Player Matchup

Ares
Ares
BALLA2
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,130 Elo+
Party 3
Nu Wa
Nu Wa
Emona
Nu Wa
Level 66
God Stats
0W - 1L
1,582 SR
Queue Stats
1W - 3L
1,383 Elo+
Party 1
Bellona
Bellona
LittlePesT
Bellona
Level 8
God Stats
0W - 2L
1,264 SR
Queue Stats
0W - 4L
1,007 Elo+
Party 1
Ymir
Ymir
ShibaInuZen
Ymir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 61L
1,571 Elo+
Solo
Neith
Neith
balla3
Neith
Level 6
God Stats
3W - 5L
1,167 SR
Queue Stats
6W - 14L
1,130 Elo+
Party 3
Team Averages
Level 22
1,403 SR
1,244 Elo+

VS

Team Averages
Level 23
1,558 SR
1,619 Elo+
Sylvanus
Sylvanus
AgileHeron12
Sylvanus
Level 29
God Stats
4W - 1L
1,557 SR
Queue Stats
77W - 43L
1,670 Elo+
Solo
Ymir
Ymir
Daereth
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Glajkoras
Medusa
Level 66
God Stats
1W - 0L
1,717 SR
Queue Stats
2W - 0L
1,646 Elo+
Party 2
Ah Puch
Ah Puch
RiečkoTyPičko
Ah Puch
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,646 Elo+
Party 2
Loki
Loki
iAuraaa
Loki
Level 8
God Stats
3W - 3L
1,515 SR
Queue Stats
12W - 11L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
BALLA2
Ares
1
0 / 1 / 0
3,622
329
0
764
210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
Emona
Nu Wa
8
2 / 4 / 2
5,716
520
3,530
5,825
1,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
LittlePesT
Bellona
8
1 / 4 / 1
4,695
427
1,556
7,445
3,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
6 / 2 / 1
7,480
680
6,464
8,179
3,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
balla3
Neith
10
0 / 2 / 1
5,531
503
1,821
4,566
1,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AgileHeron12
Sylvanus
13
3 / 0 / 3
7,284
662
3,671
5,587
2,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
Daereth
Ymir
10
1 / 1 / 4
6,539
594
981
5,502
2,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
Glajkoras
Medusa
10
3 / 1 / 4
6,604
600
3,345
3,534
1,147
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 6 / 4
6,244
568
4,634
6,151
2,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
iAuraaa
Loki
13
4 / 1 / 1
7,260
660
4,609
5,476
1,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
9
Kills
13
13
Deaths
9
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AgileHeron12
Sylvanus
3
0
3
4.5
L
Ares
BALLA2
Ares
0
1
0
0
W
Ymir
Daereth
Ymir
1
1
4
3
L
Nu Wa
Emona
Nu Wa
2
4
2
0.75
W
Medusa
Glajkoras
Medusa
3
1
4
5
L
Bellona
LittlePesT
Bellona
1
4
1
0.38
W
2
6
4
0.67
L
6
2
1
3.25
L
Neith
balla3
Neith
0
2
1
0.25
W
Loki
iAuraaa
Loki
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,371
Damage
17,240
26,779
Taken
26,250
10,665
Mitigated
10,255
5,945
Healing
10,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AgileHeron12
Sylvanus
3,671
902
370
4,281
5,587
2,406
58
1,317
4,201
41,075
0
L
Ares
BALLA2
Ares
0
0
0
0
764
210
0
132
632
0
0
W
Ymir
Daereth
Ymir
981
127
0
1,629
5,502
2,897
110
1,241
4,232
16,886
0
L
Nu Wa
Emona
Nu Wa
3,530
826
179
311
5,825
1,309
468
2,102
3,571
19,950
0
W
Medusa
Glajkoras
Medusa
3,345
1,631
0
1,197
3,534
1,147
848
1,666
1,797
0
30,414
L
Bellona
LittlePesT
Bellona
1,556
477
0
1,600
7,445
3,941
95
4,127
3,216
1,703
8,106
W
4,634
688
0
598
6,151
2,081
498
3,953
2,051
24,998
0
L
6,464
1,946
0
2,491
8,179
3,581
0
2,343
5,716
54,229
0
L
Neith
balla3
Neith
1,821
717
0
1,364
4,566
1,624
64
208
4,358
0
29,979
W
Loki
iAuraaa
Loki
4,609
1,357
0
2,432
5,476
1,724
0
1,751
3,654
0
41,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,044
Gold Earned
33,931
252
Minions Killed
338
0
Camps Cleared
0
814,145
Distance Traveled
1,036,621
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,284
662
95
9
0
179,624
4
L
Ares
3,622
329
0
0
0
12,263
0
W
Ymir
6,539
594
32
3
0
184,868
0
L
Nu Wa
5,716
520
53
5
0
209,689
0
W
Medusa
6,604
600
63
6
0
215,459
3
L
Bellona
4,695
427
23
2
0
179,202
0
W
Ah Puch
6,244
568
48
4
0
196,543
0
L
Ymir
7,480
680
108
10
0
214,419
3
L
Neith
5,531
503
68
6
0
198,572
2
W
Loki
7,260
660
100
9
0
260,127
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role