Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Fersetì
Bastet
Level 20
God Stats
3W - 3L
1,478 SR
Queue Stats
49W - 38L
1,615 Elo+
Solo
Ymir
Ymir
SeBeTeUs
Ymir
Level 23
God Stats
3W - 3L
1,554 SR
Queue Stats
20W - 19L
1,599 Elo+
Solo
Artemis
Artemis
darckfrost13
Artemis
Level 18
God Stats
2W - 0L
1,828 SR
Queue Stats
49W - 38L
1,589 Elo+
Solo
Merlin
Merlin
Еlleоn
Merlin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,804 Elo+
Solo
Team Averages
Level 18
1,572 SR
1,621 Elo+

VS

Team Averages
Level 15
1,572 SR
1,568 Elo+
Ares
Ares
ETERTETER
Ares
Level 13
God Stats
1W - 1L
1,820 SR
Queue Stats
14W - 17L
1,489 Elo+
Solo
Geb
Geb
ShibaInuZen
Geb
Level 23
God Stats
0W - 4L
1,155 SR
Queue Stats
63W - 61L
1,563 Elo+
Solo
Gilgamesh
Gilgamesh
iAuraaa
Gilgamesh
Level 9
God Stats
4W - 3L
1,738 SR
Queue Stats
12W - 11L
1,639 Elo+
Solo
Artemis
Artemis
sparow20960
Artemis
Level 22
God Stats
16W - 19L
1,564 SR
Queue Stats
50W - 55L
1,532 Elo+
Solo
Sol
Sol
xXxNoobyZxXx
Sol
Level 7
God Stats
14W - 14L
1,581 SR
Queue Stats
14W - 14L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
8 / 3 / 5
9,920
620
9,490
12,694
5,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
Fersetì
Bastet
18
8 / 2 / 2
10,838
677
12,777
14,751
5,671
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
10
0 / 5 / 3
7,027
439
2,774
11,270
6,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
darckfrost13
Artemis
13
1 / 4 / 1
8,231
514
4,512
8,336
2,605
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Еlleоn
Merlin
18
6 / 3 / 4
11,143
696
12,901
8,417
3,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
8 / 2 / 3
7,976
499
11,514
14,129
15,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 2 / 2
5,691
356
1,617
4,542
1,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gilgamesh
iAuraaa
Gilgamesh
12
3 / 7 / 1
7,542
471
6,147
13,824
11,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
sparow20960
Artemis
14
2 / 5 / 7
7,962
498
7,002
9,742
4,068
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

13
4 / 7 / 1
8,281
518
7,643
13,602
5,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
31
23
Kills
17
17
Deaths
23
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
8
3
5
3.5
L
Ares
8
2
3
4.75
W
Bastet
Fersetì
Bastet
8
2
2
4.5
W
Ymir
0
5
3
0.3
L
0
2
2
0.5
W
Artemis
darckfrost13
Artemis
1
4
1
0.38
L
Gilgamesh
iAuraaa
Gilgamesh
3
7
1
0.5
L
Artemis
sparow20960
Artemis
2
5
7
1.1
L
4
7
1
0.64
W
Merlin
Еlleоn
Merlin
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,454
Damage
33,923
55,468
Taken
55,839
22,964
Mitigated
38,473
21,260
Healing
12,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
9,490
2,218
0
6,007
12,694
5,233
1,323
4,299
8,119
0
57,937
L
Ares
11,514
597
303
2,733
14,129
15,917
86
3,347
10,782
27,422
0
W
Bastet
Fersetì
Bastet
12,777
4,158
0
10,174
14,751
5,671
1,959
2,123
11,952
0
69,106
W
Ymir
2,774
760
255
2,322
11,270
6,077
432
5,359
5,468
15,202
0
L
1,617
455
0
1,297
4,542
1,510
0
1,164
3,378
17,402
0
W
Artemis
darckfrost13
Artemis
4,512
2,715
0
1,740
8,336
2,605
730
4,401
3,639
0
44,173
L
Gilgamesh
iAuraaa
Gilgamesh
6,147
1,374
0
1,792
13,824
11,302
0
975
12,849
0
27,988
L
Artemis
sparow20960
Artemis
7,002
3,296
0
2,166
9,742
4,068
663
4,436
5,306
0
42,229
L
7,643
2,555
0
3,877
13,602
5,676
1,278
5,753
7,849
46,195
4,949
W
Merlin
Еlleоn
Merlin
12,901
893
0
762
8,417
3,378
1,679
2,828
5,454
94,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,159
Gold Earned
37,452
520
Minions Killed
312
0
Camps Cleared
0
1,486,967
Distance Traveled
1,231,212
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,920
620
101
6
0
318,501
9
L
Ares
7,976
499
28
2
0
293,386
8
W
Bastet
10,838
677
125
8
0
337,498
1
W
Ymir
7,027
439
18
1
0
256,656
6
L
Geb
5,691
356
41
3
0
126,810
0
W
Artemis
8,231
514
91
6
0
282,782
2
L
Gilgamesh
7,542
471
59
4
0
249,763
2
L
Artemis
7,962
498
82
5
0
272,255
0
L
Sol
8,281
518
102
6
0
288,998
0
W
Merlin
11,143
696
185
12
0
291,530
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role