Player Matchup

Ymir
Ymir
FangBoar_
Ymir
Level 157
God Stats
2W - 1L
1,513 SR
Queue Stats
196W - 185L
1,479 Elo+
Solo
Raijin
Raijin
Kairios
Raijin
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
99W - 110L
1,581 Elo+
Solo
Horus
Horus
LucasJanas
Horus
Level 66
God Stats
11W - 5L
1,695 SR
Queue Stats
527W - 545L
1,513 Elo+
Solo
Nu Wa
Nu Wa
Pika720
Nu Wa
Level 160
God Stats
13W - 6L
1,604 SR
Queue Stats
964W - 985L
1,534 Elo+
Solo
Xing Tian
Xing Tian
camus26
Xing Tian
Level 128
God Stats
2W - 0L
1,437 SR
Queue Stats
123W - 97L
1,678 Elo+
Solo
Team Averages
Level 123
1,550 SR
1,557 Elo+

VS

Team Averages
Level 138
1,584 SR
1,533 Elo+
He Bo
He Bo
 
He Bo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Nesquikgo
Cabrakan
Level 144
God Stats
2W - 2L
1,867 SR
Queue Stats
801W - 838L
1,544 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Slavatso
Ah Muzen Cab
Level 128
God Stats
0W - 1L
1,553 SR
Queue Stats
19W - 16L
1,580 Elo+
Solo
Cu Chulainn
Cu Chulainn
TehFrozenWizard
Cu Chulainn
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
165W - 165L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
3 / 2 / 20
11,999
750
13,409
24,582
31,890
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Raijin
Kairios
Raijin
15
3 / 7 / 13
10,484
655
10,724
14,131
8,529
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Horus
20
10 / 1 / 16
11,883
743
12,369
25,775
30,813
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
Pika720
Nu Wa
20
7 / 4 / 18
12,693
793
20,433
14,226
5,757
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Xing Tian
camus26
Xing Tian
19
4 / 1 / 23
12,525
783
11,114
23,964
31,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
2 / 5 / 6
9,998
625
16,586
10,273
3,715
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
 
Terra
15
1 / 4 / 9
8,925
558
10,422
16,791
17,669
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cabrakan
Nesquikgo
Cabrakan
16
2 / 7 / 7
9,719
607
12,599
20,518
31,276
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Slavatso
Ah Muzen Cab
17
4 / 5 / 5
10,719
670
25,806
16,272
6,165
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
TehFrozenWizard
Cu Chulainn
17
3 / 6 / 7
9,584
599
18,109
18,056
19,714
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
46
27
Kills
12
15
Deaths
27
90
Assists
34
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
5
6
1
L
Terra
 
Terra
1
4
9
1.38
W
Ymir
3
2
20
6.5
W
Raijin
Kairios
Raijin
3
7
13
1.36
W
Horus
10
1
16
18
L
Cabrakan
Nesquikgo
Cabrakan
2
7
7
0.79
W
Nu Wa
Pika720
Nu Wa
7
4
18
4
L
Ah Muzen Cab
Slavatso
Ah Muzen Cab
4
5
5
1.3
L
Cu Chulainn
TehFrozenWizard
Cu Chulainn
3
6
7
1.08
W
Xing Tian
camus26
Xing Tian
4
1
23
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,049
Damage
83,522
102,678
Taken
81,910
108,162
Mitigated
78,539
54,164
Healing
26,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
16,586
746
13
20
10,273
3,715
0
7,619
2,431
49,058
0
L
Terra
 
Terra
10,422
993
9,703
5,850
16,791
17,669
0
10,624
5,781
17,592
0
W
Ymir
13,409
2,305
5,146
5,068
24,582
31,890
790
9,168
15,209
34,474
0
W
Raijin
Kairios
Raijin
10,724
2,207
2,619
1,344
14,131
8,529
716
5,081
8,916
24,523
0
W
Horus
12,369
5,773
13,633
12,066
25,775
30,813
884
8,387
17,298
0
19,900
L
Cabrakan
Nesquikgo
Cabrakan
12,599
1,171
1,485
1,924
20,518
31,276
0
13,969
6,098
24,458
0
W
Nu Wa
Pika720
Nu Wa
20,433
6,317
2,552
2,102
14,226
5,757
2,610
7,129
5,219
57,424
0
L
Ah Muzen Cab
Slavatso
Ah Muzen Cab
25,806
9,291
717
4,765
16,272
6,165
0
11,640
4,397
0
62,825
L
Cu Chulainn
TehFrozenWizard
Cu Chulainn
18,109
2,813
1,172
817
18,056
19,714
0
10,230
7,523
0
41,212
W
Xing Tian
camus26
Xing Tian
11,114
1,519
5,244
4,390
23,964
31,173
1,005
8,984
14,677
18,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,584
Gold Earned
48,945
206
Minions Killed
216
0
Camps Cleared
0
1,495,298
Distance Traveled
1,300,424
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,998
625
82
5
0
252,704
2
L
Terra
8,925
558
10
1
0
284,093
1
W
Ymir
11,999
750
40
3
0
327,917
3
W
Raijin
10,484
655
37
2
0
239,985
2
W
Horus
11,883
743
18
1
0
318,772
1
L
Cabrakan
9,719
607
25
2
0
225,216
3
W
Nu Wa
12,693
793
89
6
0
301,595
7
L
Ah Muzen Cab
10,719
670
61
4
0
260,295
0
L
Cu Chulainn
9,584
599
38
2
0
278,116
1
W
Xing Tian
12,525
783
22
1
0
307,029
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role