Player Matchup

Odin
Odin
AVRIA101010
Odin
Level 11
God Stats
4W - 6L
1,500 SR
Queue Stats
11W - 18L
1,444 Elo+
Solo
Set
Set
Fuzzmaster
Set
Level 18
God Stats
3W - 6L
1,269 SR
Queue Stats
40W - 46L
1,514 Elo+
Solo
Neith
Neith
Tsubmers
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
XxMrSleepxX
Nu Wa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,130 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
manjesticle
Morgan Le Fay
Level 85
God Stats
8W - 16L
1,340 SR
Queue Stats
211W - 236L
1,541 Elo+
Party 2
Team Averages
Level 30
1,422 SR
1,426 Elo+

VS

Team Averages
Level 24
1,549 SR
1,407 Elo+
Freya
Freya
Aprilervil
Freya
Level 29
God Stats
4W - 3L
1,378 SR
Queue Stats
88W - 108L
1,456 Elo+
Solo
Odin
Odin
JayJaytheamaz
Odin
Level 26
God Stats
2W - 4L
1,255 SR
Queue Stats
24W - 35L
1,343 Elo+
Solo
Sylvanus
Sylvanus
TrueSteil
Sylvanus
Level 28
God Stats
5W - 2L
1,916 SR
Queue Stats
64W - 77L
1,353 Elo+
Party 1
Artemis
Artemis
ggh2h
Artemis
Level 6
God Stats
1W - 0L
1,696 SR
Queue Stats
4W - 7L
1,356 Elo+
Party 1
Vulcan
Vulcan
minnibommer69
Vulcan
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 101L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 1
8,950
526
2,771
8,210
6,757
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
4 / 6 / 3
8,968
528
9,054
13,360
4,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Tsubmers
Neith
8
1 / 10 / 4
6,560
386
3,656
8,958
3,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 7 / 6
7,937
467
6,574
9,116
3,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
manjesticle
Morgan Le Fay
10
0 / 5 / 3
6,889
405
9,919
9,788
3,527
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
15
8 / 3 / 6
9,624
566
13,564
13,365
6,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
4 / 4 / 7
8,626
507
4,587
9,722
9,038
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
TrueSteil
Sylvanus
14
3 / 0 / 6
8,728
513
4,085
11,194
11,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artemis
ggh2h
Artemis
15
9 / 4 / 2
9,692
570
8,703
10,286
3,592
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
5 / 2 / 7
8,339
491
5,649
7,853
2,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
57
13
Kills
29
30
Deaths
13
17
Assists
28
Player
Kills
Deaths
Assists
KDA
L
6
2
1
3.25
W
Freya
8
3
6
3.67
L
4
6
3
0.92
W
4
4
7
1.88
W
Sylvanus
TrueSteil
Sylvanus
3
0
6
6
L
Neith
Tsubmers
Neith
1
10
4
0.3
L
2
7
6
0.71
W
Artemis
ggh2h
Artemis
9
4
2
2.5
L
Morgan Le Fay
manjesticle
Morgan Le Fay
0
5
3
0.3
W
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,974
Damage
36,588
49,432
Taken
52,420
21,420
Mitigated
32,718
5,858
Healing
17,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,771
583
0
375
8,210
6,757
413
3,122
5,088
0
33,124
W
Freya
13,564
3,468
0
6,811
13,365
6,027
352
3,731
9,634
61,721
9,830
L
9,054
3,590
0
3,577
13,360
4,424
7
5,649
7,711
0
40,429
W
4,587
869
0
1,500
9,722
9,038
597
3,484
6,238
0
29,094
W
Sylvanus
TrueSteil
Sylvanus
4,085
1,131
1,087
3,414
11,194
11,093
460
3,645
7,549
27,227
10,433
L
Neith
Tsubmers
Neith
3,656
1,131
0
254
8,958
3,013
183
4,267
4,691
0
12,434
L
6,574
1,787
159
1,042
9,116
3,699
589
4,213
4,903
22,813
0
W
Artemis
ggh2h
Artemis
8,703
4,150
0
1,512
10,286
3,592
2,856
1,257
9,029
0
65,414
L
Morgan Le Fay
manjesticle
Morgan Le Fay
9,919
878
0
451
9,788
3,527
0
4,655
5,133
38,481
0
W
5,649
1,556
8
3,056
7,853
2,968
1,412
4,554
3,299
32,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,304
Gold Earned
45,009
242
Minions Killed
410
0
Camps Cleared
0
1,491,557
Distance Traveled
1,634,799
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,950
526
65
4
0
265,854
5
W
Freya
9,624
566
112
7
0
336,571
0
L
Set
8,968
528
77
5
0
349,858
2
W
Odin
8,626
507
54
3
0
344,818
0
W
Sylvanus
8,728
513
80
5
0
319,554
2
L
Neith
6,560
386
18
1
0
284,862
0
L
Nu Wa
7,937
467
33
2
0
270,393
2
W
Artemis
9,692
570
103
6
0
325,063
0
L
Morgan Le Fay
6,889
405
49
3
0
320,590
3
W
Vulcan
8,339
491
61
4
0
308,793
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role