2W - 0L
1,497 SR
Queue Stats
53W - 52L
1,498 Elo+
Solo
Team Averages
Level 133
1,636 SR
1,506 Elo+

VS

Team Averages
Level 117
1,610 SR
1,506 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Caughtbman
Discordia
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,388 Elo+
Party 1
Vulcan
Vulcan
MexicanSloth
Vulcan
Level 125
God Stats
0W - 1L
1,807 SR
Queue Stats
5W - 6L
1,552 Elo+
Party 1
Zhong Kui
Zhong Kui
Misfortune127
Zhong Kui
Level 95
God Stats
0W - 1L
1,695 SR
Queue Stats
5W - 8L
1,505 Elo+
Party 1
Bacchus
Bacchus
PWNArmageddon
Bacchus
Level 126
God Stats
0W - 1L
1,545 SR
Queue Stats
5W - 6L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Deathchron
Gilgamesh
15
6 / 4 / 9
9,152
915
6,849
20,275
12,315
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chaac
Huba Hun
Chaac
16
4 / 3 / 15
9,249
925
15,260
17,943
11,118
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
Vansrouge
Yemoja
14
1 / 2 / 13
8,346
835
3,886
9,238
8,877
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
Yaboymoni
Xbalanque
16
7 / 5 / 9
10,251
1,025
14,449
13,249
6,138
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
twitch66
Neith
16
3 / 3 / 11
9,725
973
8,403
8,243
3,400
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
1
0 / 1 / 0
2,880
288
0
449
22
Discordia
Caughtbman
Discordia
14
3 / 7 / 4
8,469
847
10,960
11,946
4,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Vulcan
18
6 / 3 / 7
9,653
965
21,696
12,456
5,884
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Misfortune127
Zhong Kui
14
2 / 7 / 5
8,098
810
10,283
13,464
7,541
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bacchus
15
5 / 3 / 5
8,761
876
8,916
16,378
25,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
37
21
Kills
16
17
Deaths
21
57
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
1
0
0
L
Discordia
Caughtbman
Discordia
3
7
4
0.71
W
Gilgamesh
Deathchron
Gilgamesh
6
4
9
2.63
W
Chaac
Huba Hun
Chaac
4
3
15
3.83
L
Vulcan
6
3
7
3.17
L
Zhong Kui
Misfortune127
Zhong Kui
2
7
5
0.64
L
Bacchus
5
3
5
2.5
W
Yemoja
Vansrouge
Yemoja
1
2
13
3.75
W
Xbalanque
Yaboymoni
Xbalanque
7
5
9
2.3
W
Neith
twitch66
Neith
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,847
Damage
51,855
68,948
Taken
54,693
41,848
Mitigated
43,335
33,197
Healing
15,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
0
0
0
0
449
22
0
0
449
0
0
L
Discordia
Caughtbman
Discordia
10,960
1,340
821
2,236
11,946
4,571
0
371
11,575
21,346
0
W
Gilgamesh
Deathchron
Gilgamesh
6,849
1,606
928
7,191
20,275
12,315
495
16,130
4,145
0
14,573
W
Chaac
Huba Hun
Chaac
15,260
2,197
691
7,763
17,943
11,118
1,602
11,987
5,956
0
28,084
L
Vulcan
21,696
9,632
0
1,957
12,456
5,884
465
940
11,516
40,245
0
L
Zhong Kui
Misfortune127
Zhong Kui
10,283
662
613
2,835
13,464
7,541
905
898
12,566
14,804
0
L
Bacchus
8,916
1,465
1,928
4,878
16,378
25,317
224
1,677
14,701
13,378
0
W
Yemoja
Vansrouge
Yemoja
3,886
1,157
4,734
1,268
9,238
8,877
296
6,800
2,438
9,092
0
W
Xbalanque
Yaboymoni
Xbalanque
14,449
1,831
1,802
4,739
13,249
6,138
0
10,779
2,470
0
29,662
W
Neith
twitch66
Neith
8,403
2,033
1,286
2,795
8,243
3,400
3,159
6,159
2,084
0
26,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,723
Gold Earned
37,861
108
Minions Killed
83
0
Camps Cleared
0
980,238
Distance Traveled
755,460
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
2,880
288
0
0
0
0
0
L
Discordia
8,469
847
22
2
0
165,223
3
W
Gilgamesh
9,152
915
11
1
0
207,254
0
W
Chaac
9,249
925
12
1
0
196,607
0
L
Vulcan
9,653
965
40
4
0
222,475
0
L
Zhong Kui
8,098
810
11
1
0
172,882
0
L
Bacchus
8,761
876
10
1
0
194,880
0
W
Yemoja
8,346
835
7
1
0
175,730
0
W
Xbalanque
10,251
1,025
34
3
0
223,784
3
W
Neith
9,725
973
44
4
0
176,863
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role